Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
@@ -2,6 +2,7 @@
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using System.IO;
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using System.Linq;
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using Content.Server.GameTicking;
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using Content.Server.Mind;
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using Content.Server.Mind.Components;
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using Content.Shared.CCVar;
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using Content.Shared.GameTicking;
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@@ -38,7 +39,7 @@ public sealed partial class TestPair : IAsyncDisposable
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await Server.WaitPost(() => Server.EntMan.DeleteEntity(TestMap.MapUid));
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TestMap = null;
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}
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var usageTime = Watch.Elapsed;
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Watch.Restart();
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await _testOut.WriteLineAsync($"{nameof(CleanReturnAsync)}: Test borrowed pair {Id} for {usageTime.TotalMilliseconds} ms");
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@@ -80,7 +81,7 @@ public sealed partial class TestPair : IAsyncDisposable
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{
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if (State != PairState.InUse)
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throw new Exception($"{nameof(CleanReturnAsync)}: Unexpected state. Pair: {Id}. State: {State}.");
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await _testOut.WriteLineAsync($"{nameof(CleanReturnAsync)}: Return of pair {Id} started");
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State = PairState.CleanDisposed;
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await OnCleanDispose();
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@@ -106,7 +107,7 @@ public sealed partial class TestPair : IAsyncDisposable
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throw new Exception($"{nameof(DisposeAsync)}: Unexpected state. Pair: {Id}. State: {State}.");
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}
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}
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public async Task CleanPooledPair(PoolSettings settings, TextWriter testOut)
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{
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Settings = default!;
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@@ -160,7 +161,7 @@ public sealed partial class TestPair : IAsyncDisposable
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await ReallyBeIdle();
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await testOut.WriteLineAsync($"Recycling: {Watch.Elapsed.TotalMilliseconds} ms: Done recycling");
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}
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public void ValidateSettings(PoolSettings settings)
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{
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var cfg = Server.CfgMan;
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@@ -211,8 +212,9 @@ public sealed partial class TestPair : IAsyncDisposable
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Assert.That(entMan.HasComponent<MindContainerComponent>(session.AttachedEntity));
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var mindCont = entMan.GetComponent<MindContainerComponent>(session.AttachedEntity!.Value);
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Assert.NotNull(mindCont.Mind);
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Assert.Null(mindCont.Mind?.VisitingEntity);
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Assert.That(mindCont.Mind!.OwnedEntity, Is.EqualTo(session.AttachedEntity!.Value));
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Assert.That(mindCont.Mind.UserId, Is.EqualTo(session.UserId));
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Assert.True(entMan.TryGetComponent(mindCont.Mind, out MindComponent? mind));
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Assert.Null(mind!.VisitingEntity);
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Assert.That(mind.OwnedEntity, Is.EqualTo(session.AttachedEntity!.Value));
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Assert.That(mind.UserId, Is.EqualTo(session.UserId));
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}
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}
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}
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@@ -44,19 +44,20 @@ public sealed class GhostRoleTests
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var conHost = client.ResolveDependency<IConsoleHost>();
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var mindSystem = entMan.System<MindSystem>();
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var session = sPlayerMan.ServerSessions.Single();
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var originalMind = session.ContentData()!.Mind!;
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var originalMindId = session.ContentData()!.Mind!.Value;
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// Spawn player entity & attach
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EntityUid originalMob = default;
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await server.WaitPost(() =>
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{
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originalMob = entMan.SpawnEntity(null, MapCoordinates.Nullspace);
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mindSystem.TransferTo(originalMind, originalMob, true);
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mindSystem.TransferTo(originalMindId, originalMob, true);
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});
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// Check player got attached.
