More DoAfter Changes (#14609)

* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
This commit is contained in:
Leon Friedrich
2023-04-03 13:13:48 +12:00
committed by GitHub
parent 9e66fac805
commit 19277a2276
170 changed files with 3042 additions and 2954 deletions

View File

@@ -1,5 +1,4 @@
using Content.Server.Body.Systems;
using Content.Server.DoAfter;
using Content.Server.Kitchen.Components;
using Content.Shared.Body.Components;
using Content.Shared.Interaction;
@@ -9,6 +8,7 @@ using Content.Shared.Storage;
using Content.Shared.Verbs;
using Content.Shared.Destructible;
using Content.Shared.DoAfter;
using Content.Shared.Kitchen;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Robust.Server.Containers;
@@ -21,7 +21,7 @@ public sealed class SharpSystem : EntitySystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly SharedDestructibleSystem _destructibleSystem = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly ContainerSystem _containerSystem = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
@@ -32,7 +32,7 @@ public sealed class SharpSystem : EntitySystem
base.Initialize();
SubscribeLocalEvent<SharpComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<SharpComponent, DoAfterEvent>(OnDoAfter);
SubscribeLocalEvent<SharpComponent, SharpDoAfterEvent>(OnDoAfter);
SubscribeLocalEvent<ButcherableComponent, GetVerbsEvent<InteractionVerb>>(OnGetInteractionVerbs);
}
@@ -63,16 +63,15 @@ public sealed class SharpSystem : EntitySystem
return;
var doAfter =
new DoAfterEventArgs(user, sharp.ButcherDelayModifier * butcher.ButcherDelay, target: target, used: knife)
new DoAfterArgs(user, sharp.ButcherDelayModifier * butcher.ButcherDelay, new SharpDoAfterEvent(), knife, target: target, used: knife)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,
BreakOnDamage = true,
BreakOnStun = true,
NeedHand = true
};
_doAfterSystem.DoAfter(doAfter);
_doAfterSystem.TryStartDoAfter(doAfter);
}
private void OnDoAfter(EntityUid uid, SharpComponent component, DoAfterEvent args)