Refactor minds to be entities with components, make roles components (#19591)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2023-08-28 16:53:24 -07:00
committed by GitHub
parent e0ee397af7
commit 15c0211fb2
119 changed files with 1445 additions and 1289 deletions

View File

@@ -6,7 +6,7 @@ namespace Content.Server.GameTicking.Rules.Components;
public sealed partial class PiratesRuleComponent : Component
{
[ViewVariables]
public List<Mind.Mind> Pirates = new();
public List<EntityUid> Pirates = new();
[ViewVariables]
public EntityUid PirateShip = EntityUid.Invalid;
[ViewVariables]