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await pair.RunTicksSync(10);
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Assert.That(session.AttachedEntity, Is.EqualTo(originalMob));
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var originalMind = entMan.GetComponent<MindComponent>(originalMindId);
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Assert.That(originalMind.OwnedEntity, Is.EqualTo(originalMob));
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Assert.Null(originalMind.VisitingEntity);
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@@ -66,7 +67,7 @@ public sealed class GhostRoleTests
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var ghost = session.AttachedEntity;
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Assert.That(entMan.HasComponent<GhostComponent>(ghost));
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Assert.That(ghost, Is.Not.EqualTo(originalMob));
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Assert.That(session.ContentData()?.Mind, Is.EqualTo(originalMind));
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Assert.That(session.ContentData()?.Mind, Is.EqualTo(originalMindId));
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Assert.That(originalMind.OwnedEntity, Is.EqualTo(originalMob));
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Assert.That(originalMind.VisitingEntity, Is.EqualTo(ghost));
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@@ -83,8 +84,9 @@ public sealed class GhostRoleTests
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// Check player got attached to ghost role.
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await pair.RunTicksSync(10);
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var newMind = session.ContentData()!.Mind!;
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Assert.That(newMind, Is.Not.EqualTo(originalMind));
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var newMindId = session.ContentData()!.Mind!.Value;
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var newMind = entMan.GetComponent<MindComponent>(newMindId);
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Assert.That(newMindId, Is.Not.EqualTo(originalMindId));
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Assert.That(session.AttachedEntity, Is.EqualTo(ghostRole));
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Assert.That(newMind.OwnedEntity, Is.EqualTo(ghostRole));
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Assert.Null(newMind.VisitingEntity);
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@@ -101,12 +103,12 @@ public sealed class GhostRoleTests
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Assert.That(entMan.HasComponent<GhostComponent>(otherGhost));
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Assert.That(otherGhost, Is.Not.EqualTo(originalMob));
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Assert.That(otherGhost, Is.Not.EqualTo(ghostRole));
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Assert.That(session.ContentData()?.Mind, Is.EqualTo(newMind));
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Assert.That(session.ContentData()?.Mind, Is.EqualTo(newMindId));
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Assert.That(newMind.OwnedEntity, Is.EqualTo(ghostRole));
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Assert.That(newMind.VisitingEntity, Is.EqualTo(session.AttachedEntity));
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// Next, control the original entity again:
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await server.WaitPost(() => mindSystem.SetUserId(originalMind, session.UserId));
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await server.WaitPost(() => mindSystem.SetUserId(originalMindId, session.UserId));
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await pair.RunTicksSync(10);
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Assert.That(session.AttachedEntity, Is.EqualTo(originalMob));
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Assert.That(originalMind.OwnedEntity, Is.EqualTo(originalMob));
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@@ -31,7 +31,8 @@ public sealed partial class MindTests
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EntityUid playerEnt = default;
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EntityUid visitEnt = default;
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Mind mind = default!;
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EntityUid mindId = default!;
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MindComponent mind = default!;
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await server.WaitAssertion(() =>
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{
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var player = playerMan.ServerSessions.Single();
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@@ -39,9 +40,10 @@ public sealed partial class MindTests
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playerEnt = entMan.SpawnEntity(null, MapCoordinates.Nullspace);
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visitEnt = entMan.SpawnEntity(null, MapCoordinates.Nullspace);
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mind = mindSystem.CreateMind(player.UserId);
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mindSystem.TransferTo(mind, playerEnt);
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mindSystem.Visit(mind, visitEnt);
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mindId = mindSystem.CreateMind(player.UserId);
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mind = entMan.GetComponent<MindComponent>(mindId);
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mindSystem.TransferTo(mindId, playerEnt);
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mindSystem.Visit(mindId, visitEnt);
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Assert.Multiple(() =>
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{
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@@ -84,12 +86,14 @@ public sealed partial class MindTests
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var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
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EntityUid playerEnt = default;
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Mind mind = default!;
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EntityUid mindId = default!;
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MindComponent mind = default!;
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await server.WaitAssertion(() =>
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{
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playerEnt = entMan.SpawnEntity(null, coordinates);
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mind = player.ContentData()!.Mind!;
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mindSystem.TransferTo(mind, playerEnt);
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mindId = player.ContentData()!.Mind!.Value;
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mind = entMan.GetComponent<MindComponent>(mindId);
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mindSystem.TransferTo(mindId, playerEnt);
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Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
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});
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@@ -169,15 +173,15 @@ public sealed partial class MindTests
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await server.WaitAssertion(() =>
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{
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ghost = entMan.SpawnEntity("MobObserver", MapCoordinates.Nullspace);
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mindSystem.Visit(mind, ghost);
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mindSystem.Visit(mind.Id, ghost);
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});
