Add history tab to bounty console (#33932)

* Add struct for holding historical data on cargo bounties

* Add localisation strings for bounty history

* Add new XAML entry for display bounty history

* Expand cargo bounty menu to include tabs

* Ensure station databases hold historical bounty data

* Add to the bounty history when removing one from active

* Feed bounty history into cargo's bounty system

* Move tab title setting to constructor

* Remove redundant access specifications

* Remove un-needed override

* Fixup BountyHistoryEntry backing code

* Fix formatting in CargoBountyMenu

* Reformat BountyHistoryData

* Rework TryRemoveBounty to use new Entity type

* Add Enum for showing bounty results

* Rework look and feel of History tab

* Add visible text when no bounties have been completed yet

* Remove control

* Swap default to null

* Reverse ordering of bounties so last entry comes first

* Remove redundant Visible

* Move enum docs into the enum
This commit is contained in:
BarryNorfolk
2025-01-30 18:27:36 +01:00
committed by GitHub
parent 5be5ee9832
commit 18592148f7
10 changed files with 235 additions and 27 deletions

View File

@@ -12,15 +12,22 @@ public sealed partial class StationCargoBountyDatabaseComponent : Component
/// <summary>
/// Maximum amount of bounties a station can have.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
[DataField]
public int MaxBounties = 6;
/// <summary>
/// A list of all the bounties currently active for a station.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
[DataField]
public List<CargoBountyData> Bounties = new();
/// <summary>
/// A list of all the bounties that have been completed or
/// skipped for a station.
/// </summary>
[DataField]
public List<CargoBountyHistoryData> History = new();
/// <summary>
/// Used to determine unique order IDs
/// </summary>