Auto comp (#6416)
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@@ -9,10 +9,9 @@ using Robust.Shared.ViewVariables;
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namespace Content.Shared.Friction
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{
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[RegisterComponent]
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[ComponentProtoName("TileFrictionModifier")]
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public class SharedTileFrictionModifier : Component
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{
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public override string Name => "TileFrictionModifier";
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/// <summary>
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/// Multiply the tilefriction cvar by this to get the body's actual tilefriction.
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/// </summary>
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