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Assert.Multiple(() =>
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{
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Assert.That(player.AttachedEntity, Is.EqualTo(ghost));
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Assert.That(entMan.HasComponent<GhostComponent>(player.AttachedEntity), "player is not a ghost");
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Assert.That(mind.VisitingEntity, Is.EqualTo(player.AttachedEntity));
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Assert.That(mind.OwnedEntity, Is.EqualTo(originalEntity));
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Assert.That(mind.Comp.VisitingEntity, Is.EqualTo(player.AttachedEntity));
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Assert.That(mind.Comp.OwnedEntity, Is.EqualTo(originalEntity));
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});
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await pair.RunTicksSync(5);
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@@ -192,8 +196,8 @@ public sealed partial class MindTests
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{
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Assert.That(player.AttachedEntity, Is.EqualTo(ghost));
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Assert.That(entMan.HasComponent<GhostComponent>(player.AttachedEntity));
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Assert.That(mind.VisitingEntity, Is.Null);
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Assert.That(mind.OwnedEntity, Is.EqualTo(ghost));
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Assert.That(mind.Comp.VisitingEntity, Is.Null);
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Assert.That(mind.Comp.OwnedEntity, Is.EqualTo(ghost));
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});
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await pair.CleanReturnAsync();
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@@ -233,8 +237,10 @@ public sealed partial class MindTests
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Assert.That(entMan.GetComponent<MetaDataComponent>(player.AttachedEntity!.Value).EntityPrototype?.ID, Is.EqualTo("AdminObserver"));
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});
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var mind = player.ContentData()?.Mind;
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Assert.That(mind, Is.Not.Null);
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var mindId = player.ContentData()?.Mind;
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Assert.That(mindId, Is.Not.Null);
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var mind = entMan.GetComponent<MindComponent>(mindId.Value);
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Assert.That(mind.VisitingEntity, Is.Null);
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await pair.CleanReturnAsync();
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@@ -9,7 +9,6 @@ using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using IPlayerManager = Robust.Server.Player.IPlayerManager;
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namespace Content.IntegrationTests.Tests.Minds;
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@@ -40,19 +39,21 @@ public sealed partial class MindTests
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var player = playerMan.ServerSessions.Single();
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EntityUid entity = default;
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Mind mind = default!;
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EntityUid mindId = default!;
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MindComponent mind = default!;
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await pair.Server.WaitPost(() =>
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{
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entity = entMan.SpawnEntity(null, MapCoordinates.Nullspace);
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mind = mindSys.CreateMind(player.UserId);
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mindSys.TransferTo(mind, entity);
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mindId = mindSys.CreateMind(player.UserId);
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mind = entMan.GetComponent<MindComponent>(mindId);
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mindSys.TransferTo(mindId, entity);
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});
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await pair.RunTicksSync(5);
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Assert.Multiple(() =>
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{
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Assert.That(player.ContentData()?.Mind, Is.EqualTo(mind));
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Assert.That(player.ContentData()?.Mind, Is.EqualTo(mindId));
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Assert.That(player.AttachedEntity, Is.EqualTo(entity));
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Assert.That(player.AttachedEntity, Is.EqualTo(mind.CurrentEntity), "Player is not attached to the mind's current entity.");
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Assert.That(entMan.EntityExists(mind.OwnedEntity), "The mind's current entity does not exist");
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@@ -67,23 +68,25 @@ public sealed partial class MindTests
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var playerMan = pair.Server.ResolveDependency<IPlayerManager>();
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var mindSys = entMan.System<MindSystem>();
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EntityUid ghostUid = default;
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Mind mind = default!;
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EntityUid mindId = default!;
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MindComponent mind = default!;
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var player = playerMan.ServerSessions.Single();
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await pair.Server.WaitAssertion(() =>
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{
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var oldUid = player.AttachedEntity;
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ghostUid = entMan.SpawnEntity("MobObserver", MapCoordinates.Nullspace);
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mind = mindSys.GetMind(player.UserId);
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Assert.That(mind, Is.Not.Null);
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mindId = mindSys.GetMind(player.UserId)!.Value;
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Assert.That(mindId, Is.Not.EqualTo(default(EntityUid)));
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mind = entMan.GetComponent<MindComponent>(mindId);
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if (visit)
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{
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mindSys.Visit(mind, ghostUid);
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mindSys.Visit(mindId, ghostUid);
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return;
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}
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mindSys.TransferTo(mind, ghostUid);
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mindSys.TransferTo(mindId, ghostUid);
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if (oldUid != null)
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entMan.DeleteEntity(oldUid.Value);
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@@ -111,15 +114,16 @@ public sealed partial class MindTests
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/// <summary>
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/// Get the player's current mind and check that the entities exists.
