Updated remaining ghostroles for species loadouts (#29746)
* LoadoutSystem change, deathsquad species loadout * survival gear loadouts for disaster victims * skrek * centcom * syndicate agent * cburn * ERT * syndicates * Is it ever gonna be enough? * Take what you can * Move startingGearEquippedEvent after Loadouts are spawned * skreee * even more formatting * Unbreak auto internals activation * undo AddAllRoleLoadouts change * syndicate reinforcement survival loadouts * re-enable vox ghostroles
This commit is contained in:
@@ -9,10 +9,8 @@ namespace Content.Shared.Clothing.Components;
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public sealed partial class LoadoutComponent : Component
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public sealed partial class LoadoutComponent : Component
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{
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{
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/// <summary>
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/// <summary>
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/// A list of starting gears, of which one will be given.
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/// A list of starting gears, of which one will be given, before RoleLoadouts are equipped.
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/// All elements are weighted the same in the list.
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/// All elements are weighted the same in the list.
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///
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/// If not specified, <see cref="RoleLoadout"/> will be used instead.
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/// </summary>
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/// </summary>
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[DataField("prototypes")]
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[DataField("prototypes")]
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[AutoNetworkedField]
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[AutoNetworkedField]
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@@ -21,8 +19,6 @@ public sealed partial class LoadoutComponent : Component
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/// <summary>
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/// <summary>
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/// A list of role loadouts, of which one will be given.
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/// A list of role loadouts, of which one will be given.
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/// All elements are weighted the same in the list.
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/// All elements are weighted the same in the list.
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///
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/// If not specified, <see cref="StartingGear"/> will be used instead.
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/// </summary>
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/// </summary>
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[DataField]
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[DataField]
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[AutoNetworkedField]
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[AutoNetworkedField]
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@@ -16,6 +16,7 @@
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hair: HairBald
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hair: HairBald
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- type: Loadout
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- type: Loadout
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prototypes: [SyndicateOperativeGearExtremelyBasic]
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prototypes: [SyndicateOperativeGearExtremelyBasic]
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roleLoadout: [ RoleSurvivalSyndicate ]
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- type: RandomMetadata
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- type: RandomMetadata
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nameSegments: [names_death_commando]
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nameSegments: [names_death_commando]
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- type: NpcFactionMember
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- type: NpcFactionMember
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@@ -40,6 +41,7 @@
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components:
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components:
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- type: Loadout
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- type: Loadout
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prototypes: [SyndicateReinforcementMedic]
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prototypes: [SyndicateReinforcementMedic]
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roleLoadout: [ RoleSurvivalSyndicate ]
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- type: entity
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- type: entity
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parent: MobHumanSyndicateAgent
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parent: MobHumanSyndicateAgent
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@@ -48,6 +50,7 @@
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components:
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components:
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- type: Loadout
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- type: Loadout
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prototypes: [SyndicateReinforcementSpy]
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prototypes: [SyndicateReinforcementSpy]
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roleLoadout: [ RoleSurvivalSyndicate ]
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- type: entity
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- type: entity
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parent: MobHumanSyndicateAgent
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parent: MobHumanSyndicateAgent
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@@ -56,6 +59,7 @@
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components:
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components:
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- type: Loadout
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- type: Loadout
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prototypes: [SyndicateReinforcementThief]
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prototypes: [SyndicateReinforcementThief]
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roleLoadout: [ RoleSurvivalSyndicate ]
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- type: entity
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- type: entity
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parent: MobHumanSyndicateAgentBase
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parent: MobHumanSyndicateAgentBase
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@@ -91,6 +95,7 @@
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- type: NukeOperative
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- type: NukeOperative
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- type: Loadout
