Hardsuit and EVA helmets allow using internals without a mask (#22716)

This commit is contained in:
SapphicOverload
2023-12-18 21:50:06 -05:00
committed by GitHub
parent 10142c3a2e
commit 176f833ea9
4 changed files with 39 additions and 2 deletions

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@@ -13,7 +13,7 @@ namespace Content.Server.Atmos.Components
/// Tool is functional only in allowed slots
/// </summary>
[DataField("allowedSlots")]
public SlotFlags AllowedSlots = SlotFlags.MASK;
public SlotFlags AllowedSlots = SlotFlags.MASK | SlotFlags.HEAD;
public bool IsFunctional;
public EntityUid? ConnectedInternalsEntity;
}