PlantholderComponent ECS (#12871)

This commit is contained in:
Nemanja
2022-12-18 13:12:28 -05:00
committed by GitHub
parent 7ba3f0b14a
commit 195bf86fe2
12 changed files with 720 additions and 680 deletions

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@@ -1,7 +1,6 @@
using Content.Client.Botany.Components;
using Content.Shared.Botany;
using Robust.Client.GameObjects;
using Robust.Shared.Utility;
namespace Content.Client.Botany;

View File

@@ -1,50 +1,34 @@
using Content.Server.Atmos;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Botany.Systems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Hands.Components;
using Content.Server.Ghost.Roles.Components;
using Content.Shared.Botany;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Server.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Botany.Components
{
[RegisterComponent]
public sealed class PlantHolderComponent : Component
{
public const float HydroponicsSpeedMultiplier = 1f;
public const float HydroponicsConsumptionMultiplier = 4f;
[ViewVariables]
public TimeSpan NextUpdate = TimeSpan.Zero;
public TimeSpan UpdateDelay = TimeSpan.FromSeconds(3);
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[ViewVariables] private int _lastProduce;
[ViewVariables(VVAccess.ReadWrite)] public int MissingGas;
private readonly TimeSpan _cycleDelay = TimeSpan.FromSeconds(15f);
[ViewVariables] public TimeSpan LastCycle = TimeSpan.Zero;
[ViewVariables(VVAccess.ReadWrite)] private bool _updateSpriteAfterUpdate;
[ViewVariables]
public int LastProduce;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("drawWarnings")]
public bool DrawWarnings { get; private set; } = false;
public int MissingGas;
public readonly TimeSpan CycleDelay = TimeSpan.FromSeconds(15f);
[ViewVariables]
public TimeSpan LastCycle = TimeSpan.Zero;
[ViewVariables(VVAccess.ReadWrite)]
public float WaterLevel { get; private set; } = 100f;
public bool UpdateSpriteAfterUpdate;
[ViewVariables(VVAccess.ReadWrite)] [DataField("drawWarnings")]
public bool DrawWarnings = false;
[ViewVariables(VVAccess.ReadWrite)]
public float NutritionLevel { get; private set; } = 100f;
public float WaterLevel = 100f;
[ViewVariables(VVAccess.ReadWrite)]
public float NutritionLevel = 100f;
[ViewVariables(VVAccess.ReadWrite)]
public float PestLevel { get; set; }
@@ -102,562 +86,5 @@ namespace Content.Server.Botany.Components
[DataField("solution")]
public string SoilSolutionName { get; set; } = "soil";
public void WeedInvasion()
{
// TODO
}
public void Update()
{
UpdateReagents();
var curTime = _gameTiming.CurTime;
if (ForceUpdate)
ForceUpdate = false;
else if (curTime < (LastCycle + _cycleDelay))
{
if (_updateSpriteAfterUpdate)
UpdateSprite();
return;
}
LastCycle = curTime;
// todo ecs.
var botanySystem = EntitySystem.Get<BotanySystem>();
// Process mutations
if (MutationLevel > 0)
{
Mutate(Math.Min(MutationLevel, 25));
MutationLevel = 0;
}
// Weeds like water and nutrients! They may appear even if there's not a seed planted.
if (WaterLevel > 10 && NutritionLevel > 2 && _random.Prob(Seed == null ? 0.05f : 0.01f))
{
WeedLevel += 1 * HydroponicsSpeedMultiplier * WeedCoefficient;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// There's a chance for a weed explosion to happen if weeds take over.
// Plants that are themselves weeds (WeedTolerance > 8) are unaffected.
if (WeedLevel >= 10 && _random.Prob(0.1f))
{
if (Seed == null || WeedLevel >= Seed.WeedTolerance + 2)
WeedInvasion();
}
// If we have no seed planted, or the plant is dead, stop processing here.
if (Seed == null || Dead)
{
if (_updateSpriteAfterUpdate)
UpdateSprite();
return;
}
// There's a small chance the pest population increases.
// Can only happen when there's a live seed planted.
if (_random.Prob(0.01f))
{
PestLevel += 0.5f * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Advance plant age here.
if (SkipAging > 0)
SkipAging--;
else
{
if (_random.Prob(0.8f))
Age += (int) (1 * HydroponicsSpeedMultiplier);
_updateSpriteAfterUpdate = true;
}
// Nutrient consumption.
if (Seed.NutrientConsumption > 0 && NutritionLevel > 0 && _random.Prob(0.75f))
{
NutritionLevel -= MathF.Max(0f, Seed.NutrientConsumption * HydroponicsSpeedMultiplier);
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Water consumption.
if (Seed.WaterConsumption > 0 && WaterLevel > 0 && _random.Prob(0.75f))
{
WaterLevel -= MathF.Max(0f,
Seed.NutrientConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier);
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier;
// Make sure genetics are viable.
if (!Seed.Viable)
{
AffectGrowth(-1);
Health -= 6*healthMod;
}
// Make sure the plant is not starving.
if (_random.Prob(0.35f))
{
if (NutritionLevel > 2)
{
Health += healthMod;
}
else
{
AffectGrowth(-1);
Health -= healthMod;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Make sure the plant is not thirsty.
if (_random.Prob(0.35f))
{
if (WaterLevel > 10)
{
Health += healthMod;
}
else
{
AffectGrowth(-1);
Health -= healthMod;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
var atmosphereSystem = _entMan.EntitySysManager.GetEntitySystem<AtmosphereSystem>();
var environment = atmosphereSystem.GetContainingMixture(Owner, true, true) ??
