Default interface implementation for IActionBlocker (defaults to true)
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@@ -5,23 +5,23 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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public interface IActionBlocker
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{
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bool CanMove();
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bool CanMove() => true;
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bool CanInteract();
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bool CanInteract() => true;
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bool CanUse();
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bool CanUse() => true;
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bool CanThrow();
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bool CanThrow() => true;
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bool CanSpeak();
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bool CanSpeak() => true;
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bool CanDrop();
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bool CanDrop() => true;
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bool CanPickup();
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bool CanPickup() => true;
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bool CanEmote();
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bool CanEmote() => true;
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bool CanAttack();
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bool CanAttack() => true;
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}
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public class ActionBlockerSystem : EntitySystem
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