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/// </summary>
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private static Mind GetMind(Pair.TestPair pair)
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private static (EntityUid Id, MindComponent Comp) GetMind(Pair.TestPair pair)
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{
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var playerMan = pair.Server.ResolveDependency<IPlayerManager>();
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var entMan = pair.Server.ResolveDependency<IEntityManager>();
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var player = playerMan.ServerSessions.SingleOrDefault();
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Assert.That(player, Is.Not.Null);
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var mind = player.ContentData()!.Mind;
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Assert.That(mind, Is.Not.Null);
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var mindId = player.ContentData()!.Mind!.Value;
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Assert.That(mindId, Is.Not.EqualTo(default(EntityUid)));
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var mind = entMan.GetComponent<MindComponent>(mindId);
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Assert.Multiple(() =>
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{
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Assert.That(player.AttachedEntity, Is.EqualTo(mind.CurrentEntity), "Player is not attached to the mind's current entity.");
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@@ -127,15 +131,17 @@ public sealed partial class MindTests
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Assert.That(mind.VisitingEntity == null || entMan.EntityExists(mind.VisitingEntity), "The minds visited entity does not exist.");
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});
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return mind;
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return (mindId, mind);
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}
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private static async Task Disconnect(Pair.TestPair pair)
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{
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var netManager = pair.Client.ResolveDependency<IClientNetManager>();
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var playerMan = pair.Server.ResolveDependency<IPlayerManager>();
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var entMan = pair.Server.ResolveDependency<IEntityManager>();
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var player = playerMan.ServerSessions.Single();
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var mind = player.ContentData()!.Mind;
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var mindId = player.ContentData()!.Mind!.Value;
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var mind = entMan.GetComponent<MindComponent>(mindId);
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await pair.Client.WaitAssertion(() =>
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{
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@@ -29,8 +29,8 @@ public sealed partial class MindTests
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{
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Assert.That(GetMind(pair), Is.EqualTo(mind));
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Assert.That(entMan.Deleted(ghost));
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Assert.That(entMan.HasComponent<GhostComponent>(mind.OwnedEntity));
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Assert.That(mind.VisitingEntity, Is.Null);
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Assert.That(entMan.HasComponent<GhostComponent>(mind.Comp.OwnedEntity));
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Assert.That(mind.Comp.VisitingEntity, Is.Null);
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});
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await pair.CleanReturnAsync();
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@@ -52,11 +52,11 @@ public sealed partial class MindTests
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var player = playerMan.ServerSessions.Single();
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var name = player.Name;
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var user = player.UserId;
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Assert.That(mind.OwnedEntity, Is.Not.Null);
