More UI fixes (#22431)
* Fix chat filter button
Oh look, the popup code was copy pasted between chat filter and channel selector.
Hilarious.
Anyways same stuff as 995f506aaf. I pulled it all out into a base class so NO MORE COPY PASTE.
Fixes #22360
* Remove all further EnableAllKeybinds buttons.
Fixes #22346
Yeah none of these are valid use cases, why is this set...
This commit is contained in:
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93f8c4ef60
commit
16bd6802df
@@ -122,7 +122,7 @@ namespace Content.Client.Administration.UI.CustomControls
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}
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}
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});
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button.EnableAllKeybinds = true;
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button.AddStyleClass(ListContainer.StyleClassListContainerButton);
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}
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}
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@@ -1,6 +1,5 @@
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<ContainerButton xmlns="https://spacestation14.io"
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
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EnableAllKeybinds="True">
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<PanelContainer Name="BackgroundColorPanel"/>
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<BoxContainer Orientation="Horizontal"
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HorizontalExpand="True"
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@@ -1,6 +1,5 @@
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<ContainerButton xmlns="https://spacestation14.io"
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
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EnableAllKeybinds="True">
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<PanelContainer Name="BackgroundColorPanel"/>
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<BoxContainer Orientation="Horizontal"
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HorizontalExpand="True"
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@@ -1,6 +1,5 @@
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<ContainerButton xmlns="https://spacestation14.io"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
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EnableAllKeybinds="True">
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<Control xmlns="https://spacestation14.io"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<PanelContainer Name="BackgroundColorPanel" Access="Public"/>
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<BoxContainer Orientation="Horizontal"
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HorizontalExpand="True"
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@@ -39,4 +38,4 @@
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Text="{Loc player-tab-playtime}"
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MouseFilter="Pass"/>
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</BoxContainer>
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</ContainerButton>
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</Control>
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@@ -7,7 +7,7 @@ using Robust.Shared.Input;
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namespace Content.Client.Administration.UI.Tabs.PlayerTab;
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[GenerateTypedNameReferences]
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public sealed partial class PlayerTabHeader : ContainerButton
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public sealed partial class PlayerTabHeader : Control
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{
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public event Action<Header>? OnHeaderClicked;
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@@ -1,6 +1,5 @@
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<ContainerButton xmlns="https://spacestation14.io"
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xmlns:customControls1="clr-namespace:Content.Client.Administration.UI.CustomControls"
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EnableAllKeybinds="True">
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xmlns:customControls1="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<PanelContainer Name="BackgroundColorPanel"/>
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<BoxContainer Orientation="Horizontal"
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HorizontalExpand="True"
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@@ -7,7 +7,7 @@ using Robust.Shared.Input;
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namespace Content.Client.Info.PlaytimeStats;
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[GenerateTypedNameReferences]
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public sealed partial class PlaytimeStatsHeader : ContainerButton
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public sealed partial class PlaytimeStatsHeader : Control
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{
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public event Action<Header, SortDirection>? OnHeaderClicked;
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private SortDirection _roleDirection = SortDirection.Ascending;
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@@ -1,6 +1,5 @@
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<ContainerButton xmlns="https://spacestation14.io"
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
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EnableAllKeybinds="True">
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<Control xmlns="https://spacestation14.io"
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<PanelContainer Name="BackgroundColorPlaytimePanel" Access="Public"/>
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<BoxContainer Orientation="Vertical"
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HorizontalExpand="True">
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@@ -26,4 +25,4 @@
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<!-- Horizontal Separator -->
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<customControls:HSeparator/>
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</BoxContainer>
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</ContainerButton>
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</Control>
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@@ -1,20 +1,18 @@
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using System.Numerics;
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using Content.Client.Resources;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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namespace Content.Client.UserInterface.Systems.Chat.Controls;
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public sealed class ChannelFilterButton : ContainerButton
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public sealed class ChannelFilterButton : ChatPopupButton<ChannelFilterPopup>
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{
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private static readonly Color ColorNormal = Color.FromHex("#7b7e9e");
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private static readonly Color ColorHovered = Color.FromHex("#9699bb");
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private static readonly Color ColorPressed = Color.FromHex("#789B8C");
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private readonly TextureRect? _textureRect;
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public readonly ChannelFilterPopup ChatFilterPopup;
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private readonly ChatUIController _chatUIController;
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private const int FilterDropdownOffset = 120;
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public ChannelFilterButton()
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@@ -23,10 +21,6 @@ public sealed class ChannelFilterButton : ContainerButton
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var filterTexture = IoCManager.Resolve<IResourceCache>()
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.GetTexture("/Textures/Interface/Nano/filter.svg.96dpi.png");
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// needed for same reason as ChannelSelectorButton
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Mode = ActionMode.Press;
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EnableAllKeybinds = true;
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AddChild(
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(_textureRect = new TextureRect
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{
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@@ -35,42 +29,19 @@ public sealed class ChannelFilterButton : ContainerButton
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VerticalAlignment = VAlignment.Center
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})
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);