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- type: Loadout
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prototypes: [SyndicateLoneOperativeGearFull]
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prototypes: [SyndicateLoneOperativeGearFull]
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roleLoadout: [ RoleSurvivalSyndicate ]
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- type: RandomMetadata
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- type: RandomMetadata
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nameSegments:
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nameSegments:
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- SyndicateNamesPrefix
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- SyndicateNamesPrefix
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@@ -44,6 +44,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ DeathSquadGear ]
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prototypes: [ DeathSquadGear ]
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roleLoadout: [ RoleSurvivalEVA ]
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- type: RandomMetadata
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- type: RandomMetadata
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nameSegments:
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nameSegments:
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- NamesFirstMilitaryLeader
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- NamesFirstMilitaryLeader
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@@ -80,6 +81,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTLeaderGear ]
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prototypes: [ ERTLeaderGear ]
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roleLoadout: [ RoleSurvivalExtended ]
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- type: RandomMetadata
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- type: RandomMetadata
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nameSegments:
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nameSegments:
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- NamesFirstMilitaryLeader
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- NamesFirstMilitaryLeader
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@@ -109,6 +111,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTLeaderGearEVA ]
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prototypes: [ ERTLeaderGearEVA ]
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roleLoadout: [ RoleSurvivalEVA ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTLeaderEVALecter
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id: RandomHumanoidSpawnerERTLeaderEVALecter
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@@ -130,6 +133,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTLeaderGearEVALecter ]
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prototypes: [ ERTLeaderGearEVALecter ]
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roleLoadout: [ RoleSurvivalEVA ]
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## ERT Chaplain
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## ERT Chaplain
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@@ -165,6 +169,7 @@
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- NamesLastMilitary
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- NamesLastMilitary
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTChaplainGear ]
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prototypes: [ ERTChaplainGear ]
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roleLoadout: [ RoleSurvivalExtended ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTChaplainEVA
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id: RandomHumanoidSpawnerERTChaplainEVA
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@@ -190,6 +195,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTChaplainGearEVA ]
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prototypes: [ ERTChaplainGearEVA ]
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roleLoadout: [ RoleSurvivalEVA ]
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## ERT Janitor
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## ERT Janitor
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@@ -225,6 +231,7 @@
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- NamesLastMilitary
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- NamesLastMilitary
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTJanitorGear ]
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prototypes: [ ERTJanitorGear ]
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roleLoadout: [ RoleSurvivalExtended ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTJanitorEVA
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id: RandomHumanoidSpawnerERTJanitorEVA
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@@ -250,6 +257,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTJanitorGearEVA ]
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prototypes: [ ERTJanitorGearEVA ]
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roleLoadout: [ RoleSurvivalEVA ]
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## ERT Engineer
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## ERT Engineer
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@@ -285,6 +293,7 @@
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- NamesLastMilitary
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- NamesLastMilitary
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTEngineerGear ]
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prototypes: [ ERTEngineerGear ]
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roleLoadout: [ RoleSurvivalExtended ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTEngineerEVA
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id: RandomHumanoidSpawnerERTEngineerEVA
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@@ -310,6 +319,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTEngineerGearEVA ]
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prototypes: [ ERTEngineerGearEVA ]
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roleLoadout: [ RoleSurvivalEVA ]
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## ERT Security
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## ERT Security
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@@ -345,6 +355,7 @@
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- NamesLastMilitary
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- NamesLastMilitary
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTSecurityGear ]
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prototypes: [ ERTSecurityGear ]
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roleLoadout: [ RoleSurvivalExtended ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTSecurityEVA
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id: RandomHumanoidSpawnerERTSecurityEVA
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@@ -370,6 +381,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTSecurityGearEVA ]
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prototypes: [ ERTSecurityGearEVA ]
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roleLoadout: [ RoleSurvivalEVA ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTSecurityEVALecter
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id: RandomHumanoidSpawnerERTSecurityEVALecter
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@@ -391,6 +403,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTSecurityGearEVALecter ]