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var entity = mind.OwnedEntity.Value;
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Assert.That(mind.Comp.OwnedEntity, Is.Not.Null);
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var entity = mind.Comp.OwnedEntity.Value;
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// Player is not a ghost
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Assert.That(!entMan.HasComponent<GhostComponent>(mind.CurrentEntity));
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Assert.That(!entMan.HasComponent<GhostComponent>(mind.Comp.CurrentEntity));
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// Disconnect
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await Disconnect(pair);
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@@ -67,7 +67,7 @@ public sealed partial class MindTests
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Assert.Multiple(() =>
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{
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Assert.That(entMan.Deleted(entity));
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Assert.That(mind.OwnedEntity, Is.Null);
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Assert.That(mind.Comp.OwnedEntity, Is.Null);
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});
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// Reconnect
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@@ -79,8 +79,8 @@ public sealed partial class MindTests
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// Player is now a new ghost entity
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Assert.That(GetMind(pair), Is.EqualTo(mind));
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Assert.That(mind.OwnedEntity, Is.Not.EqualTo(entity));
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Assert.That(entMan.HasComponent<GhostComponent>(mind.OwnedEntity));
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Assert.That(mind.Comp.OwnedEntity, Is.Not.EqualTo(entity));
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Assert.That(entMan.HasComponent<GhostComponent>(mind.Comp.OwnedEntity));
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});
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await pair.CleanReturnAsync();
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@@ -98,7 +98,7 @@ public sealed partial class MindTests
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var entMan = pair.Server.ResolveDependency<IEntityManager>();
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var mind = GetMind(pair);
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var original = mind.CurrentEntity;
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var original = mind.Comp.CurrentEntity;
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var ghost = await VisitGhost(pair);
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await DisconnectReconnect(pair);
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@@ -106,7 +106,7 @@ public sealed partial class MindTests
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Assert.Multiple(() =>
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{
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Assert.That(mind, Is.EqualTo(GetMind(pair)));
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Assert.That(mind.CurrentEntity, Is.EqualTo(original));
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Assert.That(mind.Comp.CurrentEntity, Is.EqualTo(original));
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Assert.That(entMan.Deleted(original), Is.False);
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Assert.That(entMan.Deleted(ghost));
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});
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@@ -128,12 +128,12 @@ public sealed partial class MindTests
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var mind = GetMind(pair);
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// Make player visit a new mob
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var original = mind.CurrentEntity;
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var original = mind.Comp.CurrentEntity;
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EntityUid visiting = default;
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await pair.Server.WaitAssertion(() =>
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{
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visiting = entMan.SpawnEntity(null, MapCoordinates.Nullspace);
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mindSys.Visit(mind, visiting);
