Mega Antag Refactor (#25786)

* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh
This commit is contained in:
Nemanja
2024-04-24 21:31:45 -04:00
committed by GitHub
parent 771661f478
commit 161fd6c83c
99 changed files with 1931 additions and 2310 deletions

View File

@@ -83,12 +83,9 @@ namespace Content.Server.Traitor.Uplink.Commands
uplinkEntity = eUid;
}
// Get TC count
var tcCount = _cfgManager.GetCVar(CCVars.TraitorStartingBalance);
Logger.Debug(_entManager.ToPrettyString(user));
// Finally add uplink
var uplinkSys = _entManager.System<UplinkSystem>();
if (!uplinkSys.AddUplink(user, FixedPoint2.New(tcCount), uplinkEntity: uplinkEntity))
if (!uplinkSys.AddUplink(user, 20, uplinkEntity: uplinkEntity))
{
shell.WriteLine(Loc.GetString("add-uplink-command-error-2"));
}