GasMixture.SpaceGas;
if (Seed.ConsumeGasses.Count > 0)
{
MissingGas = 0;
foreach (var (gas, amount) in Seed.ConsumeGasses)
{
if (environment.GetMoles(gas) < amount)
{
MissingGas++;
continue;
}
environment.AdjustMoles(gas, -amount);
}
if (MissingGas > 0)
{
Health -= MissingGas * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
}
// SeedPrototype pressure resistance.
var pressure = environment.Pressure;
if (pressure < Seed.LowPressureTolerance || pressure > Seed.HighPressureTolerance)
{
Health -= healthMod;
ImproperPressure = true;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else
{
ImproperPressure = false;
}
// SeedPrototype ideal temperature.
if (MathF.Abs(environment.Temperature - Seed.IdealHeat) > Seed.HeatTolerance)
{
Health -= healthMod;
ImproperHeat = true;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else
{
ImproperHeat = false;
}
// Gas production.
var exudeCount = Seed.ExudeGasses.Count;
if (exudeCount > 0)
{
foreach (var (gas, amount) in Seed.ExudeGasses)
{
environment.AdjustMoles(gas,
MathF.Max(1f, MathF.Round((amount * MathF.Round(Seed.Potency)) / exudeCount)));
}
}
// Toxin levels beyond the plant's tolerance cause damage.
// They are, however, slowly reduced over time.
if (Toxins > 0)
{
var toxinUptake = MathF.Max(1, MathF.Round(Toxins / 10f));
if (Toxins > Seed.ToxinsTolerance)
{
Health -= toxinUptake;
}
Toxins -= toxinUptake;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Weed levels.
if (PestLevel > 0)
{
// TODO: Carnivorous plants?
if (PestLevel > Seed.PestTolerance)
{
Health -= HydroponicsSpeedMultiplier;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Weed levels.
if (WeedLevel > 0)
{
// TODO: Parasitic plants.
if (WeedLevel >= Seed.WeedTolerance)
{
Health -= HydroponicsSpeedMultiplier;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
if (Age > Seed.Lifespan)
{
Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else if (Age < 0) // Revert back to seed packet!
{
botanySystem.SpawnSeedPacket(Seed, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
RemovePlant();
ForceUpdate = true;
Update();
}
CheckHealth();
if (Harvest && Seed.HarvestRepeat == HarvestType.SelfHarvest)
AutoHarvest();
// If enough time has passed since the plant was harvested, we're ready to harvest again!
if (!Dead && Seed.ProductPrototypes.Count > 0)
{
if (Age > Seed.Production)
{
if ((Age - _lastProduce) > Seed.Production && !Harvest)
{
Harvest = true;
_lastProduce = Age;
}
}
else
{
if (Harvest)
{
Harvest = false;
_lastProduce = Age;
}
}
}
CheckLevelSanity();
if (Seed.Sentient)
{
var comp = _entMan.EnsureComponent<GhostTakeoverAvailableComponent>(Owner);
comp.RoleName = _entMan.GetComponent<MetaDataComponent>(Owner).EntityName;
comp.RoleDescription = Loc.GetString("station-event-random-sentience-role-description", ("name", comp.RoleName));
}
if (_updateSpriteAfterUpdate)
UpdateSprite();
}
public void CheckLevelSanity()
{
if (Seed != null)
Health = MathHelper.Clamp(Health, 0, Seed.Endurance);
else
{
Health = 0f;
Dead = false;
}
MutationLevel = MathHelper.Clamp(MutationLevel, 0f, 100f);
NutritionLevel = MathHelper.Clamp(NutritionLevel, 0f, 100f);
WaterLevel = MathHelper.Clamp(WaterLevel, 0f, 100f);
PestLevel = MathHelper.Clamp(PestLevel, 0f, 10f);
WeedLevel = MathHelper.Clamp(WeedLevel, 0f, 10f);
Toxins = MathHelper.Clamp(Toxins, 0f, 100f);
YieldMod = MathHelper.Clamp(YieldMod, 0, 2);
MutationMod = MathHelper.Clamp(MutationMod, 0f, 3f);
}
public bool DoHarvest(EntityUid user)
{
if (Seed == null || _entMan.Deleted(user))
return false;
var botanySystem = EntitySystem.Get<BotanySystem>();
if (Harvest && !Dead)
{
if (_entMan.TryGetComponent(user, out HandsComponent? hands))
{
if (!botanySystem.CanHarvest(Seed, hands.ActiveHandEntity))
return false;
}
else if (!botanySystem.CanHarvest(Seed))
{
return false;
}
botanySystem.Harvest(Seed, user, YieldMod);
AfterHarvest();
return true;
}
if (!Dead) return false;
RemovePlant();
AfterHarvest();
return true;
}
public void AutoHarvest()
{
if (Seed == null || !Harvest)
return;
var botanySystem = EntitySystem.Get<BotanySystem>();