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ToggleMode = true;
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OnToggled += OnFilterButtonToggled;
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ChatFilterPopup = UserInterfaceManager.CreatePopup<ChannelFilterPopup>();
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ChatFilterPopup.OnVisibilityChanged += PopupVisibilityChanged;
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_chatUIController.FilterableChannelsChanged += ChatFilterPopup.SetChannels;
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_chatUIController.UnreadMessageCountsUpdated += ChatFilterPopup.UpdateUnread;
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ChatFilterPopup.SetChannels(_chatUIController.FilterableChannels);
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_chatUIController.FilterableChannelsChanged += Popup.SetChannels;
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_chatUIController.UnreadMessageCountsUpdated += Popup.UpdateUnread;
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Popup.SetChannels(_chatUIController.FilterableChannels);
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}
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private void PopupVisibilityChanged(Control control)
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{
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Pressed = control.Visible;
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}
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private void OnFilterButtonToggled(ButtonToggledEventArgs args)
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{
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if (args.Pressed)
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protected override UIBox2 GetPopupPosition()
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{
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var globalPos = GlobalPosition;
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var (minX, minY) = ChatFilterPopup.MinSize;
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var box = UIBox2.FromDimensions(globalPos - new Vector2(FilterDropdownOffset, 0),
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new Vector2(Math.Max(minX, ChatFilterPopup.MinWidth), minY));
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ChatFilterPopup.Open(box);
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}
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else
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{
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ChatFilterPopup.Close();
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}
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}
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protected override void KeyBindDown(GUIBoundKeyEventArgs args)
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{
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// needed since we need EnableAllKeybinds - don't double-send both UI click and Use
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if (args.Function == EngineKeyFunctions.Use) return;
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base.KeyBindDown(args);
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var (minX, minY) = Popup.MinSize;
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return UIBox2.FromDimensions(
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globalPos - new Vector2(FilterDropdownOffset, 0),
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new Vector2(Math.Max(minX, Popup.MinWidth), minY));
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}
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private void UpdateChildColors()
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@@ -114,7 +85,7 @@ public sealed class ChannelFilterButton : ContainerButton
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if (!disposing)
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return;
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_chatUIController.FilterableChannelsChanged -= ChatFilterPopup.SetChannels;
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_chatUIController.UnreadMessageCountsUpdated -= ChatFilterPopup.UpdateUnread;
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_chatUIController.FilterableChannelsChanged -= Popup.SetChannels;
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_chatUIController.UnreadMessageCountsUpdated -= Popup.UpdateUnread;
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}
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}
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@@ -1,80 +1,51 @@
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using System.Numerics;
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using Content.Shared.Chat;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Timing;
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namespace Content.Client.UserInterface.Systems.Chat.Controls;
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public sealed class ChannelSelectorButton : Button
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public sealed class ChannelSelectorButton : ChatPopupButton<ChannelSelectorPopup>
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{
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private readonly IGameTiming _gameTiming;
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private readonly ChannelSelectorPopup _channelSelectorPopup;
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public event Action<ChatSelectChannel>? OnChannelSelect;
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public ChatSelectChannel SelectedChannel { get; private set; }
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private const int SelectorDropdownOffset = 38;
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private uint _frameLastPopupChanged;
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public ChannelSelectorButton()
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{
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_gameTiming = IoCManager.Resolve<IGameTiming>();
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Name = "ChannelSelector";
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ToggleMode = true;
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Popup.Selected += OnChannelSelected;
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OnToggled += OnSelectorButtonToggled;
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_channelSelectorPopup = UserInterfaceManager.CreatePopup<ChannelSelectorPopup>();
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_channelSelectorPopup.Selected += OnChannelSelected;
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_channelSelectorPopup.OnVisibilityChanged += OnPopupVisibilityChanged;
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if (_channelSelectorPopup.FirstChannel is { } firstSelector)
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if (Popup.FirstChannel is { } firstSelector)
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{
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Select(firstSelector);
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}
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}
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protected override UIBox2 GetPopupPosition()
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{
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var globalLeft = GlobalPosition.X;
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var globalBot = GlobalPosition.Y + Height;
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return UIBox2.FromDimensions(
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new Vector2(globalLeft, globalBot),
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new Vector2(SizeBox.Width, SelectorDropdownOffset));
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}
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private void OnChannelSelected(ChatSelectChannel channel)
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{
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Select(channel);
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}
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private void OnPopupVisibilityChanged(Control control)
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{
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// If the popup gets closed (e.g. by clicking anywhere else on the screen)
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// We clear the button pressed state.
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Pressed = control.Visible;
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_frameLastPopupChanged = _gameTiming.CurFrame;
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}
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protected override void KeyBindDown(GUIBoundKeyEventArgs args)
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{
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// If you try to close the popup by clicking on the button again the following would happen:
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// The UI system would see that you clicked outside a popup, and would close it.
