resimmed offmed

This commit is contained in:
Janet Blackquill
2025-10-06 01:55:42 -04:00
parent 847154b320
commit 173f24590f
84 changed files with 1210 additions and 1004 deletions

View File

@@ -34,7 +34,7 @@ public sealed class DamageOverlayUiController : UIController
SubscribeLocalEvent<LocalPlayerDetachedEvent>(OnPlayerDetached);
SubscribeLocalEvent<MobStateChangedEvent>(OnMobStateChanged);
SubscribeLocalEvent<MobThresholdChecked>(OnThresholdCheck);
SubscribeLocalEvent<bPotentiallyUpdateDamageOverlayEventb>(OnPotentiallyUpdateDamageOverlay); // Offbrand
SubscribeLocalEvent<PotentiallyUpdateDamageOverlayEvent>(OnPotentiallyUpdateDamageOverlay); // Offbrand
}
private void OnPlayerAttach(LocalPlayerAttachedEvent args)
@@ -86,7 +86,7 @@ public sealed class DamageOverlayUiController : UIController
TryUpdateWoundableOverlays(entity);
}
private void OnPotentiallyUpdateDamageOverlay(ref bPotentiallyUpdateDamageOverlayEventb args)
private void OnPotentiallyUpdateDamageOverlay(ref PotentiallyUpdateDamageOverlayEvent args)
{
if (args.Target != _playerManager.LocalEntity)
return;
@@ -113,7 +113,7 @@ public sealed class DamageOverlayUiController : UIController
{
_overlay.CritLevel = FixedPoint2.Clamp(brainDamage.Damage / maxBrain, 0, 1).Float();
_overlay.PainLevel = FixedPoint2.Clamp(_pain.GetShock((entity, pain)) / maxShock, 0, 1).Float();
_overlay.OxygenLevel = FixedPoint2.Clamp(1 - _heart.BloodOxygenation((entity, heartrate)), 0, 1).Float();
_overlay.OxygenLevel = FixedPoint2.Clamp(1 - _heart.Spo2((entity, heartrate)), 0, 1).Float();
_overlay.DeadLevel = 0;
break;
}