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mindSys.Visit(mind.Id, visiting);
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});
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await pair.RunTicksSync(5);
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@@ -145,7 +145,7 @@ public sealed partial class MindTests
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Assert.That(GetMind(pair), Is.EqualTo(mind));
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Assert.That(entMan.Deleted(original), Is.False);
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Assert.That(entMan.Deleted(visiting), Is.False);
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Assert.That(mind.CurrentEntity, Is.EqualTo(visiting));
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Assert.That(mind.Comp.CurrentEntity, Is.EqualTo(visiting));
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});
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await pair.CleanReturnAsync();
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@@ -8,17 +8,17 @@ using Content.Server.Mind.Commands;
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using Content.Server.Mind.Components;
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using Content.Server.Players;
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using Content.Server.Roles;
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using Content.Server.Roles.Jobs;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.FixedPoint;
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using Content.Shared.Roles;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using IPlayerManager = Robust.Server.Player.IPlayerManager;
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|
||||
namespace Content.IntegrationTests.Tests.Minds;
|
||||
|
||||
@@ -66,12 +66,13 @@ public sealed partial class MindTests
|
||||
var entity = entMan.SpawnEntity(null, new MapCoordinates());
|
||||
var mindComp = entMan.EnsureComponent<MindContainerComponent>(entity);
|
||||
|
||||
var mind = mindSystem.CreateMind(null);
|
||||
var mindId = mindSystem.CreateMind(null);
|
||||
var mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
|
||||
Assert.That(mind.UserId, Is.EqualTo(null));
|
||||
|
||||
mindSystem.TransferTo(mind, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mind));
|
||||
mindSystem.TransferTo(mindId, entity, mind: mind);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mindId));
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
@@ -92,15 +93,16 @@ public sealed partial class MindTests
|
||||
var entity = entMan.SpawnEntity(null, new MapCoordinates());
|
||||
var mindComp = entMan.EnsureComponent<MindContainerComponent>(entity);
|
||||
|
||||
var mind = mindSystem.CreateMind(null);
|
||||
mindSystem.TransferTo(mind, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mind));
|
||||
var mindId = mindSystem.CreateMind(null);
|
||||
mindSystem.TransferTo(mindId, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mindId));
|
||||
|
||||
var mind2 = mindSystem.CreateMind(null);
|
||||
mindSystem.TransferTo(mind2, entity);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mind2));
|
||||
var mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
Assert.That(mind.OwnedEntity, Is.Not.EqualTo(entity));
|
||||
});
|
||||
});
|
||||
@@ -119,7 +121,7 @@ public sealed partial class MindTests
|
||||
|
||||
EntityUid entity = default!;
|
||||
MindContainerComponent mindContainerComp = default!;
|
||||
Mind mind = default!;
|
||||
EntityUid mindId = default!;
|
||||
var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
|
||||
var damageableSystem = entMan.EntitySysManager.GetEntitySystem<DamageableSystem>();
|
||||
|
||||
@@ -128,12 +130,13 @@ public sealed partial class MindTests
|
||||
entity = entMan.SpawnEntity("MindTestEntityDamageable", new MapCoordinates());
|
||||
mindContainerComp = entMan.EnsureComponent<MindContainerComponent>(entity);
|
||||
|
||||
mind = mindSystem.CreateMind(null);
|
||||
mindId = mindSystem.CreateMind(null);
|
||||
|
||||
mindSystem.TransferTo(mind, entity);
|
||||
mindSystem.TransferTo(mindId, entity);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.GetMind(entity, mindContainerComp), Is.EqualTo(mind));
|
||||
Assert.That(mindSystem.GetMind(entity, mindContainerComp), Is.EqualTo(mindId));
|
||||
var mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
Assert.That(!mindSystem.IsCharacterDeadPhysically(mind));
|
||||
});
|
||||
});
|
||||
@@ -149,13 +152,14 @@ public sealed partial class MindTests
|
||||
}
|
||||
|
||||
damageableSystem.SetDamage(entity, damageable, new DamageSpecifier(prototype, FixedPoint2.New(401)));
