Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent. * Fixes power tests with new anchored requirements. * Moved AnchorableComponent into construction. AnchorableComponent now uses Transform.Anchored. * Fixed bug with nodes, power works again. * Adds lifetime stages to Component. * Update Engine to v0.4.70.
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@@ -37,7 +37,7 @@ namespace Content.Client.Inventory
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[ViewVariables]
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[DataField("speciesId")] public string? SpeciesId { get; set; }
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public override void OnRemove()
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protected override void OnRemove()
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{
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base.OnRemove();
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@@ -48,7 +48,7 @@ namespace Content.Client.Inventory
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InterfaceController?.Dispose();
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}
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public override void Initialize()
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protected override void Initialize()
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{
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base.Initialize();
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