Suit sensor and crew monitoring (#5521)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Medical.SuitSensor;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Medical.CrewMonitoring
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public enum CrewMonitoringUIKey
|
||||
{
|
||||
Key
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class CrewMonitoringState : BoundUserInterfaceState
|
||||
{
|
||||
public List<SuitSensorStatus> Sensors;
|
||||
|
||||
public CrewMonitoringState(List<SuitSensorStatus> sensors)
|
||||
{
|
||||
Sensors = sensors;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user