|
||||
Assert.That(mindSystem.GetMind(entity, mindContainerComp), Is.EqualTo(mind));
|
||||
Assert.That(mindSystem.GetMind(entity, mindContainerComp), Is.EqualTo(mindId));
|
||||
});
|
||||
|
||||
await pair.RunTicksSync(5);
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
Assert.That(mindSystem.IsCharacterDeadPhysically(mind));
|
||||
});
|
||||
|
||||
@@ -211,20 +215,22 @@ public sealed partial class MindTests
|
||||
await pair.RunTicksSync(5);
|
||||
var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
|
||||
var originalMind = GetMind(pair);
|
||||
var userId = originalMind.UserId;
|
||||
var userId = originalMind.Comp.UserId;
|
||||
|
||||
Mind mind = default!;
|
||||
EntityUid mindId = default!;
|
||||
MindComponent mind = default!;
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var entity = entMan.SpawnEntity(null, new MapCoordinates());
|
||||
var mindComp = entMan.EnsureComponent<MindContainerComponent>(entity);
|
||||
entMan.DirtyEntity(entity);
|
||||
|
||||
mind = mindSystem.CreateMind(null);
|
||||
mindSystem.TransferTo(mind, entity);
|
||||
mindId = mindSystem.CreateMind(null);
|
||||
mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
mindSystem.TransferTo(mindId, entity);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mind));
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mindId));
|
||||
Assert.That(mindComp.HasMind);
|
||||
});
|
||||
});
|
||||
@@ -233,18 +239,18 @@ public sealed partial class MindTests
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
mindSystem.SetUserId(mind, userId);
|
||||
mindSystem.SetUserId(mindId, userId);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mind.UserId, Is.EqualTo(userId));
|
||||
Assert.That(originalMind.UserId, Is.EqualTo(null));
|
||||
Assert.That(originalMind.Comp.UserId, Is.EqualTo(null));
|
||||
});
|
||||
|
||||
mindSystem.SetUserId(originalMind, userId);
|
||||
mindSystem.SetUserId(originalMind.Id, userId);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mind.UserId, Is.EqualTo(null));
|
||||
Assert.That(originalMind.UserId, Is.EqualTo(userId));
|
||||
Assert.That(originalMind.Comp.UserId, Is.EqualTo(userId));
|
||||
});
|
||||
});
|
||||
|
||||
@@ -264,57 +270,59 @@ public sealed partial class MindTests
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var mindSystem = entMan.EntitySysManager.GetEntitySystem<MindSystem>();
|
||||
var roleSystem = entMan.EntitySysManager.GetEntitySystem<RoleSystem>();
|
||||
|
||||
var entity = entMan.SpawnEntity(null, new MapCoordinates());
|
||||
var mindComp = entMan.EnsureComponent<MindContainerComponent>(entity);
|
||||
|
||||
var mind = mindSystem.CreateMind(null);
|
||||
var mindId = mindSystem.CreateMind(null);
|
||||
var mind = entMan.EnsureComponent<MindComponent>(mindId);
|
||||
|
||||
Assert.That(mind.UserId, Is.EqualTo(null));
|
||||
|
||||
mindSystem.TransferTo(mind, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mind));
|
||||
mindSystem.TransferTo(mindId, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mindId));
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.HasRole<TraitorRole>(mind), Is.False);
|
||||
Assert.That(mindSystem.HasRole<Job>(mind), Is.False);
|
||||
Assert.That(roleSystem.MindHasRole<TraitorRoleComponent>(mindId), Is.False);
|
||||
Assert.That(roleSystem.MindHasRole<JobComponent>(mindId), Is.False);
|
||||
});
|
||||
|
||||
var traitorRole = new TraitorRole(mind, new AntagPrototype());
|
||||
var traitorRole = new TraitorRoleComponent();
|
||||
|
||||
mindSystem.AddRole(mind, traitorRole);
|
||||
roleSystem.MindAddRole(mindId, traitorRole);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.HasRole<TraitorRole>(mind));
|
||||
Assert.That(mindSystem.HasRole<Job>(mind), Is.False);
|
||||
Assert.That(roleSystem.MindHasRole<TraitorRoleComponent>(mindId));
|
||||
Assert.That(roleSystem.MindHasRole<JobComponent>(mindId), Is.False);
|
||||
});
|
||||
|
||||
var jobRole = new Job(mind, new JobPrototype());
|
||||
var jobRole = new JobComponent();
|
||||
|
||||
mindSystem.AddRole(mind, jobRole);
|
||||
roleSystem.MindAddRole(mindId, jobRole);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.HasRole<TraitorRole>(mind));
|
||||
Assert.That(mindSystem.HasRole<Job>(mind));
|
||||
Assert.That(roleSystem.MindHasRole<TraitorRoleComponent>(mindId));
|
||||
Assert.That(roleSystem.MindHasRole<JobComponent>(mindId));
|
||||
});
|
||||
|
||||
mindSystem.RemoveRole(mind, traitorRole);
|
||||
roleSystem.MindRemoveRole<TraitorRoleComponent>(mindId);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.HasRole<TraitorRole>(mind), Is.False);
|
||||
Assert.That(mindSystem.HasRole<Job>(mind));
