Remove useless log.
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@@ -176,7 +176,6 @@ namespace Content.Client.GameObjects.Components.Instruments
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if (state.Playing)
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if (state.Playing)
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{
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{
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Logger.Info($"WE GOT STATE: {state.Playing} {state.SequencerTick}");
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SetupRenderer();
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SetupRenderer();
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_syncSequencerTick = state.SequencerTick;
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_syncSequencerTick = state.SequencerTick;
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}
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}
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