botanySystem.AutoHarvest(Seed, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
AfterHarvest();
}
private void AfterHarvest()
{
Harvest = false;
_lastProduce = Age;
if (Seed?.HarvestRepeat == HarvestType.NoRepeat)
RemovePlant();
CheckLevelSanity();
UpdateSprite();
}
public void CheckHealth()
{
if (Health <= 0)
{
Die();
}
}
public void Die()
{
Dead = true;
Harvest = false;
MutationLevel = 0;
YieldMod = 1;
MutationMod = 1;
ImproperLight = false;
ImproperHeat = false;
ImproperPressure = false;
WeedLevel += 1 * HydroponicsSpeedMultiplier;
PestLevel = 0;
UpdateSprite();
}
public void RemovePlant()
{
YieldMod = 1;
MutationMod = 1;
PestLevel = 0;
Seed = null;
Dead = false;
Age = 0;
Sampled = false;
Harvest = false;
ImproperLight = false;
ImproperPressure = false;
ImproperHeat = false;
UpdateSprite();
}
public void AffectGrowth(int amount)
{
if (Seed == null)
return;
if (amount > 0)
{
if (Age < Seed.Maturation)
Age += amount;
else if (!Harvest && Seed.Yield <= 0f)
_lastProduce -= amount;
}
else
{
if (Age < Seed.Maturation)
SkipAging++;
else if (!Harvest && Seed.Yield <= 0f)
_lastProduce += amount;
}
}
public void AdjustNutrient(float amount)
{
NutritionLevel += amount;
}
public void AdjustWater(float amount)
{
WaterLevel += amount;
// Water dilutes toxins.
if (amount > 0)
{
Toxins -= amount * 4f;
}
}
public void UpdateReagents()
{
var solutionSystem = EntitySystem.Get<SolutionContainerSystem>();
if (!solutionSystem.TryGetSolution(Owner, SoilSolutionName, out var solution))
return;
if (solution.TotalVolume > 0 && MutationLevel < 25)
{
var amt = FixedPoint2.New(1);
foreach (var (reagentId, quantity) in solutionSystem.RemoveEachReagent(Owner, solution, amt))
{
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagentId);
reagentProto.ReactionPlant(Owner, new Solution.ReagentQuantity(reagentId, quantity), solution);
}
}
CheckLevelSanity();
}
private void Mutate(float severity)
{
if (Seed != null)
{
EnsureUniqueSeed();
_entMan.System<MutationSystem>().MutateSeed(Seed, severity);
}
}
public void UpdateSprite()
{
_updateSpriteAfterUpdate = false;
if (Seed != null && Seed.Bioluminescent)
{
var light = _entMan.EnsureComponent<PointLightComponent>(Owner);
light.Radius = Seed.BioluminescentRadius;
light.Color = Seed.BioluminescentColor;
light.CastShadows = false; // this is expensive, and botanists make lots of plants
light.Dirty();
}
else
{
_entMan.RemoveComponent<PointLightComponent>(Owner);
}
if (!_entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearanceComponent))
return;
if (Seed != null)
{
if (DrawWarnings)
appearanceComponent.SetData(PlantHolderVisuals.HealthLight, Health <= (Seed.Endurance / 2f));
if (Dead)
{
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "dead");
}
else if (Harvest)
{
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "harvest");
}
else if (Age < Seed.Maturation)
{
var growthStage = Math.Max(1, (int) ((Age * Seed.GrowthStages) / Seed.Maturation));
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, $"stage-{growthStage}");
_lastProduce = Age;
}
else
{
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, $"stage-{Seed.GrowthStages}");
}
}
else
{
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "");
appearanceComponent.SetData(PlantHolderVisuals.HealthLight, false);
}
if (!DrawWarnings) return;
appearanceComponent.SetData(PlantHolderVisuals.WaterLight, WaterLevel <= 10);
appearanceComponent.SetData(PlantHolderVisuals.NutritionLight, NutritionLevel <= 2);
appearanceComponent.SetData(PlantHolderVisuals.AlertLight,
WeedLevel >= 5 || PestLevel >= 5 || Toxins >= 40 || ImproperHeat || ImproperLight || ImproperPressure ||
MissingGas > 0);
appearanceComponent.SetData(PlantHolderVisuals.HarvestLight, Harvest);
}
/// <summary>
/// Check if the currently contained seed is unique. If it is not, clone it so that we have a unique seed.
/// Necessary to avoid modifying global seeds.
/// </summary>
public void EnsureUniqueSeed()
{
if (Seed != null && !Seed.Unique)
Seed = Seed.Clone();
}
public void ForceUpdateByExternalCause()
{
SkipAging++; // We're forcing an update cycle, so one age hasn't passed.
