Merge physics rewrite
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@@ -195,7 +195,7 @@ namespace Content.Server.GameObjects
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if (entity.TryGetComponent(out CollidableComponent collidable))
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{
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collidable.CollisionEnabled = false;
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collidable.CanCollide = false;
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}
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}
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@@ -205,7 +205,7 @@ namespace Content.Server.GameObjects
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if (entity.TryGetComponent(out CollidableComponent collidable))
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{
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collidable.CollisionEnabled = true;
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collidable.CanCollide = true;
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}
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}
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