Portable scrubbers (#9417)
This commit is contained in:
@@ -0,0 +1,23 @@
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namespace Content.Client.Atmos.Visualizers;
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/// <summary>
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/// Holds 2 pairs of states. The idle/running pair controls animation, while
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/// the ready / full pair controls the color of the light.
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/// </summary>
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[RegisterComponent]
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public sealed class PortableScrubberVisualsComponent : Component
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{
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[DataField("idleState", required: true)]
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public string IdleState = default!;
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[DataField("runningState", required: true)]
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public string RunningState = default!;
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/// Powered and not full
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[DataField("readyState", required: true)]
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public string ReadyState = default!;
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/// Powered and full
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[DataField("fullState", required: true)]
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public string FullState = default!;
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}
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@@ -0,0 +1,39 @@
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using Robust.Client.GameObjects;
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using Content.Shared.Atmos.Visuals;
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using Content.Client.Power;
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namespace Content.Client.Atmos.Visualizers
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{
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/// <summary>
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/// Controls client-side visuals for portable scrubbers.
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/// </summary>
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public sealed class PortableScrubberSystem : VisualizerSystem<PortableScrubberVisualsComponent>
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{
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protected override void OnAppearanceChange(EntityUid uid, PortableScrubberVisualsComponent component, ref AppearanceChangeEvent args)
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{
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if (args.Sprite == null)
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return;
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if (args.Component.TryGetData(PortableScrubberVisuals.IsFull, out bool isFull)
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&& args.Component.TryGetData(PortableScrubberVisuals.IsRunning, out bool isRunning))
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{
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var runningState = isRunning ? component.RunningState : component.IdleState;
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args.Sprite.LayerSetState(PortableScrubberVisualLayers.IsRunning, runningState);
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var fullState = isFull ? component.FullState : component.ReadyState;
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args.Sprite.LayerSetState(PowerDeviceVisualLayers.Powered, fullState);
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}
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if (args.Component.TryGetData(PortableScrubberVisuals.IsDraining, out bool isDraining))
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{
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args.Sprite.LayerSetVisible(PortableScrubberVisualLayers.IsDraining, isDraining);
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}
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}
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}
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}
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public enum PortableScrubberVisualLayers : byte
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{
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IsRunning,
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IsDraining
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}
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@@ -150,18 +150,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (portNode.NodeGroup is PipeNet {NodeCount: > 1} net)
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{
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var buffer = new GasMixture(net.Air.Volume + canister.Air.Volume);
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_atmosphereSystem.Merge(buffer, net.Air);
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_atmosphereSystem.Merge(buffer, canister.Air);
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net.Air.Clear();
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_atmosphereSystem.Merge(net.Air, buffer);
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net.Air.Multiply(net.Air.Volume / buffer.Volume);
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canister.Air.Clear();
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_atmosphereSystem.Merge(canister.Air, buffer);
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canister.Air.Multiply(canister.Air.Volume / buffer.Volume);
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MixContainerWithPipeNet(canister.Air, net.Air);
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}
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ContainerManagerComponent? containerManager = null;
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@@ -275,5 +264,25 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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appearance.SetData(GasCanisterVisuals.TankInserted, false);
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}
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/// <summary>
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/// Mix air from a gas container into a pipe net.
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/// Useful for anything that uses connector ports.
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/// </summary>
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public void MixContainerWithPipeNet(GasMixture containerAir, GasMixture pipeNetAir)
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{
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var buffer = new GasMixture(pipeNetAir.Volume + containerAir.Volume);
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_atmosphereSystem.Merge(buffer, pipeNetAir);
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_atmosphereSystem.Merge(buffer, containerAir);
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pipeNetAir.Clear();
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_atmosphereSystem.Merge(pipeNetAir, buffer);
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pipeNetAir.Multiply(pipeNetAir.Volume / buffer.Volume);
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containerAir.Clear();
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_atmosphereSystem.Merge(containerAir, buffer);
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containerAir.Multiply(containerAir.Volume / buffer.Volume);
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}
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}
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}
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@@ -50,7 +50,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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}
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}
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private bool FindGasPortIn(EntityUid? gridId, EntityCoordinates coordinates, [NotNullWhen(true)] out GasPortComponent? port)
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public bool FindGasPortIn(EntityUid? gridId, EntityCoordinates coordinates, [NotNullWhen(true)] out GasPortComponent? port)
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{
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port = null;
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@@ -86,33 +86,42 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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AtmosDeviceEnabledEvent args) => UpdateState(uid, component);
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private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, GasMixture? tile, PipeNode outlet)
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{
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Scrub(timeDelta, scrubber.TransferRate, scrubber.PumpDirection, scrubber.FilterGases, tile, outlet.Air);
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}
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/// <summary>
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/// True if we were able to scrub, false if we were not.
