Refactor minds to be entities with components, make roles components (#19591)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2023-08-28 16:53:24 -07:00
committed by GitHub
parent e0ee397af7
commit 15c0211fb2
119 changed files with 1445 additions and 1289 deletions

View File

@@ -0,0 +1,14 @@
using Content.Shared.Roles;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Roles.Jobs;
/// <summary>
/// Added to mind entities to hold the data for the player's current job.
/// </summary>
[RegisterComponent]
public sealed partial class JobComponent : Component
{
[DataField("prototype", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<JobPrototype>))]
public string? PrototypeId;
}