ForceUpdate = true;
Update();
}
}
}

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@@ -13,7 +13,7 @@ using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Botany
namespace Content.Server.Botany.Systems
{
public sealed class BotanySwabSystem : EntitySystem
{

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@@ -1,43 +0,0 @@
using Content.Server.Botany.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Popups;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Botany.Systems
{
[UsedImplicitly]
public sealed partial class BotanySystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
private float _timer = 0f;
public override void Initialize()
{
base.Initialize();
InitializeSeeds();
}
public override void Update(float frameTime)
{
base.Update(frameTime);
_timer += frameTime;
if (_timer < 3f)
return;
_timer -= 3f;
foreach (var plantHolder in EntityManager.EntityQuery<PlantHolderComponent>())
{
plantHolder.Update();
}
}
}
}

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@@ -1,8 +1,9 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.Botany.Components;
using Content.Server.Mind.Commands;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Kitchen.Components;
using Content.Server.Popups;
using Content.Shared.Botany;
using Content.Shared.Examine;
using Content.Shared.Popups;
@@ -12,15 +13,24 @@ using Content.Shared.StepTrigger.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Botany.Systems;
public sealed partial class BotanySystem
public sealed partial class BotanySystem : EntitySystem
{
public void InitializeSeeds()
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SeedComponent, ExaminedEvent>(OnExamined);
}
@@ -90,7 +100,7 @@ public sealed partial class BotanySystem
sprite.LayerSetSprite(0, new SpriteSpecifier.Rsi(proto.PlantRsi, "seed"));
}
string val = Loc.GetString("botany-seed-packet-name", ("seedName", proto.Name), ("seedNoun", proto.Noun));
var val = Loc.GetString("botany-seed-packet-name", ("seedName", proto.Name), ("seedNoun", proto.Noun));
MetaData(seed).EntityName = val;
return seed;
@@ -150,10 +160,7 @@ public sealed partial class BotanySystem
produce.Seed = proto;
ProduceGrown(entity, produce);
if (TryComp<AppearanceComponent>(entity, out var appearance))
{
appearance.SetData(ProduceVisuals.Potency, proto.Potency);
}
_appearance.SetData(entity, ProduceVisuals.Potency, proto.Potency);
if (proto.Mysterious)
{
@@ -168,7 +175,7 @@ public sealed partial class BotanySystem
light.Radius = proto.BioluminescentRadius;
light.Color = proto.BioluminescentColor;
light.CastShadows = false; // this is expensive, and botanists make lots of plants
light.Dirty();
Dirty(light);
}
if (proto.Slip)

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@@ -1,19 +1,27 @@
using Content.Server.Atmos;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Botany.Components;
using Content.Server.Popups;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Fluids.Components;
using Content.Server.Ghost.Roles.Components;
using Content.Server.Hands.Components;
using Content.Server.Kitchen.Components;
using Content.Shared.Interaction;
using Content.Shared.Examine;
using Content.Shared.Tag;
using Content.Shared.FixedPoint;
using Content.Shared.Audio;
using Content.Shared.Botany;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.IdentityManagement;
using Content.Shared.Popups;
using Content.Shared.Random.Helpers;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Botany.Systems
@@ -21,11 +29,19 @@ namespace Content.Server.Botany.Systems
public sealed class PlantHolderSystem : EntitySystem
{
[Dependency] private readonly BotanySystem _botanySystem = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly MutationSystem _mutation = default!;
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly TagSystem _tagSystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionSystem = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
public const float HydroponicsSpeedMultiplier = 1f;
public const float HydroponicsConsumptionMultiplier = 4f;
public override void Initialize()
{
@@ -35,6 +51,20 @@ namespace Content.Server.Botany.Systems
SubscribeLocalEvent<PlantHolderComponent, InteractHandEvent>(OnInteractHand);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var plantHolder in EntityQuery<PlantHolderComponent>())
{
if (plantHolder.NextUpdate > _gameTiming.CurTime)
continue;
plantHolder.NextUpdate = _gameTiming.CurTime + plantHolder.UpdateDelay;
Update(plantHolder.Owner, plantHolder);
}
}
private void OnExamine(EntityUid uid, PlantHolderComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
@@ -51,6 +81,7 @@ namespace Content.Server.Botany.Systems
("toBeForm", component.Seed.DisplayName.EndsWith('s') ? "are" : "is")));
if (component.Health <= component.Seed.Endurance / 2)
{
args.PushMarkup(Loc.GetString(
"plant-holder-component-something-already-growing-low-health-message",
("healthState",
@@ -58,6 +89,7 @@ namespace Content.Server.Botany.Systems
? "plant-holder-component-plant-old-adjective"
: "plant-holder-component-plant-unhealthy-adjective"))));
}
}
else
{
args.PushMarkup(Loc.GetString("plant-holder-component-dead-plant-matter-message"));
