More DoAfter Changes (#14609)
* DoAfters * Compact Clone() * Fix mice and cuffables * Try generalize attempt events * moves climbabledoafter event to shared, fixes issue with climbable target * Fix merge (cuffing) * Make all events netserializable * handful of doafter events moved * moves the rest of the events to their respective shared folders * Changes all mentions of server doafter to shared * stop stripping cancellation * fix merge errors * draw paused doafters * handle unpausing * missing netserializable ref * removes break on stun reference * removes cuffing state reference * Fix tools * Fix door prying. * Fix construction * Fix dumping * Fix wielding assert * fix rev * Fix test * more test fixes --------- Co-authored-by: keronshb <keronshb@live.com>
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@@ -1,6 +1,5 @@
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using System.Linq;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.DoAfter;
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using Content.Server.Mech.Components;
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using Content.Server.Power.Components;
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using Content.Shared.ActionBlocker;
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@@ -27,7 +26,7 @@ public sealed class MechSystem : SharedMechSystem
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[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
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[Dependency] private readonly ContainerSystem _container = default!;
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[Dependency] private readonly DamageableSystem _damageable = default!;
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[Dependency] private readonly DoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly IMapManager _map = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
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@@ -45,9 +44,9 @@ public sealed class MechSystem : SharedMechSystem
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SubscribeLocalEvent<MechComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<MechComponent, GetVerbsEvent<AlternativeVerb>>(OnAlternativeVerb);
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SubscribeLocalEvent<MechComponent, MechOpenUiEvent>(OnOpenUi);
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SubscribeLocalEvent<MechComponent, DoAfterEvent<RemoveBatteryEvent>>(OnRemoveBattery);
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SubscribeLocalEvent<MechComponent, DoAfterEvent<MechEntryEvent>>(OnMechEntry);
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SubscribeLocalEvent<MechComponent, DoAfterEvent<MechExitEvent>>(OnMechExit);
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SubscribeLocalEvent<MechComponent, RemoveBatteryEvent>(OnRemoveBattery);
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SubscribeLocalEvent<MechComponent, MechEntryEvent>(OnMechEntry);
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SubscribeLocalEvent<MechComponent, MechExitEvent>(OnMechExit);
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SubscribeLocalEvent<MechComponent, DamageChangedEvent>(OnDamageChanged);
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SubscribeLocalEvent<MechComponent, MechEquipmentRemoveMessage>(OnRemoveEquipmentMessage);
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@@ -84,22 +83,17 @@ public sealed class MechSystem : SharedMechSystem
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if (TryComp<ToolComponent>(args.Used, out var tool) && tool.Qualities.Contains("Prying") && component.BatterySlot.ContainedEntity != null)
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{
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var removeBattery = new RemoveBatteryEvent();
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var doAfterEventArgs = new DoAfterEventArgs(args.User, component.BatteryRemovalDelay, target: uid, used: args.Target)
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var doAfterEventArgs = new DoAfterArgs(args.User, component.BatteryRemovalDelay, new RemoveBatteryEvent(), uid, target: uid, used: args.Target)
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{
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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RaiseOnTarget = true,
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RaiseOnUsed = false,
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RaiseOnUser = false,
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};
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_doAfter.DoAfter(doAfterEventArgs, removeBattery);
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_doAfter.TryStartDoAfter(doAfterEventArgs);
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}
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}
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private void OnRemoveBattery(EntityUid uid, MechComponent component, DoAfterEvent<RemoveBatteryEvent> args)
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private void OnRemoveBattery(EntityUid uid, MechComponent component, RemoveBatteryEvent args)
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{
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if (args.Cancelled || args.Handled)
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return;
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@@ -166,17 +160,12 @@ public sealed class MechSystem : SharedMechSystem
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Text = Loc.GetString("mech-verb-enter"),
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Act = () =>
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{
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var mechEntryEvent = new MechEntryEvent();
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var doAfterEventArgs = new DoAfterEventArgs(args.User, component.EntryDelay, target: uid)
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var doAfterEventArgs = new DoAfterArgs(args.User, component.EntryDelay, new MechEntryEvent(), uid, target: uid)
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{
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BreakOnUserMove = true,
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BreakOnStun = true,
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RaiseOnTarget = true,
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RaiseOnUsed = false,
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RaiseOnUser = false,
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};
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_doAfter.DoAfter(doAfterEventArgs, mechEntryEvent);
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_doAfter.TryStartDoAfter(doAfterEventArgs);
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}
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};
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var openUiVerb = new AlternativeVerb //can't hijack someone else's mech
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@@ -201,25 +190,20 @@ public sealed class MechSystem : SharedMechSystem
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return;
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}
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var mechExitEvent = new MechExitEvent();
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var doAfterEventArgs = new DoAfterEventArgs(args.User, component.ExitDelay, target: uid)
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var doAfterEventArgs = new DoAfterArgs(args.User, component.ExitDelay, new MechExitEvent(), uid, target: uid)
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{
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BreakOnUserMove = true,
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BreakOnTargetMove = true,
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BreakOnStun = true,
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RaiseOnTarget = true,
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RaiseOnUsed = false,
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RaiseOnUser = false,
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};
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_doAfter.DoAfter(doAfterEventArgs, mechExitEvent);
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_doAfter.TryStartDoAfter(doAfterEventArgs);
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}
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};
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args.Verbs.Add(ejectVerb);
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}
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}
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private void OnMechEntry(EntityUid uid, MechComponent component, DoAfterEvent<MechEntryEvent> args)
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private void OnMechEntry(EntityUid uid, MechComponent component, MechEntryEvent args)
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{
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if (args.Cancelled || args.Handled)
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return;
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@@ -230,7 +214,7 @@ public sealed class MechSystem : SharedMechSystem
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args.Handled = true;
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}
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private void OnMechExit(EntityUid uid, MechComponent component, DoAfterEvent<MechExitEvent> args)
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private void OnMechExit(EntityUid uid, MechComponent component, MechExitEvent args)
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{
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if (args.Cancelled || args.Handled)
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return;
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@@ -454,27 +438,4 @@ public sealed class MechSystem : SharedMechSystem
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args.Handled = true;
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}
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#endregion
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/// <summary>
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/// Event raised when the battery is successfully removed from the mech,
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/// on both success and failure
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/// </summary>
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private sealed class RemoveBatteryEvent : EntityEventArgs
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{
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}
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/// <summary>
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/// Event raised when a person enters a mech, on both success and failure
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/// </summary>
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private sealed class MechEntryEvent : EntityEventArgs
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{
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}
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/// <summary>
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/// Event raised when a person removes someone from a mech,
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/// on both success and failure
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/// </summary>
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private sealed class MechExitEvent : EntityEventArgs
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{
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}
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}
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