Remove string appearance keys (#10114)
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@@ -1,4 +1,5 @@
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using JetBrains.Annotations;
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using Content.Shared.Buckle.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -20,7 +21,7 @@ namespace Content.Client.Visualizer
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if (!entManager.TryGetComponent(appearance.Owner, out SpriteComponent? sprite)) return;
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if (appearance.TryGetData("StrapState", out bool strapped) && strapped)
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if (appearance.TryGetData(StrapVisuals.State, out bool strapped) && strapped)
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{
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sprite.LayerSetState(0, $"{_key}_buckled");
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}
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