ECS cable (#6141)
This commit is contained in:
@@ -1,14 +1,10 @@
|
|||||||
using System.Threading.Tasks;
|
using Content.Server.Power.EntitySystems;
|
||||||
using Content.Server.Electrocution;
|
|
||||||
using Content.Server.Stack;
|
|
||||||
using Content.Server.Tools;
|
|
||||||
using Content.Shared.Interaction;
|
|
||||||
using Content.Shared.Tools;
|
using Content.Shared.Tools;
|
||||||
|
using Robust.Shared.Analyzers;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.Prototypes;
|
||||||
using Robust.Shared.Serialization.Manager.Attributes;
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||||
using Robust.Shared.ViewVariables;
|
|
||||||
|
|
||||||
namespace Content.Server.Power.Components
|
namespace Content.Server.Power.Components
|
||||||
{
|
{
|
||||||
@@ -16,46 +12,25 @@ namespace Content.Server.Power.Components
|
|||||||
/// Allows the attached entity to be destroyed by a cutting tool, dropping a piece of cable.
|
/// Allows the attached entity to be destroyed by a cutting tool, dropping a piece of cable.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
public class CableComponent : Component, IInteractUsing
|
[Friend(typeof(CableSystem))]
|
||||||
|
[ComponentProtoName("Cable")]
|
||||||
|
public class CableComponent : Component
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
[DataField("cableDroppedOnCutPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
|
||||||
|
public readonly string CableDroppedOnCutPrototype = "CableHVStack1";
|
||||||
public override string Name => "Cable";
|
|
||||||
|
|
||||||
[ViewVariables]
|
|
||||||
[DataField("cableDroppedOnCutPrototype")]
|
|
||||||
private string? _cableDroppedOnCutPrototype = "CableHVStack1";
|
|
||||||
|
|
||||||
[DataField("cuttingQuality", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
|
[DataField("cuttingQuality", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
|
||||||
private string _cuttingQuality = "Cutting";
|
public string CuttingQuality = "Cutting";
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checked by <see cref="CablePlacerComponent"/> to determine if there is
|
/// Checked by <see cref="CablePlacerComponent"/> to determine if there is
|
||||||
/// already a cable of a type on a tile.
|
/// already a cable of a type on a tile.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[ViewVariables]
|
|
||||||
public CableType CableType => _cableType;
|
|
||||||
[DataField("cableType")]
|
[DataField("cableType")]
|
||||||
private CableType _cableType = CableType.HighVoltage;
|
public CableType CableType = CableType.HighVoltage;
|
||||||
|
|
||||||
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
|
[DataField("cuttingDelay")]
|
||||||
{
|
public float CuttingDelay = 0.25f;
|
||||||
if (_cableDroppedOnCutPrototype == null)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!await EntitySystem.Get<ToolSystem>().UseTool(eventArgs.Using, eventArgs.User, Owner, 0f, 0.25f, _cuttingQuality)) return false;
|
|
||||||
|
|
||||||
if (EntitySystem.Get<ElectrocutionSystem>().TryDoElectrifiedAct(Owner, eventArgs.User)) return false;
|
|
||||||
|
|
||||||
_entMan.DeleteEntity(Owner);
|
|
||||||
var droppedEnt = _entMan.SpawnEntity(_cableDroppedOnCutPrototype, eventArgs.ClickLocation);
|
|
||||||
|
|
||||||
// TODO: Literally just use a prototype that has a single thing in the stack, it's not that complicated...
|
|
||||||
if (_entMan.TryGetComponent<StackComponent?>(droppedEnt, out var stack))
|
|
||||||
EntitySystem.Get<StackSystem>().SetCount(droppedEnt, 1, stack);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum CableType
|
public enum CableType
|
||||||
|
|||||||
66
Content.Server/Power/EntitySystems/CableSystem.cs
Normal file
66
Content.Server/Power/EntitySystems/CableSystem.cs
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
using Content.Server.Electrocution;
|
||||||
|
using Content.Server.Power.Components;
|
||||||
|
using Content.Server.Tools;
|
||||||
|
using Content.Shared.Interaction;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
|
||||||
|
namespace Content.Server.Power.EntitySystems;
|
||||||
|
|
||||||
|
public class CableSystem : EntitySystem
|
||||||
|
{
|
||||||
|
[Dependency] private readonly ToolSystem _toolSystem = default!;
|
||||||
|
[Dependency] private readonly ElectrocutionSystem _electrocutionSystem = default!;
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
|
||||||
|
SubscribeLocalEvent<CableComponent, InteractUsingEvent>(OnInteractUsing);
|
||||||
|
SubscribeLocalEvent<CableComponent, CuttingFinishedEvent>(OnCableCut);
|
||||||
|
SubscribeLocalEvent<CableComponent, AnchorStateChangedEvent>(OnAnchorChanged);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnInteractUsing(EntityUid uid, CableComponent cable, InteractUsingEvent args)
|
||||||
|
{
|
||||||
|
if (args.Handled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var ev = new CuttingFinishedEvent(uid, args.User);
|
||||||
|
_toolSystem.UseTool(args.Used, args.User, uid, 0, cable.CuttingDelay, new[] { cable.CuttingQuality }, doAfterCompleteEvent: ev);
|
||||||
|
args.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnCableCut(EntityUid uid, CableComponent cable, CuttingFinishedEvent args)
|
||||||
|
{
|
||||||
|
if (_electrocutionSystem.TryDoElectrifiedAct(uid, args.User))
|
||||||
|
return;
|
||||||
|
|
||||||
|
Spawn(cable.CableDroppedOnCutPrototype, Transform(uid).Coordinates);
|
||||||
|
Del(uid);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnAnchorChanged(EntityUid uid, CableComponent cable, ref AnchorStateChangedEvent args)
|
||||||
|
{
|
||||||
|
if (args.Anchored)
|
||||||
|
return; // huh? it wasn't anchored?
|
||||||
|
|
||||||
|
// This entity should not be un-anchorable. But this can happen if the grid-tile is deleted (RCD, explosion,
|
||||||
|
// etc). In that case: behave as if the cable had been cut.
|
||||||
|
Spawn(cable.CableDroppedOnCutPrototype, Transform(uid).Coordinates);
|
||||||
|
Del(uid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: if #5887 gets merged, just use a directed event instead of broadcast-with-target
|
||||||
|
public class CuttingFinishedEvent : EntityEventArgs
|
||||||
|
{
|
||||||
|
public EntityUid Target;
|
||||||
|
public EntityUid User;
|
||||||
|
|
||||||
|
public CuttingFinishedEvent(EntityUid target, EntityUid user)
|
||||||
|
{
|
||||||
|
Target = target;
|
||||||
|
User = user;
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user