Merge physics rewrite

This commit is contained in:
Pieter-Jan Briers
2020-05-23 01:23:36 +02:00
parent b6b4482ca0
commit 18ce80a43c
20 changed files with 224 additions and 104 deletions

View File

@@ -65,8 +65,8 @@ namespace Content.Server.GameObjects.Components.Movement
if (!gridEntity.HasComponent<ICollidableComponent>())
{
var collideComp = gridEntity.AddComponent<CollidableComponent>();
collideComp.CollisionEnabled = true;
collideComp.IsHardCollidable = true;
collideComp.CanCollide = true;
//collideComp.IsHardCollidable = true;
collideComp.PhysicsShapes.Add(new PhysShapeGrid(grid));
}