Refactor minds to be entities with components, make roles components (#19591)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2023-08-28 16:53:24 -07:00
committed by GitHub
parent e0ee397af7
commit 15c0211fb2
119 changed files with 1445 additions and 1289 deletions

View File

@@ -9,11 +9,11 @@ namespace Content.Server.Objectives.Conditions
[DataDefinition]
public sealed partial class DieCondition : IObjectiveCondition
{
private Mind.Mind? _mind;
private MindComponent? _mind;
public IObjectiveCondition GetAssigned(Mind.Mind mind)
public IObjectiveCondition GetAssigned(EntityUid mindId, MindComponent mind)
{
return new DieCondition {_mind = mind};
return new DieCondition { _mind = mind };
}
public string Title => Loc.GetString("objective-condition-die-title");