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prototypes: [ ERTSecurityGearEVALecter ]
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roleLoadout: [ RoleSurvivalEVA ]
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## ERT Medic
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## ERT Medic
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@@ -426,6 +439,7 @@
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- NamesLastMilitary
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- NamesLastMilitary
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTMedicalGear ]
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prototypes: [ ERTMedicalGear ]
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roleLoadout: [ RoleSurvivalExtended ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerERTMedicalEVA
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id: RandomHumanoidSpawnerERTMedicalEVA
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@@ -451,6 +465,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ERTMedicalGearEVA ]
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prototypes: [ ERTMedicalGearEVA ]
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roleLoadout: [ RoleSurvivalEVA ]
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## CBURN
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## CBURN
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@@ -471,6 +486,7 @@
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components:
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components:
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- type: Loadout
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- type: Loadout
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prototypes: [CBURNGear]
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prototypes: [CBURNGear]
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roleLoadout: [ RoleSurvivalEVA ]
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- type: GhostRole
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- type: GhostRole
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name: ghost-role-information-cburn-agent-name
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name: ghost-role-information-cburn-agent-name
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description: ghost-role-information-cburn-agent-description
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description: ghost-role-information-cburn-agent-description
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@@ -506,6 +522,7 @@
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settings: default
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settings: default
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- type: Loadout
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- type: Loadout
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prototypes: [ CentcomGear ]
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prototypes: [ CentcomGear ]
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roleLoadout: [ RoleSurvivalStandard ]
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## Syndicate
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## Syndicate
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@@ -528,6 +545,7 @@
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randomizeName: false
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randomizeName: false
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- type: Loadout
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- type: Loadout
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prototypes: [SyndicateOperativeGearExtremelyBasic]
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prototypes: [SyndicateOperativeGearExtremelyBasic]
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roleLoadout: [ RoleSurvivalSyndicate ]
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- type: entity
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- type: entity
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id: RandomHumanoidSpawnerNukeOp
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id: RandomHumanoidSpawnerNukeOp
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@@ -607,8 +625,6 @@
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- type: randomHumanoidSettings
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- type: randomHumanoidSettings
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id: LostCargoTechnician
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id: LostCargoTechnician
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parent: EventHumanoid
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parent: EventHumanoid
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speciesBlacklist:
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- Vox
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components:
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components:
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- type: GhostRole
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- type: GhostRole
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name: ghost-role-information-lost-cargo-technical-name
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name: ghost-role-information-lost-cargo-technical-name
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@@ -618,6 +634,8 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ LostCargoTechGearSuit, LostCargoTechGearCoat ]
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prototypes: [ LostCargoTechGearSuit, LostCargoTechGearCoat ]
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roleLoadout: [ RoleSurvivalStandard ]
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# Clown troupe
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# Clown troupe
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@@ -660,8 +678,6 @@
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id: ClownTroupe
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id: ClownTroupe
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parent: EventHumanoid
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parent: EventHumanoid
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randomizeName: false
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randomizeName: false
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speciesBlacklist:
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- Vox
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components:
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components:
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- type: GhostRole
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- type: GhostRole
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name: ghost-role-information-clown-troupe-name
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name: ghost-role-information-clown-troupe-name
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@@ -671,6 +687,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ ClownTroupe ]
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prototypes: [ ClownTroupe ]
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roleLoadout: [ RoleSurvivalStandard ]
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- type: RandomMetadata
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- type: RandomMetadata
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nameSegments:
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nameSegments:
