TriggerSystem improvements (#35762)
* desynchronizer real * yaml stuff from slarti branch * C# stuff * oops * fix triggers * atomize PR --------- Co-authored-by: Flareguy <woaj9999@outlook.com>
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@@ -14,6 +14,7 @@ using Content.Shared.Explosion.Components;
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using Content.Shared.Explosion.Components.OnTrigger;
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using Content.Shared.Implants.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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@@ -23,6 +24,7 @@ using Content.Shared.Slippery;
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using Content.Shared.StepTrigger.Systems;
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using Content.Shared.Trigger;
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using Content.Shared.Weapons.Ranged.Events;
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using Content.Shared.Whitelist;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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@@ -31,10 +33,7 @@ using Robust.Shared.Physics.Events;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Player;
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using Content.Shared.Coordinates;
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using Robust.Shared.Utility;
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using Robust.Shared.Timing;
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namespace Content.Server.Explosion.EntitySystems
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{
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@@ -53,6 +52,12 @@ namespace Content.Server.Explosion.EntitySystems
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}
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}
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/// <summary>
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/// Raised before a trigger is activated.
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/// </summary>
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[ByRefEvent]
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public record struct BeforeTriggerEvent(EntityUid Triggered, EntityUid? User, bool Cancelled = false);
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/// <summary>
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/// Raised when timer trigger becomes active.
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/// </summary>
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@@ -78,6 +83,7 @@ namespace Content.Server.Explosion.EntitySystems
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly InventorySystem _inventory = default!;
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[Dependency] private readonly ElectrocutionSystem _electrocution = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
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public override void Initialize()
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{
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@@ -93,6 +99,7 @@ namespace Content.Server.Explosion.EntitySystems
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SubscribeLocalEvent<TriggerOnSpawnComponent, MapInitEvent>(OnSpawnTriggered);
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SubscribeLocalEvent<TriggerOnCollideComponent, StartCollideEvent>(OnTriggerCollide);
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SubscribeLocalEvent<TriggerOnActivateComponent, ActivateInWorldEvent>(OnActivate);
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SubscribeLocalEvent<TriggerOnUseComponent, UseInHandEvent>(OnUse);
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SubscribeLocalEvent<TriggerImplantActionComponent, ActivateImplantEvent>(OnImplantTrigger);
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SubscribeLocalEvent<TriggerOnStepTriggerComponent, StepTriggeredOffEvent>(OnStepTriggered);
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SubscribeLocalEvent<TriggerOnSlipComponent, SlipEvent>(OnSlipTriggered);
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@@ -109,6 +116,13 @@ namespace Content.Server.Explosion.EntitySystems
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SubscribeLocalEvent<SoundOnTriggerComponent, TriggerEvent>(OnSoundTrigger);
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SubscribeLocalEvent<ShockOnTriggerComponent, TriggerEvent>(HandleShockTrigger);
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SubscribeLocalEvent<RattleComponent, TriggerEvent>(HandleRattleTrigger);
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SubscribeLocalEvent<TriggerWhitelistComponent, BeforeTriggerEvent>(HandleWhitelist);
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}
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private void HandleWhitelist(Entity<TriggerWhitelistComponent> ent, ref BeforeTriggerEvent args)
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{
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args.Cancelled = !_whitelist.CheckBoth(args.User, ent.Comp.Blacklist, ent.Comp.Whitelist);
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}
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private void OnSoundTrigger(EntityUid uid, SoundOnTriggerComponent component, TriggerEvent args)
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@@ -155,16 +169,23 @@ namespace Content.Server.Explosion.EntitySystems
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RemCompDeferred<AnchorOnTriggerComponent>(uid);
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}
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private void OnSpawnTrigger(EntityUid uid, SpawnOnTriggerComponent component, TriggerEvent args)
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private void OnSpawnTrigger(Entity<SpawnOnTriggerComponent> ent, ref TriggerEvent args)
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{
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var xform = Transform(uid);
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var xform = Transform(ent);
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var coords = xform.Coordinates;
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if (ent.Comp.mapCoords)
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{
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var mapCoords = _transformSystem.GetMapCoordinates(ent, xform);
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Spawn(ent.Comp.Proto, mapCoords);
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}
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else
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{
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var coords = xform.Coordinates;
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if (!coords.IsValid(EntityManager))
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return;
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Spawn(ent.Comp.Proto, coords);
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if (!coords.IsValid(EntityManager))
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return;
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Spawn(component.Proto, coords);
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}
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}
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private void HandleExplodeTrigger(EntityUid uid, ExplodeOnTriggerComponent component, TriggerEvent args)
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@@ -248,6 +269,15 @@ namespace Content.Server.Explosion.EntitySystems
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args.Handled = true;
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}
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private void OnUse(Entity<TriggerOnUseComponent> ent, ref UseInHandEvent args)
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{
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if (args.Handled)
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return;
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Trigger(ent.Owner, args.User);
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args.Handled = true;
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}
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private void OnImplantTrigger(EntityUid uid, TriggerImplantActionComponent component, ActivateImplantEvent args)
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{
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args.Handled = Trigger(uid);
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@@ -275,6 +305,11 @@ namespace Content.Server.Explosion.EntitySystems
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public bool Trigger(EntityUid trigger, EntityUid? user = null)
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{
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var beforeTriggerEvent = new BeforeTriggerEvent(trigger, user);
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RaiseLocalEvent(trigger, ref beforeTriggerEvent);
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if (beforeTriggerEvent.Cancelled)
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return false;
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var triggerEvent = new TriggerEvent(trigger, user);
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EntityManager.EventBus.RaiseLocalEvent(trigger, triggerEvent, true);
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return triggerEvent.Handled;
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