Engine Entity Anchoring Changes (#4195)

* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
This commit is contained in:
Acruid
2021-06-19 19:41:26 -07:00
committed by GitHub
parent 0ab7b3a5d2
commit 15fb554c28
187 changed files with 279 additions and 287 deletions

View File

@@ -31,7 +31,7 @@ namespace Content.Server.Storage.Components
public string SecretPartName => _secretPartNameOverride ?? Loc.GetString("{0:theName}", Owner);
public override void Initialize()
protected override void Initialize()
{
base.Initialize();
_itemContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, "stash", out _);