More DoAfter Changes (#14609)
* DoAfters * Compact Clone() * Fix mice and cuffables * Try generalize attempt events * moves climbabledoafter event to shared, fixes issue with climbable target * Fix merge (cuffing) * Make all events netserializable * handful of doafter events moved * moves the rest of the events to their respective shared folders * Changes all mentions of server doafter to shared * stop stripping cancellation * fix merge errors * draw paused doafters * handle unpausing * missing netserializable ref * removes break on stun reference * removes cuffing state reference * Fix tools * Fix door prying. * Fix construction * Fix dumping * Fix wielding assert * fix rev * Fix test * more test fixes --------- Co-authored-by: keronshb <keronshb@live.com>
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@@ -17,7 +17,7 @@ public sealed partial class AnomalySystem
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{
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SubscribeLocalEvent<AnomalyScannerComponent, BoundUIOpenedEvent>(OnScannerUiOpened);
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SubscribeLocalEvent<AnomalyScannerComponent, AfterInteractEvent>(OnScannerAfterInteract);
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SubscribeLocalEvent<AnomalyScannerComponent, DoAfterEvent>(OnDoAfter);
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SubscribeLocalEvent<AnomalyScannerComponent, ScannerDoAfterEvent>(OnDoAfter);
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SubscribeLocalEvent<AnomalyShutdownEvent>(OnScannerAnomalyShutdown);
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SubscribeLocalEvent<AnomalySeverityChangedEvent>(OnScannerAnomalySeverityChanged);
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@@ -81,7 +81,7 @@ public sealed partial class AnomalySystem
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if (!HasComp<AnomalyComponent>(target))
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return;
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_doAfter.DoAfter(new DoAfterEventArgs(args.User, component.ScanDoAfterDuration, target:target, used:uid)
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_doAfter.TryStartDoAfter(new DoAfterArgs(args.User, component.ScanDoAfterDuration, new ScannerDoAfterEvent(), uid, target: target, used: uid)
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{
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DistanceThreshold = 2f
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});
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