Refactor minds to be entities with components, make roles components (#19591)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2023-08-28 16:53:24 -07:00
committed by GitHub
parent e0ee397af7
commit 15c0211fb2
119 changed files with 1445 additions and 1289 deletions

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@@ -1,15 +1,18 @@
using Robust.Shared.Utility;
using Content.Server.Mind;
using Robust.Shared.Utility;
namespace Content.Server.Objectives.Interfaces
{
// TODO refactor all of this to be ecs
public interface IObjectiveCondition : IEquatable<IObjectiveCondition>
{
/// <summary>
/// Returns a copy of the IObjectiveCondition which is assigned to the mind.
/// </summary>
/// <param name="mindId">Mind id to assign to.</param>
/// <param name="mind">Mind to assign to.</param>
/// <returns>The new IObjectiveCondition.</returns>
IObjectiveCondition GetAssigned(Mind.Mind mind);
IObjectiveCondition GetAssigned(EntityUid mindId, MindComponent mind);
/// <summary>
/// Returns the title of the condition.