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/// </summary>
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public bool Scrub(float timeDelta, float transferRate, ScrubberPumpDirection mode, HashSet<Gas> filterGases, GasMixture? tile, GasMixture destination)
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{
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// Cannot scrub if tile is null or air-blocked.
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if (tile == null
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|| outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high.
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|| destination.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high.
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{
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return;
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return false;
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}
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// Take a gas sample.
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var ratio = MathF.Min(1f, timeDelta * scrubber.TransferRate / tile.Volume);
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var ratio = MathF.Min(1f, timeDelta * transferRate / tile.Volume);
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var removed = tile.RemoveRatio(ratio);
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// Nothing left to remove from the tile.
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if (MathHelper.CloseToPercent(removed.TotalMoles, 0f))
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return;
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return false;
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if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
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if (mode == ScrubberPumpDirection.Scrubbing)
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{
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_atmosphereSystem.ScrubInto(removed, outlet.Air, scrubber.FilterGases);
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_atmosphereSystem.ScrubInto(removed, destination, filterGases);
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// Remix the gases.
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_atmosphereSystem.Merge(tile, removed);
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}
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else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning)
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else if (mode == ScrubberPumpDirection.Siphoning)
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{
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_atmosphereSystem.Merge(outlet.Air, removed);
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_atmosphereSystem.Merge(destination, removed);
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}
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return true;
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}
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private void OnAtmosAlarm(EntityUid uid, GasVentScrubberComponent component, AtmosMonitorAlarmEvent args)
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48
Content.Server/Atmos/Portable/PortableScrubberComponent.cs
Normal file
48
Content.Server/Atmos/Portable/PortableScrubberComponent.cs
Normal file
@@ -0,0 +1,48 @@
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using Content.Shared.Atmos;
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namespace Content.Server.Atmos.Portable
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{
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[RegisterComponent]
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public sealed class PortableScrubberComponent : Component
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{
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/// <summary>
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/// The air inside this machine.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("gasMixture")]
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public GasMixture Air { get; } = new();
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("port")]
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public string PortName { get; set; } = "port";
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/// <summary>
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/// Which gases this machine will scrub out.
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/// Unlike fixed scrubbers controlled by an air alarm,
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/// this can't be changed in game.
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/// </summary>
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[DataField("filterGases")]
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public HashSet<Gas> FilterGases = new()
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{
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Gas.CarbonDioxide,
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Gas.Plasma,
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Gas.Tritium,
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Gas.WaterVapor,
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Gas.Miasma
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};
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/// <summary>
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/// Can this scrubber hold more gas?
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/// </summary>
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public bool Full => Air.Pressure >= MaxPressure;
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/// <summary>
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/// Maximum internal pressure before it refuses to take more.