|
||||
Assert.That(roleSystem.MindHasRole<TraitorRoleComponent>(mindId), Is.False);
|
||||
Assert.That(roleSystem.MindHasRole<JobComponent>(mindId));
|
||||
});
|
||||
|
||||
mindSystem.RemoveRole(mind, jobRole);
|
||||
roleSystem.MindRemoveRole<JobComponent>(mindId);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(mindSystem.HasRole<TraitorRole>(mind), Is.False);
|
||||
Assert.That(mindSystem.HasRole<Job>(mind), Is.False);
|
||||
Assert.That(roleSystem.MindHasRole<TraitorRoleComponent>(mindId), Is.False);
|
||||
Assert.That(roleSystem.MindHasRole<JobComponent>(mindId), Is.False);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -335,7 +343,8 @@ public sealed partial class MindTests
|
||||
var ghostSystem = entMan.EntitySysManager.GetEntitySystem<GhostSystem>();
|
||||
|
||||
EntityUid entity = default!;
|
||||
Mind mind = default!;
|
||||
EntityUid mindId = default!;
|
||||
MindComponent mind = default!;
|
||||
var player = playerMan.ServerSessions.Single();
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
@@ -343,12 +352,13 @@ public sealed partial class MindTests
|
||||
entity = entMan.SpawnEntity(null, new MapCoordinates());
|
||||
var mindComp = entMan.EnsureComponent<MindContainerComponent>(entity);
|
||||
|
||||
mind = mindSystem.CreateMind(player.UserId, "Mindy McThinker");
|
||||
mindId = mindSystem.CreateMind(player.UserId, "Mindy McThinker");
|
||||
mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
|
||||
Assert.That(mind.UserId, Is.EqualTo(player.UserId));
|
||||
|
||||
mindSystem.TransferTo(mind, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mind));
|
||||
mindSystem.TransferTo(mindId, entity);
|
||||
Assert.That(mindSystem.GetMind(entity, mindComp), Is.EqualTo(mindId));
|
||||
});
|
||||
|
||||
await pair.RunTicksSync(5);
|
||||
@@ -361,7 +371,8 @@ public sealed partial class MindTests
|
||||
await pair.RunTicksSync(5);
|
||||
|
||||
EntityUid mob = default!;
|
||||
Mind mobMind = default!;
|
||||
EntityUid mobMindId = default!;
|
||||
MindComponent mobMind = default!;
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
@@ -370,22 +381,25 @@ public sealed partial class MindTests
|
||||
mob = entMan.SpawnEntity(null, new MapCoordinates());
|
||||
|
||||
MakeSentientCommand.MakeSentient(mob, IoCManager.Resolve<IEntityManager>());
|
||||
mobMind = mindSystem.CreateMind(player.UserId, "Mindy McThinker the Second");
|
||||
mobMindId = mindSystem.CreateMind(player.UserId, "Mindy McThinker the Second");
|
||||
mobMind = entMan.GetComponent<MindComponent>(mobMindId);
|
||||
|
||||
mindSystem.SetUserId(mobMind, player.UserId);
|
||||
mindSystem.TransferTo(mobMind, mob);
|
||||
mindSystem.SetUserId(mobMindId, player.UserId);
|
||||
mindSystem.TransferTo(mobMindId, mob);
|
||||
});
|
||||
|
||||
await pair.RunTicksSync(5);
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var m = player.ContentData()?.Mind;
|
||||
Assert.That(m, Is.Not.Null);
|
||||
var mId = player.ContentData()?.Mind!.Value;
|
||||
Assert.That(mId, Is.Not.Null);
|
||||
Assert.That(mId, Is.Not.EqualTo(default(EntityUid)));
|
||||
var m = entMan.GetComponent<MindComponent>(mId!.Value);
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(m!.OwnedEntity, Is.EqualTo(mob));
|
||||
Assert.That(m, Is.Not.EqualTo(mind));
|
||||
Assert.That(mId, Is.Not.EqualTo(mindId));
|
||||
});
|
||||
});
|
||||
|
||||
@@ -416,7 +430,8 @@ public sealed partial class MindTests
|
||||
//EntityUid entity = default!;
|
||||
EntityUid ghostRole = default!;
|
||||
EntityUid ghost = default!;
|
||||
Mind mind = default!;
|
||||
EntityUid mindId = default!;
|
||||
MindComponent mind = default!;
|
||||
var player = playerMan.ServerSessions.Single();
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
@@ -434,7 +449,8 @@ public sealed partial class MindTests
|
||||
var data = player.ContentData();
|
||||
|
||||
Assert.That(data?.Mind, Is.Not.EqualTo(null));
|
||||
mind = data!.Mind!;
|
||||
mindId = data!.Mind!.Value;
|
||||
mind = entMan.GetComponent<MindComponent>(mindId);
|
||||
|
||||
Assert.That(mind.OwnedEntity, Is.Not.Null);
|
||||
|
||||
@@ -460,8 +476,8 @@ public sealed partial class MindTests
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
{
|
||||
var data = player.ContentData()!;
|
||||
Assert.That(data.Mind!.OwnedEntity, Is.EqualTo(ghostRole));
|
||||
var data = entMan.GetComponent<MindComponent>(player.ContentData()!.Mind!.Value);
|
||||
Assert.That(data.OwnedEntity, Is.EqualTo(ghostRole));
|
||||
|
||||
serverConsole.ExecuteCommand(player, "aghost");
|
||||
Assert.That(player.AttachedEntity, Is.Not.Null);
|
||||
|
||||
Reference in New Issue
Block a user