Add doors to the station map (#23639)

* Add doors to the navmap

* tweaksies

* gah

* draw primitive

* draw primitive? at least take me out to dinner first!

* Update Content.Client/Pinpointer/UI/NavMapControl.cs

* casualties

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Nemanja
2024-01-11 08:14:20 -05:00
committed by GitHub
parent 801f141c6a
commit 1886941da6
12 changed files with 140 additions and 18 deletions

View File

@@ -0,0 +1,13 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Pinpointer;
/// <summary>
/// This is used for objects which appear as doors on the navmap.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedNavMapSystem))]
public sealed partial class NavMapDoorComponent : Component
{
}