Partial atmos refactor (#22521)
* Reduce atmos component queries * Remove method events * Cache airtight data * Make MolesArchived nullable * Fix airtight cache * only get tile def once * Immutable mixtures * firelock queries * misc * misc cleanup * Trim disconnected tiles * Fix merge issues and bugs * Why does the PR keep increasing in scope * debug overlay * Fix bugs * Fix test, remove unused events * Add setmapatmos command * Fix overlays * Add map check * A * Resolve conflicts with #26102 * Remove some obsolete methods
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@@ -1001,20 +1001,13 @@ public sealed partial class BiomeSystem : SharedBiomeSystem
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light.AmbientLightColor = Color.FromHex("#D8B059");
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Dirty(mapUid, light, metadata);
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// Atmos
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var atmos = EnsureComp<MapAtmosphereComponent>(mapUid);
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var moles = new float[Atmospherics.AdjustedNumberOfGases];
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moles[(int) Gas.Oxygen] = 21.824779f;
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moles[(int) Gas.Nitrogen] = 82.10312f;
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var mixture = new GasMixture(2500)
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{
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Temperature = 293.15f,
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Moles = moles,
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};
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var mixture = new GasMixture(moles, Atmospherics.T20C);
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_atmos.SetMapAtmosphere(mapUid, false, mixture, atmos);
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_atmos.SetMapAtmosphere(mapUid, false, mixture);
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}
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/// <summary>
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