Auto comp (#6416)
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@@ -28,8 +28,6 @@ namespace Content.Shared.MobState.Components
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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public override string Name => "MobState";
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/// <summary>
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/// States that this <see cref="MobStateComponent"/> mapped to
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/// the amount of damage at which they are triggered.
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