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/// </summary>
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[DataField("maxPressure")]
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public float MaxPressure = 3000f;
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[DataField("transferRate")]
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public float TransferRate = 1000f;
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public bool Enabled = true;
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}
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}
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162
Content.Server/Atmos/Portable/PortableScrubberSystem.cs
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162
Content.Server/Atmos/Portable/PortableScrubberSystem.cs
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@@ -0,0 +1,162 @@
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using Content.Server.Atmos.Piping.Unary.EntitySystems;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Atmos.Visuals;
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using Content.Shared.Examine;
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using Content.Shared.Destructible;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Power.Components;
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using Content.Server.NodeContainer;
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using Robust.Shared.Timing;
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using Robust.Server.GameObjects;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.Audio;
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using Content.Server.Administration.Logs;
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using Content.Shared.Database;
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namespace Content.Server.Atmos.Portable
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{
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public sealed class PortableScrubberSystem : EntitySystem
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{
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[Dependency] private readonly GasVentScrubberSystem _scrubberSystem = default!;
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[Dependency] private readonly GasCanisterSystem _canisterSystem = default!;
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[Dependency] private readonly GasPortableSystem _gasPortableSystem = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly AmbientSoundSystem _ambientSound = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<PortableScrubberComponent, AtmosDeviceUpdateEvent>(OnDeviceUpdated);
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SubscribeLocalEvent<PortableScrubberComponent, AnchorStateChangedEvent>(OnAnchorChanged);
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SubscribeLocalEvent<PortableScrubberComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<PortableScrubberComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<PortableScrubberComponent, DestructionEventArgs>(OnDestroyed);
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}
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private void OnDeviceUpdated(EntityUid uid, PortableScrubberComponent component, AtmosDeviceUpdateEvent args)
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{
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if (!TryComp(uid, out AtmosDeviceComponent? device))
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return;
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var timeDelta = (float) (_gameTiming.CurTime - device.LastProcess).TotalSeconds;
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if (!component.Enabled)
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return;
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/// If we are on top of a connector port, empty into it.
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if (TryComp<NodeContainerComponent>(uid, out var nodeContainer)
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&& nodeContainer.TryGetNode(component.PortName, out PortablePipeNode? portableNode)
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&& portableNode.ConnectionsEnabled)
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{
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_atmosphereSystem.React(component.Air, portableNode);
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if (portableNode.NodeGroup is PipeNet {NodeCount: > 1} net)
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_canisterSystem.MixContainerWithPipeNet(component.Air, net.Air);
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}
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if (component.Full)
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{
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UpdateAppearance(uid, true, false);
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return;
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}
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var xform = Transform(uid);
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if (xform.GridUid == null)
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return;
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var position = _transformSystem.GetGridOrMapTilePosition(uid, xform);
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var environment = _atmosphereSystem.GetTileMixture(xform.GridUid, xform.MapUid, position, true);
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var running = Scrub(timeDelta, component, environment);
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UpdateAppearance(uid, false, running);
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/// We scrub once to see if we can and set the animation
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if (!running)
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return;
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/// widenet
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foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(xform.GridUid.Value, position, false, true))
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{
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Scrub(timeDelta, component, environment);
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}
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}
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/// <summary>
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/// If there is a port under us, let us connect with adjacent atmos pipes.
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/// </summary>
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private void OnAnchorChanged(EntityUid uid, PortableScrubberComponent component, ref AnchorStateChangedEvent args)
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{
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if (!TryComp(uid, out NodeContainerComponent? nodeContainer))
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return;
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if (!nodeContainer.TryGetNode(component.PortName, out PipeNode? portableNode))
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return;
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portableNode.ConnectionsEnabled = (args.Anchored && _gasPortableSystem.FindGasPortIn(Transform(uid).GridUid, Transform(uid).Coordinates, out _));
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UpdateDrainingAppearance(uid, portableNode.ConnectionsEnabled);
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}
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private void OnPowerChanged(EntityUid uid, PortableScrubberComponent component, PowerChangedEvent args)
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{
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UpdateAppearance(uid, component.Full, args.Powered);
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component.Enabled = args.Powered;
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}
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/// <summary>
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/// Examining tells you how full it is as a %.
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/// </summary>
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private void OnExamined(EntityUid uid, PortableScrubberComponent component, ExaminedEvent args)
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{
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if (args.IsInDetailsRange)
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{
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var percentage = Math.Round(((component.Air.Pressure) / component.MaxPressure) * 100);
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args.PushMarkup(Loc.GetString("portable-scrubber-fill-level", ("percent", percentage)));
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}
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}
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/// <summary>
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/// When this is destroyed, we dump out all the gas inside.
