Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -1,6 +1,5 @@
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using Content.Server.Administration;
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using Content.Server.Mind;
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using Content.Server.Players;
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using Content.Shared.Administration;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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@@ -12,7 +11,7 @@ namespace Content.Server.Objectives.Commands
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public sealed class AddObjectiveCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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public string Command => "addobjective";
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public string Description => "Adds an objective to the player's mind.";
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public string Help => "addobjective <username> <objectiveID>";
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@@ -25,15 +24,14 @@ namespace Content.Server.Objectives.Commands
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (!mgr.TryGetPlayerDataByUsername(args[0], out var data))
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if (!mgr.TryGetSessionByUsername(args[0], out var data))
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{
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shell.WriteLine("Can't find the playerdata.");
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return;
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}
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var mind = data.ContentData()?.Mind;
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if (mind == null)
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var minds = _entityManager.System<MindSystem>();
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if (!minds.TryGetMind(data, out var mindId, out var mind))
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{
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shell.WriteLine("Can't find the mind.");
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return;
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@@ -45,14 +43,12 @@ namespace Content.Server.Objectives.Commands
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shell.WriteLine($"Can't find matching ObjectivePrototype {objectivePrototype}");
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return;
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}
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var mindSystem = _entityManager.System<MindSystem>();
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if (!mindSystem.TryAddObjective(mind, objectivePrototype))
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var mindSystem = _entityManager.System<MindSystem>();
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if (!mindSystem.TryAddObjective(mindId, mind, objectivePrototype))
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{
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shell.WriteLine("Objective requirements dont allow that objective to be added.");
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}
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}
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}
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}
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