@@ -114,8 +146,8 @@ namespace Content.Server.Botany.Systems
EntityManager.QueueDeleteEntity(args.Used);
component.CheckLevelSanity();
component.UpdateSprite();
CheckLevelSanity(uid, component);
UpdateSprite(uid, component);
return;
}
@@ -134,7 +166,7 @@ namespace Content.Server.Botany.Systems
_popupSystem.PopupEntity(Loc.GetString("plant-holder-component-remove-weeds-others-message",
("otherName", Comp<MetaDataComponent>(args.User).EntityName)), uid, Filter.PvsExcept(args.User));
component.WeedLevel = 0;
component.UpdateSprite();
UpdateSprite(uid, component);
}
else
{
@@ -152,7 +184,7 @@ namespace Content.Server.Botany.Systems
("name", Comp<MetaDataComponent>(uid).EntityName)), Filter.Entities(args.User), PopupType.Medium);
_popupSystem.PopupEntity(Loc.GetString("plant-holder-component-remove-plant-others-message",
("name", Comp<MetaDataComponent>(args.User).EntityName)), uid, Filter.PvsExcept(args.User));
component.RemovePlant();
RemovePlant(uid, component);
}
else
{
@@ -164,17 +196,15 @@ namespace Content.Server.Botany.Systems
}
if (_solutionSystem.TryGetDrainableSolution(args.Used, out var solution)
&& _solutionSystem.TryGetSolution(uid, component.SoilSolutionName, out var targetSolution) && TryComp(args.Used, out SprayComponent? spray))
&& _solutionSystem.TryGetSolution(uid, component.SoilSolutionName, out var targetSolution)
&& TryComp(args.Used, out SprayComponent? spray))
{
var amount = FixedPoint2.New(1);
var targetEntity = uid;
var solutionEntity = args.Used;
SoundSystem.Play(spray.SpraySound.GetSound(), Filter.Pvs(args.Used),
args.Used, AudioHelpers.WithVariation(0.125f));
_audio.PlayPvs(spray.SpraySound, args.Used, AudioParams.Default.WithVariation(0.125f));
var split =_solutionSystem.Drain(solutionEntity, solution, amount);
@@ -191,7 +221,7 @@ namespace Content.Server.Botany.Systems
_solutionSystem.TryAddSolution(targetEntity, targetSolution, split);
component.ForceUpdateByExternalCause();
ForceUpdateByExternalCause(uid, component);
return;
}
@@ -227,14 +257,14 @@ namespace Content.Server.Botany.Systems
component.Sampled = true;
// Just in case.
component.CheckLevelSanity();
component.ForceUpdateByExternalCause();
CheckLevelSanity(uid, component);
ForceUpdateByExternalCause(uid, component);
return;
}
if (HasComp<SharpComponent>(args.Used))
component.DoHarvest(args.User);
DoHarvest(uid, args.User, component);
if (TryComp<ProduceComponent?>(args.Used, out var produce))
{
@@ -252,7 +282,7 @@ namespace Content.Server.Botany.Systems
_solutionSystem.TryAddSolution(args.Used, solution2,
_solutionSystem.SplitSolution(args.Used, solution2, solution2.TotalVolume));
component.ForceUpdateByExternalCause();
ForceUpdateByExternalCause(uid, component);
}
EntityManager.QueueDeleteEntity(args.Used);
@@ -261,7 +291,609 @@ namespace Content.Server.Botany.Systems
private void OnInteractHand(EntityUid uid, PlantHolderComponent component, InteractHandEvent args)
{
component.DoHarvest(args.User);
DoHarvest(uid, args.User, component);
}
public void WeedInvasion()
{
// TODO
}
public void Update(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
UpdateReagents(uid, component);
var curTime = _gameTiming.CurTime;
if (component.ForceUpdate)
component.ForceUpdate = false;
else if (curTime < (component.LastCycle + component.CycleDelay))
{
if (component.UpdateSpriteAfterUpdate)
UpdateSprite(uid, component);
return;
}
component.LastCycle = curTime;
// Process mutations
if (component.MutationLevel > 0)
{
Mutate(uid, Math.Min(component.MutationLevel, 25), component);
component.MutationLevel = 0;
}
// Weeds like water and nutrients! They may appear even if there's not a seed planted.
if (component.WaterLevel > 10 && component.NutritionLevel > 2 && _random.Prob(component.Seed == null ? 0.05f : 0.01f))
{
component.WeedLevel += 1 * HydroponicsSpeedMultiplier * component.WeedCoefficient;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// There's a chance for a weed explosion to happen if weeds take over.
// Plants that are themselves weeds (WeedTolerance > 8) are unaffected.
if (component.WeedLevel >= 10 && _random.Prob(0.1f))
{
if (component.Seed == null || component.WeedLevel >= component.Seed.WeedTolerance + 2)
WeedInvasion();
}
// If we have no seed planted, or the plant is dead, stop processing here.
if (component.Seed == null || component.Dead)
{
if (component.UpdateSpriteAfterUpdate)
UpdateSprite(uid, component);
return;
}
// There's a small chance the pest population increases.
// Can only happen when there's a live seed planted.
if (_random.Prob(0.01f))
{
component.PestLevel += 0.5f * HydroponicsSpeedMultiplier;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Advance plant age here.
if (component.SkipAging > 0)
component.SkipAging--;
else
{
if (_random.Prob(0.8f))
component.Age += (int) (1 * HydroponicsSpeedMultiplier);
component.UpdateSpriteAfterUpdate = true;
}
// Nutrient consumption.
if (component.Seed.NutrientConsumption > 0 && component.NutritionLevel > 0 && _random.Prob(0.75f))
{
component.NutritionLevel -= MathF.Max(0f, component.Seed.NutrientConsumption * HydroponicsSpeedMultiplier);
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Water consumption.