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/// </summary>
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private void OnDestroyed(EntityUid uid, PortableScrubberComponent component, DestructionEventArgs args)
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{
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var environment = _atmosphereSystem.GetContainingMixture(uid, false, true);
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if (environment != null)
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_atmosphereSystem.Merge(environment, component.Air);
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_adminLogger.Add(LogType.CanisterPurged, LogImpact.Medium, $"Portable scrubber {ToPrettyString(uid):canister} purged its contents of {component.Air:gas} into the environment.");
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component.Air.Clear();
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}
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private bool Scrub(float timeDelta, PortableScrubberComponent scrubber, GasMixture? tile)
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{
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return _scrubberSystem.Scrub(timeDelta, scrubber.TransferRate, ScrubberPumpDirection.Scrubbing, scrubber.FilterGases, tile, scrubber.Air);
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}
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private void UpdateAppearance(EntityUid uid, bool isFull, bool isRunning)
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{
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if (!TryComp<AppearanceComponent>(uid, out var appearance))
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return;
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_ambientSound.SetAmbience(uid, isRunning);
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appearance.SetData(PortableScrubberVisuals.IsFull, isFull);
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appearance.SetData(PortableScrubberVisuals.IsRunning, isRunning);
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}
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private void UpdateDrainingAppearance(EntityUid uid, bool isDraining)
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{
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if (!TryComp<AppearanceComponent>(uid, out var appearance))
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return;
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appearance.SetData(PortableScrubberVisuals.IsDraining, isDraining);
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}
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}
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}
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@@ -11,6 +11,7 @@ namespace Content.Server.Entry
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"MeleeWeaponArcAnimation",
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"EffectVisuals",
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"DamageStateVisuals",
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"PortableScrubberVisuals",
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"AnimationsTest",
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"ItemStatus",
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"VehicleVisuals",
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15
Content.Shared/Atmos/Visuals/PortableScrubberVisuals.cs
Normal file
15
Content.Shared/Atmos/Visuals/PortableScrubberVisuals.cs
Normal file
@@ -0,0 +1,15 @@
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using Robust.Shared.Serialization;
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namespace Content.Shared.Atmos.Visuals
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{
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[Serializable, NetSerializable]
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/// <summary>
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/// Used for the visualizer
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/// </summary>
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public enum PortableScrubberVisuals : byte
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{
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IsFull,
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IsRunning,
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IsDraining
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}
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}
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@@ -5,4 +5,5 @@ gas_vent - https://freesound.org/people/kyles/sounds/453642/ - CC0-1.0
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flowing_water_open - https://freesound.org/people/sterferny/sounds/382322/ - CC0-1.0
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server_fans - https://freesound.org/people/DeVern/sounds/610761/ - CC-BY-3.0
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drain.ogg - https://freesound.org/people/PhreaKsAccount/sounds/46266/ - CC-BY-3.0 (by PhreaKsAccount)
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portable_scrubber.ogg - https://freesound.org/people/Beethovenboy/sounds/384335/ - CC0 (by Beethovenboy)
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alarm.ogg - https://github.com/Baystation12/Baystation12/commit/41b11ef289bccfdfa2940480beb9c1e3f50c3b93, fire_alarm.ogg CC-BY-SA-3.0
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BIN
Resources/Audio/Ambience/Objects/portable_scrubber.ogg
Normal file
BIN
Resources/Audio/Ambience/Objects/portable_scrubber.ogg
Normal file
Binary file not shown.
1
Resources/Locale/en-US/atmos/portable-scrubber.ftl
Normal file
1
Resources/Locale/en-US/atmos/portable-scrubber.ftl
Normal file
@@ -0,0 +1 @@
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portable-scrubber-fill-level = It's at about [color=yellow]{$percent}%[/color] of its maximum internal pressure.
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@@ -265,6 +265,7 @@
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- IndustrialEngineering
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unlockedRecipes:
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- ThermomachineFreezerMachineCircuitBoard
|
||||
- PortableScrubberMachineCircuitBoard
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||||
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# Avionics Circuitry Technology Tree
|
||||
|
||||
|
||||
@@ -156,6 +156,21 @@
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graph: ThermomachineBoard
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node: heater
|
||||
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||||
- type: entity
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id: PortableScrubberMachineCircuitBoard
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parent: BaseMachineCircuitboard
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name: portable scrubber machine board
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description: A PCB for a portable scrubber.
