Bump cuff times (#9227)
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@@ -216,11 +216,11 @@ namespace Content.Server.Cuffs.Components
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if (isOwner)
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{
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SoundSystem.Play(cuff.StartBreakoutSound.GetSound(), Filter.Pvs(Owner), Owner);
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SoundSystem.Play(cuff.StartBreakoutSound.GetSound(), Filter.Pvs(Owner, entityManager: _entMan), Owner);
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}
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else
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{
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SoundSystem.Play(cuff.StartUncuffSound.GetSound(), Filter.Pvs(Owner), Owner);
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SoundSystem.Play(cuff.StartUncuffSound.GetSound(), Filter.Pvs(Owner, entityManager: _entMan), Owner);
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}
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var uncuffTime = isOwner ? cuff.BreakoutTime : cuff.UncuffTime;
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