Add clothing toggle to character editor (#18903)
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@@ -11,6 +11,7 @@ using Content.Shared.GameTicking;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Markings;
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using Content.Shared.Humanoid.Prototypes;
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using Content.Shared.Inventory;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using Content.Shared.StatusIcon;
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@@ -112,7 +113,6 @@ namespace Content.Client.Preferences.UI
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IEntityManager entityManager, IConfigurationManager configurationManager)
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{
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RobustXamlLoader.Load(this);
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_random = IoCManager.Resolve<IRobustRandom>();
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_prototypeManager = prototypeManager;
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_entMan = entityManager;
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_preferencesManager = preferencesManager;
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@@ -138,6 +138,8 @@ namespace Content.Client.Preferences.UI
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_tabContainer.SetTabTitle(0, Loc.GetString("humanoid-profile-editor-appearance-tab"));
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ShowClothes.OnPressed += ToggleClothes;
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#region Sex
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_sexButton.OnItemSelected += args =>
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@@ -519,6 +521,11 @@ namespace Content.Client.Preferences.UI
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IsDirty = false;
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}
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private void ToggleClothes(BaseButton.ButtonEventArgs obj)
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{
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RebuildSpriteView();
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}
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private void UpdateRoleRequirements()
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{
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_jobList.DisposeAllChildren();
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@@ -736,7 +743,7 @@ namespace Content.Client.Preferences.UI
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}
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else
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{
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_previewSprite.Sprite = sprite;
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_previewSprite.SetEntity(_previewDummy.Value);
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}
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if (_previewSpriteSide == null)
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@@ -753,7 +760,7 @@ namespace Content.Client.Preferences.UI
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}
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else
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{
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_previewSpriteSide.Sprite = sprite;
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_previewSpriteSide.SetEntity(_previewDummy.Value);
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}
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_needUpdatePreview = true;
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}
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@@ -1122,8 +1129,11 @@ namespace Content.Client.Preferences.UI
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if (Profile is null)
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return;
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EntitySystem.Get<HumanoidAppearanceSystem>().LoadProfile(_previewDummy!.Value, Profile);
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LobbyCharacterPreviewPanel.GiveDummyJobClothes(_previewDummy!.Value, Profile);
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var humanoid = _entMan.System<HumanoidAppearanceSystem>();
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humanoid.LoadProfile(_previewDummy!.Value, Profile);
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if (ShowClothes.Pressed)
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LobbyCharacterPreviewPanel.GiveDummyJobClothes(_previewDummy!.Value, Profile);
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}
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public void UpdateControls()
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