Add history tab to bounty console (#33932)
* Add struct for holding historical data on cargo bounties * Add localisation strings for bounty history * Add new XAML entry for display bounty history * Expand cargo bounty menu to include tabs * Ensure station databases hold historical bounty data * Add to the bounty history when removing one from active * Feed bounty history into cargo's bounty system * Move tab title setting to constructor * Remove redundant access specifications * Remove un-needed override * Fixup BountyHistoryEntry backing code * Fix formatting in CargoBountyMenu * Reformat BountyHistoryData * Rework TryRemoveBounty to use new Entity type * Add Enum for showing bounty results * Rework look and feel of History tab * Add visible text when no bounties have been completed yet * Remove control * Swap default to null * Reverse ordering of bounties so last entry comes first * Remove redundant Visible * Move enum docs into the enum
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49
Content.Client/Cargo/UI/BountyHistoryEntry.xaml.cs
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49
Content.Client/Cargo/UI/BountyHistoryEntry.xaml.cs
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using Content.Client.Message;
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using Content.Shared.Cargo;
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using Content.Shared.Cargo.Prototypes;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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namespace Content.Client.Cargo.UI;
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[GenerateTypedNameReferences]
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public sealed partial class BountyHistoryEntry : BoxContainer
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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public BountyHistoryEntry(CargoBountyHistoryData bounty)
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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if (!_prototype.TryIndex(bounty.Bounty, out var bountyPrototype))
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return;
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var items = new List<string>();
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foreach (var entry in bountyPrototype.Entries)
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{
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items.Add(Loc.GetString("bounty-console-manifest-entry",
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("amount", entry.Amount),
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("item", Loc.GetString(entry.Name))));
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}
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ManifestLabel.SetMarkup(Loc.GetString("bounty-console-manifest-label", ("item", string.Join(", ", items))));
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RewardLabel.SetMarkup(Loc.GetString("bounty-console-reward-label", ("reward", bountyPrototype.Reward)));
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IdLabel.SetMarkup(Loc.GetString("bounty-console-id-label", ("id", bounty.Id)));
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TimestampLabel.SetMarkup(bounty.Timestamp.ToString(@"hh\:mm\:ss"));
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if (bounty.Result == CargoBountyHistoryData.BountyResult.Completed)
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{
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NoticeLabel.SetMarkup(Loc.GetString("bounty-console-history-notice-completed-label"));
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}
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else
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{
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NoticeLabel.SetMarkup(Loc.GetString("bounty-console-history-notice-skipped-label",
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("id", bounty.ActorName ?? "")));
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}
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}
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}
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