if (component.Seed.WaterConsumption > 0 && component.WaterLevel > 0 && _random.Prob(0.75f))
{
component.WaterLevel -= MathF.Max(0f,
component.Seed.NutrientConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier);
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier;
// Make sure genetics are viable.
if (!component.Seed.Viable)
{
AffectGrowth(uid, -1, component);
component.Health -= 6*healthMod;
}
// Make sure the plant is not starving.
if (_random.Prob(0.35f))
{
if (component.NutritionLevel > 2)
{
component.Health += healthMod;
}
else
{
AffectGrowth(uid, -1, component);
component.Health -= healthMod;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Make sure the plant is not thirsty.
if (_random.Prob(0.35f))
{
if (component.WaterLevel > 10)
{
component.Health += healthMod;
}
else
{
AffectGrowth(uid, -1, component);
component.Health -= healthMod;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
var environment = _atmosphere.GetContainingMixture(uid, true, true) ?? GasMixture.SpaceGas;
if (component.Seed.ConsumeGasses.Count > 0)
{
component.MissingGas = 0;
foreach (var (gas, amount) in component.Seed.ConsumeGasses)
{
if (environment.GetMoles(gas) < amount)
{
component.MissingGas++;
continue;
}
environment.AdjustMoles(gas, -amount);
}
if (component.MissingGas > 0)
{
component.Health -= component.MissingGas * HydroponicsSpeedMultiplier;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
}
// SeedPrototype pressure resistance.
var pressure = environment.Pressure;
if (pressure < component.Seed.LowPressureTolerance || pressure > component.Seed.HighPressureTolerance)
{
component.Health -= healthMod;
component.ImproperPressure = true;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
else
{
component.ImproperPressure = false;
}
// SeedPrototype ideal temperature.
if (MathF.Abs(environment.Temperature - component.Seed.IdealHeat) > component.Seed.HeatTolerance)
{
component.Health -= healthMod;
component.ImproperHeat = true;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
else
{
component.ImproperHeat = false;
}
// Gas production.
var exudeCount = component.Seed.ExudeGasses.Count;
if (exudeCount > 0)
{
foreach (var (gas, amount) in component.Seed.ExudeGasses)
{
environment.AdjustMoles(gas,
MathF.Max(1f, MathF.Round(amount * MathF.Round(component.Seed.Potency) / exudeCount)));
}
}
// Toxin levels beyond the plant's tolerance cause damage.
// They are, however, slowly reduced over time.
if (component.Toxins > 0)
{
var toxinUptake = MathF.Max(1, MathF.Round(component.Toxins / 10f));
if (component.Toxins > component.Seed.ToxinsTolerance)
{
component.Health -= toxinUptake;
}
component.Toxins -= toxinUptake;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Weed levels.
if (component.PestLevel > 0)
{
// TODO: Carnivorous plants?
if (component.PestLevel > component.Seed.PestTolerance)
{
component.Health -= HydroponicsSpeedMultiplier;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
// Weed levels.
if (component.WeedLevel > 0)
{
// TODO: Parasitic plants.
if (component.WeedLevel >= component.Seed.WeedTolerance)
{
component.Health -= HydroponicsSpeedMultiplier;
}
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
if (component.Age > component.Seed.Lifespan)
{
component.Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier;
if (component.DrawWarnings)
component.UpdateSpriteAfterUpdate = true;
}
else if (component.Age < 0) // Revert back to seed packet!
{
_botanySystem.SpawnSeedPacket(component.Seed, Transform(uid).Coordinates);
RemovePlant(uid, component);
component.ForceUpdate = true;
Update(uid, component);
}
CheckHealth(uid, component);
if (component.Harvest && component.Seed.HarvestRepeat == HarvestType.SelfHarvest)
AutoHarvest(uid, component);
// If enough time has passed since the plant was harvested, we're ready to harvest again!