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- names_clown
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- names_clown
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@@ -682,6 +699,7 @@
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components:
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components:
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- type: Loadout
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- type: Loadout
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prototypes: [ BananaClown ]
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prototypes: [ BananaClown ]
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roleLoadout: [ RoleSurvivalStandard ]
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# Traveling exotic chef
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# Traveling exotic chef
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@@ -712,8 +730,6 @@
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- type: randomHumanoidSettings
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- type: randomHumanoidSettings
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id: TravelingChef
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id: TravelingChef
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parent: EventHumanoid
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parent: EventHumanoid
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speciesBlacklist:
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- Vox
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components:
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components:
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- type: GhostRole
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- type: GhostRole
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name: ghost-role-information-traveling-chef-name
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name: ghost-role-information-traveling-chef-name
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@@ -723,6 +739,7 @@
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settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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prototypes: [ TravelingChef ]
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prototypes: [ TravelingChef ]
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roleLoadout: [ RoleSurvivalStandard ]
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# Disaster victim
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# Disaster victim
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@@ -774,8 +791,6 @@
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- type: randomHumanoidSettings
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- type: randomHumanoidSettings
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id: DisasterVictimHead
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id: DisasterVictimHead
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parent: EventHumanoidMindShielded
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parent: EventHumanoidMindShielded
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speciesBlacklist:
|
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- Vox
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components:
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components:
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- type: GhostRole
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- type: GhostRole
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name: ghost-role-information-disaster-victim-name
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name: ghost-role-information-disaster-victim-name
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@@ -790,6 +805,7 @@
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components:
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components:
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- type: Loadout
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- type: Loadout
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prototypes: [ DisasterVictimRD, DisasterVictimRDAlt ]
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prototypes: [ DisasterVictimRD, DisasterVictimRDAlt ]
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roleLoadout: [ RoleSurvivalStandard ]
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|
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- type: randomHumanoidSettings
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- type: randomHumanoidSettings
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id: DisasterVictimCMO
|
id: DisasterVictimCMO
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@@ -797,6 +813,7 @@
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components:
|
components:
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||||||
- type: Loadout
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- type: Loadout
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||||||
prototypes: [ DisasterVictimCMO, DisasterVictimCMOAlt ]
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prototypes: [ DisasterVictimCMO, DisasterVictimCMOAlt ]
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||||||
|
roleLoadout: [ RoleSurvivalMedical ]
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|
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- type: randomHumanoidSettings
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- type: randomHumanoidSettings
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id: DisasterVictimCaptain
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id: DisasterVictimCaptain
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@@ -804,6 +821,7 @@
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components:
|
components:
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- type: Loadout
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- type: Loadout
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prototypes: [ DisasterVictimCaptain, DisasterVictimCaptainAlt ]
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prototypes: [ DisasterVictimCaptain, DisasterVictimCaptainAlt ]
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roleLoadout: [ RoleSurvivalStandard ]
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# Syndie Disaster Victim
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# Syndie Disaster Victim
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|
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@@ -834,8 +852,6 @@
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- type: randomHumanoidSettings
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- type: randomHumanoidSettings
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||||||
id: SyndieDisasterVictim
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id: SyndieDisasterVictim
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parent: EventHumanoid
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parent: EventHumanoid
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speciesBlacklist:
|
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- Vox
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|
||||||
components:
|
components:
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||||||
- type: NpcFactionMember
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- type: NpcFactionMember
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||||||
factions:
|
factions:
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||||||