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// Because of the above logic, that sets the button to UNPRESSED.
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// THEN, it would propagate the keyboard event to us, the chat selector...
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// And we would become pressed again.
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// As a workaround, we check the frame the popup was last dismissed (above)
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// and don't allow changing it again this frame.
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if (_frameLastPopupChanged == _gameTiming.CurFrame)
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return;
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base.KeyBindDown(args);
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}
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public void Select(ChatSelectChannel channel)
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{
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if (_channelSelectorPopup.Visible)
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if (Popup.Visible)
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{
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_channelSelectorPopup.Close();
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Popup.Close();
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}
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if (SelectedChannel == channel) return;
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if (SelectedChannel == channel)
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return;
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SelectedChannel = channel;
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OnChannelSelect?.Invoke(channel);
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}
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@@ -102,19 +73,4 @@ public sealed class ChannelSelectorButton : Button
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Text = radio != null ? Loc.GetString(radio.Name) : ChannelSelectorName(channel);
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Modulate = radio?.Color ?? ChannelSelectColor(channel);
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}
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private void OnSelectorButtonToggled(ButtonToggledEventArgs args)
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{
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if (args.Pressed)
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{
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var globalLeft = GlobalPosition.X;
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var globalBot = GlobalPosition.Y + Height;
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var box = UIBox2.FromDimensions(new Vector2(globalLeft, globalBot), new Vector2(SizeBox.Width, SelectorDropdownOffset));
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_channelSelectorPopup.Open(box);
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}
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else
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{
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_channelSelectorPopup.Close();
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}
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}
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}
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@@ -0,0 +1,70 @@
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Timing;
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namespace Content.Client.UserInterface.Systems.Chat.Controls;
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// NO MORE FUCKING COPY PASTING THIS SHIT
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/// <summary>
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/// Base class for button that toggles a popup-window.
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/// Base type of <see cref="ChannelFilterButton"/> and <see cref="ChannelSelectorButton"/>.
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/// </summary>
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public abstract class ChatPopupButton<TPopup> : Button
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where TPopup : Popup, new()
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{
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private readonly IGameTiming _gameTiming;
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public readonly TPopup Popup;
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private uint _frameLastPopupChanged;
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protected ChatPopupButton()
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{
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_gameTiming = IoCManager.Resolve<IGameTiming>();
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ToggleMode = true;
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OnToggled += OnButtonToggled;
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Popup = UserInterfaceManager.CreatePopup<TPopup>();
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Popup.OnVisibilityChanged += OnPopupVisibilityChanged;
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}
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protected override void KeyBindDown(GUIBoundKeyEventArgs args)
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{
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// If you try to close the popup by clicking on the button again the following would happen:
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// The UI system would see that you clicked outside a popup, and would close it.
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// Because of the above logic, that sets the button to UNPRESSED.
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// THEN, it would propagate the keyboard event to us, the chat selector...
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// And we would become pressed again.
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// As a workaround, we check the frame the popup was last dismissed (above)
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// and don't allow changing it again this frame.
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if (_frameLastPopupChanged == _gameTiming.CurFrame)
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return;
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base.KeyBindDown(args);
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}
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protected abstract UIBox2 GetPopupPosition();
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private void OnButtonToggled(ButtonToggledEventArgs args)
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{
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if (args.Pressed)
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{
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Popup.Open(GetPopupPosition());
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}
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else
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{
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Popup.Close();
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}
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}
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private void OnPopupVisibilityChanged(Control control)
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{
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// If the popup gets closed (e.g. by clicking anywhere else on the screen)
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// We clear the button pressed state.
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Pressed = control.Visible;
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_frameLastPopupChanged = _gameTiming.CurFrame;
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}
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}
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@@ -36,7 +36,7 @@ public partial class ChatBox : UIWidget
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ChatInput.Input.OnKeyBindDown += OnKeyBindDown;
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ChatInput.Input.OnTextChanged += OnTextChanged;
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ChatInput.ChannelSelector.OnChannelSelect += OnChannelSelect;
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ChatInput.FilterButton.ChatFilterPopup.OnChannelFilter += OnChannelFilter;
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ChatInput.FilterButton.Popup.OnChannelFilter += OnChannelFilter;
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_controller = UserInterfaceManager.GetUIController<ChatUIController>();
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_controller.MessageAdded += OnMessageAdded;
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@@ -51,7 +51,7 @@ public partial class ChatBox : UIWidget
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private void OnMessageAdded(ChatMessage msg)
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{
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Logger.DebugS("chat", $"{msg.Channel}: {msg.Message}");
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if (!ChatInput.FilterButton.ChatFilterPopup.IsActive(msg.Channel))
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if (!ChatInput.FilterButton.Popup.IsActive(msg.Channel))
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{
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return;
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}
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Reference in New Issue
Block a user