if (!component.Dead && component.Seed.ProductPrototypes.Count > 0)
{
if (component.Age > component.Seed.Production)
{
if (component.Age - component.LastProduce > component.Seed.Production && !component.Harvest)
{
component.Harvest = true;
component.LastProduce = component.Age;
}
}
else
{
if (component.Harvest)
{
component.Harvest = false;
component.LastProduce = component.Age;
}
}
}
CheckLevelSanity(uid, component);
if (component.Seed.Sentient)
{
var comp = EnsureComp<GhostTakeoverAvailableComponent>(uid);
comp.RoleName = MetaData(uid).EntityName;
comp.RoleDescription = Loc.GetString("station-event-random-sentience-role-description", ("name", comp.RoleName));
}
if (component.UpdateSpriteAfterUpdate)
UpdateSprite(uid, component);
}
//TODO: kill this bullshit
public void CheckLevelSanity(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed != null)
component.Health = MathHelper.Clamp(component.Health, 0, component.Seed.Endurance);
else
{
component.Health = 0f;
component.Dead = false;
}
component.MutationLevel = MathHelper.Clamp(component.MutationLevel, 0f, 100f);
component.NutritionLevel = MathHelper.Clamp(component.NutritionLevel, 0f, 100f);
component.WaterLevel = MathHelper.Clamp(component.WaterLevel, 0f, 100f);
component.PestLevel = MathHelper.Clamp(component.PestLevel, 0f, 10f);
component.WeedLevel = MathHelper.Clamp(component.WeedLevel, 0f, 10f);
component.Toxins = MathHelper.Clamp(component.Toxins, 0f, 100f);
component.YieldMod = MathHelper.Clamp(component.YieldMod, 0, 2);
component.MutationMod = MathHelper.Clamp(component.MutationMod, 0f, 3f);
}
public bool DoHarvest(EntityUid plantholder, EntityUid user, PlantHolderComponent? component = null)
{
if (!Resolve(plantholder, ref component))
return false;
if (component.Seed == null || Deleted(user))
return false;
if (component.Harvest && !component.Dead)
{
if (TryComp<HandsComponent>(user, out var hands))
{
if (!_botanySystem.CanHarvest(component.Seed, hands.ActiveHandEntity))
return false;
}
else if (!_botanySystem.CanHarvest(component.Seed))
{
return false;
}
_botanySystem.Harvest(component.Seed, user, component.YieldMod);
AfterHarvest(plantholder, component);
return true;
}
if (!component.Dead)
return false;
RemovePlant(plantholder, component);
AfterHarvest(plantholder, component);
return true;
}
public void AutoHarvest(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed == null || !component.Harvest)
return;
_botanySystem.AutoHarvest(component.Seed, Transform(uid).Coordinates);
AfterHarvest(uid, component);
}
private void AfterHarvest(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.Harvest = false;
component.LastProduce = component.Age;
if (component.Seed?.HarvestRepeat == HarvestType.NoRepeat)
RemovePlant(uid, component);
CheckLevelSanity(uid, component);
UpdateSprite(uid, component);
}
public void CheckHealth(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Health <= 0)
{
Die(uid, component);
}
}
public void Die(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.Dead = true;
component.Harvest = false;
component.MutationLevel = 0;
component.YieldMod = 1;
component.MutationMod = 1;
component.ImproperLight = false;
component.ImproperHeat = false;
component.ImproperPressure = false;
component.WeedLevel += 1 * HydroponicsSpeedMultiplier;
component.PestLevel = 0;
UpdateSprite(uid, component);
}
public void RemovePlant(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.YieldMod = 1;
component.MutationMod = 1;
component.PestLevel = 0;
component.Seed = null;
component.Dead = false;
component.Age = 0;
component.Sampled = false;
component.Harvest = false;
component.ImproperLight = false;
component.ImproperPressure = false;
component.ImproperHeat = false;
UpdateSprite(uid, component);
}
public void AffectGrowth(EntityUid uid, int amount, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed == null)
return;
if (amount > 0)
{
if (component.Age < component.Seed.Maturation)
component.Age += amount;
else if (!component.Harvest && component.Seed.Yield <= 0f)
component.LastProduce -= amount;
}
else
{
if (component.Age < component.Seed.Maturation)
component.SkipAging++;
else if (!component.Harvest && component.Seed.Yield <= 0f)
component.LastProduce += amount;
}
}
public void AdjustNutrient(EntityUid uid, float amount, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.NutritionLevel += amount;
}
public void AdjustWater(EntityUid uid, float amount, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.WaterLevel += amount;
// Water dilutes toxins.
if (amount > 0)
{
component.Toxins -= amount * 4f;
}
}
public void UpdateReagents(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (!_solutionSystem.TryGetSolution(uid, component.SoilSolutionName, out var solution))
return;
if (solution.TotalVolume > 0 && component.MutationLevel < 25)
{
var amt = FixedPoint2.New(1);
foreach (var (reagentId, quantity) in _solutionSystem.RemoveEachReagent(uid, solution, amt))
{
var reagentProto = _prototype.Index<ReagentPrototype>(reagentId);
reagentProto.ReactionPlant(uid, new Solution.ReagentQuantity(reagentId, quantity), solution);
}
}
CheckLevelSanity(uid, component);
}
private void Mutate(EntityUid uid, float severity, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed != null)
{
EnsureUniqueSeed(uid, component);
_mutation.MutateSeed(component.Seed, severity);
}
}
public void UpdateSprite(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.UpdateSpriteAfterUpdate = false;
if (component.Seed != null && component.Seed.Bioluminescent)
{
var light = EnsureComp<PointLightComponent>(uid);
light.Radius = component.Seed.BioluminescentRadius;
light.Color = component.Seed.BioluminescentColor;
light.CastShadows = false; // this is expensive, and botanists make lots of plants
Dirty(light);
}
else
{
RemComp<PointLightComponent>(uid);
}
if (!TryComp<AppearanceComponent>(uid, out var app))
return;
if (component.Seed != null)
{
if (component.DrawWarnings)
{
_appearance.SetData(uid, PlantHolderVisuals.HealthLight,
component.Health <= component.Seed.Endurance / 2f);
}
if (component.Dead)
{
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, "dead", app);
}
else if (component.Harvest)
{
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, "harvest", app);
}
else if (component.Age < component.Seed.Maturation)
{
var growthStage = Math.Max(1, (int) (component.Age * component.Seed.GrowthStages / component.Seed.Maturation));
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, $"stage-{growthStage}", app);
component.LastProduce = component.Age;
}
else
{
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, $"stage-{component.Seed.GrowthStages}", app);
}
}
else
{
_appearance.SetData(uid, PlantHolderVisuals.PlantState, "", app);
_appearance.SetData(uid, PlantHolderVisuals.HealthLight, false, app);
}
if (!component.DrawWarnings)
return;
_appearance.SetData(uid, PlantHolderVisuals.WaterLight, component.WaterLevel <= 10, app);
_appearance.SetData(uid, PlantHolderVisuals.NutritionLight, component.NutritionLevel <= 2, app);
_appearance.SetData(uid, PlantHolderVisuals.AlertLight,
component.WeedLevel >= 5 || component.PestLevel >= 5 || component.Toxins >= 40 || component.ImproperHeat ||
component.ImproperLight || component.ImproperPressure || component.MissingGas > 0, app);
_appearance.SetData(uid, PlantHolderVisuals.HarvestLight, component.Harvest, app);
}
/// <summary>
/// Check if the currently contained seed is unique. If it is not, clone it so that we have a unique seed.
