More DoAfter Changes (#14609)

* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
This commit is contained in:
Leon Friedrich
2023-04-03 13:13:48 +12:00
committed by GitHub
parent 9e66fac805
commit 19277a2276
170 changed files with 3042 additions and 2954 deletions

View File

@@ -1,5 +1,3 @@
using System.Threading;
using Content.Server.DoAfter;
using Content.Server.Popups;
using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
@@ -7,13 +5,13 @@ using Content.Shared.DoAfter;
using Content.Shared.Lock;
using Content.Shared.Movement.Events;
using Content.Shared.Popups;
using Robust.Shared.Containers;
using Content.Shared.Resist;
namespace Content.Server.Resist;
public sealed class ResistLockerSystem : EntitySystem
{
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly LockSystem _lockSystem = default!;
[Dependency] private readonly EntityStorageSystem _entityStorage = default!;
@@ -22,8 +20,7 @@ public sealed class ResistLockerSystem : EntitySystem
{
base.Initialize();
SubscribeLocalEvent<ResistLockerComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<ResistLockerComponent, DoAfterEvent<LockerDoAfterData>>(OnDoAfter);
SubscribeLocalEvent<ResistLockerComponent, EntRemovedFromContainerMessage>(OnRemoved);
SubscribeLocalEvent<ResistLockerComponent, ResistLockerDoAfterEvent>(OnDoAfter);
}
private void OnRelayMovement(EntityUid uid, ResistLockerComponent component, ref ContainerRelayMovementEntityEvent args)
@@ -45,34 +42,24 @@ public sealed class ResistLockerSystem : EntitySystem
if (!Resolve(target, ref storageComponent, ref resistLockerComponent))
return;
resistLockerComponent.CancelToken = new CancellationTokenSource();
var doAfterEventArgs = new DoAfterEventArgs(user, resistLockerComponent.ResistTime, cancelToken:resistLockerComponent.CancelToken.Token, target:target)
var doAfterEventArgs = new DoAfterArgs(user, resistLockerComponent.ResistTime, new ResistLockerDoAfterEvent(), target, target: target)
{
BreakOnTargetMove = false,
BreakOnUserMove = true,
BreakOnDamage = true,
BreakOnStun = true,
NeedHand = false //No hands 'cause we be kickin'
};
resistLockerComponent.IsResisting = true;
_popupSystem.PopupEntity(Loc.GetString("resist-locker-component-start-resisting"), user, user, PopupType.Large);
_doAfterSystem.DoAfter(doAfterEventArgs, new LockerDoAfterData());
_doAfterSystem.TryStartDoAfter(doAfterEventArgs);
}
private void OnRemoved(EntityUid uid, ResistLockerComponent component, EntRemovedFromContainerMessage args)
{
component.CancelToken?.Cancel();
component.CancelToken = null;
}
private void OnDoAfter(EntityUid uid, ResistLockerComponent component, DoAfterEvent<LockerDoAfterData> args)
private void OnDoAfter(EntityUid uid, ResistLockerComponent component, DoAfterEvent args)
{
if (args.Cancelled)
{
component.IsResisting = false;
component.CancelToken = null;
_popupSystem.PopupEntity(Loc.GetString("resist-locker-component-resist-interrupted"), args.Args.User, args.Args.User, PopupType.Medium);
return;
}
@@ -93,11 +80,6 @@ public sealed class ResistLockerSystem : EntitySystem
_entityStorage.TryOpenStorage(args.Args.User, uid);
}
component.CancelToken = null;
args.Handled = true;
}
private struct LockerDoAfterData
{
}
}