|
||||
components:
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||||
- type: MachineBoard
|
||||
prototype: PortableScrubber
|
||||
requirements:
|
||||
MatterBin: 3
|
||||
Laser: 2
|
||||
ScanningModule: 1
|
||||
materialRequirements:
|
||||
Cable: 5
|
||||
|
||||
- type: entity
|
||||
id: CloningPodMachineCircuitboard
|
||||
parent: BaseMachineCircuitboard
|
||||
|
||||
@@ -240,6 +240,7 @@
|
||||
- SMESMachineCircuitboard
|
||||
- SubstationMachineCircuitboard
|
||||
- ThermomachineFreezerMachineCircuitBoard
|
||||
- PortableScrubberMachineCircuitBoard
|
||||
- CloningPodMachineCircuitboard
|
||||
- MedicalScannerMachineCircuitboard
|
||||
- CrewMonitoringComputerCircuitboard
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
- type: entity
|
||||
id: PortableScrubber
|
||||
parent: BaseStructureDynamic
|
||||
name: portable scrubber
|
||||
description: It scrubs, portably!
|
||||
components:
|
||||
- type: Transform
|
||||
noRot: true
|
||||
- type: InteractionOutline
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeCircle
|
||||
radius: 0.4
|
||||
mass: 50
|
||||
mask:
|
||||
- MachineMask
|
||||
layer:
|
||||
- MachineLayer
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
map: ["enum.PortableScrubberVisualLayers.IsRunning"]
|
||||
- state: unlit
|
||||
shader: unshaded
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
- state: draining
|
||||
shader: unshaded
|
||||
visible: false
|
||||
map: ["enum.PortableScrubberVisualLayers.IsDraining"]
|
||||
- type: Pullable
|
||||
- type: AtmosDevice
|
||||
joinSystem: true
|
||||
- type: PortableScrubber
|
||||
gasMixture:
|
||||
volume: 1250
|
||||
- type: NodeContainer
|
||||
nodes:
|
||||
port:
|
||||
!type:PortablePipeNode
|
||||
nodeGroupID: Pipe
|
||||
rotationsEnabled: false
|
||||
volume: 1
|
||||
- type: ApcPowerReceiver
|
||||
powerLoad: 2000
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: PowerDeviceVisualizer
|
||||
- type: PortableScrubberVisuals
|
||||
idleState: icon
|
||||
runningState: icon-running
|
||||
readyState: unlit
|
||||
fullState: unlit-full
|
||||
- type: AmbientSound
|
||||
enabled: false
|
||||
volume: -5
|
||||
range: 5
|
||||
sound:
|
||||
path: /Audio/Ambience/Objects/portable_scrubber.ogg
|
||||
- type: Machine
|
||||
board: PortableScrubberMachineCircuitBoard
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:PlaySoundBehavior
|
||||
sound:
|
||||
path: /Audio/Effects/metalbreak.ogg
|
||||
- !type:SpawnEntitiesBehavior
|
||||
spawn:
|
||||
SheetSteel1:
|
||||
min: 1
|
||||
max: 3
|
||||
SheetGlass1:
|
||||
min: 1
|
||||
max: 3
|
||||
- !type:DoActsBehavior
|
||||
acts: [ "Destruction" ]
|
||||
- type: CollideOnAnchor
|
||||
enable: true
|
||||
@@ -54,6 +54,16 @@
|
||||
Glass: 900
|
||||
Gold: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: PortableScrubberMachineCircuitBoard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: PortableScrubberMachineCircuitBoard
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 150
|
||||
Glass: 900
|
||||
Gold: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: MedicalScannerMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
|
||||
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|
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|
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|
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@@ -0,0 +1,32 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a, and modified a bit by Rane",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "icon"
|
||||
},
|
||||
{
|
||||
"name": "icon-running",
|
||||
"delays": [
|
||||
[
|
||||
0.2,
|
||||
0.2
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "unlit"
|
||||
},
|
||||
{
|
||||
"name": "unlit-full"
|
||||
},
|
||||
{
|
||||
"name": "draining"
|
||||
}
|
||||
]
|
||||
}
|
||||
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|
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|
After Width: | Height: | Size: 706 B |
Reference in New Issue
Block a user