/// Necessary to avoid modifying global seeds.
/// </summary>
public void EnsureUniqueSeed(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (component.Seed is { Unique: false })
component.Seed = component.Seed.Clone();
}
public void ForceUpdateByExternalCause(EntityUid uid, PlantHolderComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.SkipAging++; // We're forcing an update cycle, so one age hasn't passed.
component.ForceUpdate = true;
Update(uid, component);
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.Chemistry.Reagent;
using Content.Server.Botany.Systems;
using Content.Shared.Chemistry.Reagent;
namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
{
@@ -9,8 +10,10 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;
var plantHolder = args.EntityManager.System<PlantHolderSystem>();
plantHolderComp.Health += Amount;
plantHolderComp.CheckHealth();
plantHolder.CheckHealth(args.SolutionEntity, plantHolderComp);
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.Chemistry.Reagent;
using Content.Server.Botany.Systems;
using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
@@ -11,8 +12,9 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager, mustHaveAlivePlant: false))
return;
plantHolderComp.AdjustNutrient(Amount);
return;
var plantHolder = args.EntityManager.System<PlantHolderSystem>();
plantHolder.AdjustNutrient(args.SolutionEntity, Amount, plantHolderComp);
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.Chemistry.Reagent;
using Content.Server.Botany.Systems;
using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
@@ -11,7 +12,9 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager, mustHaveAlivePlant: false))
return;
plantHolderComp.AdjustWater(Amount);
var plantHolder = args.EntityManager.System<PlantHolderSystem>();
plantHolder.AdjustWater(args.SolutionEntity, Amount, plantHolderComp);
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Shared.Chemistry.Reagent;
using Content.Server.Botany.Systems;
using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
@@ -11,7 +12,9 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
if (!CanMetabolize(args.SolutionEntity, out var plantHolderComp, args.EntityManager))
return;
plantHolderComp.AffectGrowth((int) Amount);
var plantHolder = args.EntityManager.System<PlantHolderSystem>();
plantHolder.AffectGrowth(args.SolutionEntity, (int) Amount, plantHolderComp);
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Server.Botany.Components;
using Content.Server.Botany.Systems;
using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
using Robust.Shared.Random;
@@ -16,17 +17,20 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
plantHolderComp.Seed.Immutable)
return;
var plantHolder = args.EntityManager.System<PlantHolderSystem>();
var random = IoCManager.Resolve<IRobustRandom>();
if (random.Prob(0.1f))
{
plantHolderComp.EnsureUniqueSeed();
plantHolder.EnsureUniqueSeed(args.SolutionEntity, plantHolderComp);
plantHolderComp.Seed.Lifespan++;
}
if (random.Prob(0.1f))
{
plantHolderComp.EnsureUniqueSeed();
plantHolder.EnsureUniqueSeed(args.SolutionEntity, plantHolderComp);
plantHolderComp.Seed.Endurance++;
}
}

View File

@@ -1,4 +1,5 @@
using Content.Server.Botany.Components;
using Content.Server.Botany.Systems;
using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
using Robust.Shared.Random;
@@ -25,11 +26,13 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
plantHolderComp.Seed.Immutable)
return;
var plantHolder = args.EntityManager.System<PlantHolderSystem>();
var random = IoCManager.Resolve<IRobustRandom>();
if (plantHolderComp.Seed.Potency < PotencyLimit)
{
plantHolderComp.EnsureUniqueSeed();
plantHolder.EnsureUniqueSeed(args.SolutionEntity, plantHolderComp);
plantHolderComp.Seed.Potency = Math.Min(plantHolderComp.Seed.Potency + PotencyIncrease, PotencyLimit);
if (plantHolderComp.Seed.Potency > PotencySeedlessThreshold)
@@ -40,7 +43,7 @@ namespace Content.Server.Chemistry.ReagentEffects.PlantMetabolism
else if (plantHolderComp.Seed.Yield > 1 && random.Prob(0.1f))
{
// Too much of a good thing reduces yield
plantHolderComp.EnsureUniqueSeed();
plantHolder.EnsureUniqueSeed(args.SolutionEntity, plantHolderComp);
plantHolderComp.Seed.Yield--;
}
}