@@ -848,3 +864,4 @@
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|||||||
settings: short
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settings: short
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- type: Loadout
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- type: Loadout
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||||||
prototypes: [ SyndicateOperativeGearCivilian ]
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prototypes: [ SyndicateOperativeGearCivilian ]
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||||||
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roleLoadout: [ RoleSurvivalStandard ]
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||||||
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|||||||
@@ -177,7 +177,7 @@
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|||||||
equipment:
|
equipment:
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||||||
outerClothing: ClothingOuterVestTank
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outerClothing: ClothingOuterVestTank
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||||||
|
|
||||||
# Breaths Tool On Face
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# Breath Tool On Face
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||||||
- type: loadout
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- type: loadout
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||||||
id: LoadoutSpeciesBreathTool
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id: LoadoutSpeciesBreathTool
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||||||
effects:
|
effects:
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||||||
|
|||||||
@@ -31,7 +31,6 @@
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|||||||
gloves: ClothingHandsGlovesColorBlack
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gloves: ClothingHandsGlovesColorBlack
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||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalSyndicate
|
|
||||||
- WeaponPistolViper
|
- WeaponPistolViper
|
||||||
- PinpointerSyndicateNuclear
|
- PinpointerSyndicateNuclear
|
||||||
- DeathAcidifierImplanter
|
- DeathAcidifierImplanter
|
||||||
@@ -51,9 +50,6 @@
|
|||||||
pocket1: WeaponPistolViper
|
pocket1: WeaponPistolViper
|
||||||
inhand:
|
inhand:
|
||||||
- MedkitCombatFilled
|
- MedkitCombatFilled
|
||||||
storage:
|
|
||||||
back:
|
|
||||||
- BoxSurvivalSyndicate
|
|
||||||
|
|
||||||
- type: startingGear
|
- type: startingGear
|
||||||
id: SyndicateReinforcementSpy
|
id: SyndicateReinforcementSpy
|
||||||
@@ -62,9 +58,6 @@
|
|||||||
id: AgentIDCard
|
id: AgentIDCard
|
||||||
mask: ClothingMaskGasVoiceChameleon
|
mask: ClothingMaskGasVoiceChameleon
|
||||||
pocket1: WeaponPistolViper
|
pocket1: WeaponPistolViper
|
||||||
storage:
|
|
||||||
back:
|
|
||||||
- BoxSurvivalSyndicate
|
|
||||||
|
|
||||||
- type: startingGear
|
- type: startingGear
|
||||||
id: SyndicateReinforcementThief
|
id: SyndicateReinforcementThief
|
||||||
@@ -75,7 +68,6 @@
|
|||||||
- ToolboxSyndicateFilled
|
- ToolboxSyndicateFilled
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalSyndicate
|
|
||||||
- SyndicateJawsOfLife
|
- SyndicateJawsOfLife
|
||||||
|
|
||||||
#Syndicate Operative Outfit - Basic
|
#Syndicate Operative Outfit - Basic
|
||||||
|
|||||||
@@ -31,7 +31,6 @@
|
|||||||
pocket2: FlashlightSeclite
|
pocket2: FlashlightSeclite
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponDisabler
|
- WeaponDisabler
|
||||||
- MedicatedSuture
|
- MedicatedSuture
|
||||||
- RegenerativeMesh
|
- RegenerativeMesh
|
||||||
@@ -49,7 +48,6 @@
|
|||||||
eyes: ClothingEyesGlassesSecurity
|
eyes: ClothingEyesGlassesSecurity
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitERTLeader
|
outerClothing: ClothingOuterHardsuitERTLeader
|
||||||
suitstorage: AirTankFilled
|
|
||||||
id: ERTLeaderPDA
|
id: ERTLeaderPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltSecurityFilled
|
belt: ClothingBeltSecurityFilled
|
||||||
@@ -57,7 +55,6 @@
|
|||||||
pocket2: FlashlightSeclite
|
pocket2: FlashlightSeclite
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponDisabler
|
- WeaponDisabler
|
||||||
- MedicatedSuture
|
- MedicatedSuture
|
||||||
- RegenerativeMesh
|
- RegenerativeMesh
|
||||||
@@ -75,17 +72,15 @@
|
|||||||
eyes: ClothingEyesGlassesSecurity
|
eyes: ClothingEyesGlassesSecurity
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitERTLeader
|
outerClothing: ClothingOuterHardsuitERTLeader
|
||||||
suitstorage: WeaponRifleLecter
|
|
||||||
id: ERTLeaderPDA
|
id: ERTLeaderPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltSecurityFilled
|
belt: ClothingBeltSecurityFilled
|
||||||
pocket1: MagazineRifle
|
pocket1: MagazineRifle
|
||||||
pocket2: MagazineRifle
|
pocket2: MagazineRifle
|
||||||
inhand:
|
inhand:
|
||||||
- AirTankFilled
|
- WeaponRifleLecter
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponDisabler
|
- WeaponDisabler
|
||||||
- MedicatedSuture
|
- MedicatedSuture
|
||||||
- RegenerativeMesh
|
- RegenerativeMesh
|
||||||
@@ -131,7 +126,6 @@
|
|||||||
pocket2: DrinkWaterBottleFull
|
pocket2: DrinkWaterBottleFull
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- BoxCandle
|
- BoxCandle
|
||||||
- BoxBodyBag
|
- BoxBodyBag
|
||||||
- DrinkWaterMelonJuiceJug
|
- DrinkWaterMelonJuiceJug
|
||||||
@@ -156,7 +150,6 @@
|
|||||||
neck: ClothingNeckStoleChaplain
|
neck: ClothingNeckStoleChaplain
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitERTChaplain
|
outerClothing: ClothingOuterHardsuitERTChaplain
|
||||||
suitstorage: AirTankFilled
|
|
||||||
id: ERTChaplainPDA
|
id: ERTChaplainPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltStorageWaistbag
|
belt: ClothingBeltStorageWaistbag
|
||||||
@@ -164,7 +157,6 @@
|
|||||||
pocket2: DrinkWaterBottleFull
|
pocket2: DrinkWaterBottleFull
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- BoxCandle
|
- BoxCandle
|
||||||
- BoxBodyBag
|
- BoxBodyBag
|
||||||
- DrinkWaterMelonJuiceJug
|
- DrinkWaterMelonJuiceJug
|
||||||
@@ -211,7 +203,6 @@
|
|||||||
pocket2: GasAnalyzer
|
pocket2: GasAnalyzer
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- trayScanner
|
- trayScanner
|
||||||
- RCD
|
- RCD
|
||||||
- RCDAmmo
|
- RCDAmmo
|
||||||
@@ -233,7 +224,6 @@
|
|||||||
eyes: ClothingEyesGlassesMeson
|
eyes: ClothingEyesGlassesMeson
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitERTEngineer
|
outerClothing: ClothingOuterHardsuitERTEngineer
|
||||||
suitstorage: AirTankFilled
|
|
||||||
id: ERTEngineerPDA
|
id: ERTEngineerPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltChiefEngineerFilled
|
belt: ClothingBeltChiefEngineerFilled
|
||||||
@@ -241,7 +231,6 @@
|
|||||||
pocket2: GasAnalyzer
|
pocket2: GasAnalyzer
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- trayScanner
|
- trayScanner
|
||||||
- RCD
|
- RCD
|
||||||
- RCDAmmo
|
- RCDAmmo
|
||||||
@@ -286,7 +275,6 @@
|
|||||||
pocket2: FlashlightSeclite
|
pocket2: FlashlightSeclite
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponDisabler
|
- WeaponDisabler
|
||||||
- MedicatedSuture
|
- MedicatedSuture
|
||||||
- RegenerativeMesh
|
- RegenerativeMesh
|
||||||
@@ -304,7 +292,6 @@
|
|||||||
eyes: ClothingEyesGlassesSecurity
|
eyes: ClothingEyesGlassesSecurity
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitERTSecurity
|
outerClothing: ClothingOuterHardsuitERTSecurity
|
||||||
suitstorage: AirTankFilled
|
|
||||||
id: ERTSecurityPDA
|
id: ERTSecurityPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltSecurityFilled
|
belt: ClothingBeltSecurityFilled
|
||||||
@@ -312,7 +299,6 @@
|
|||||||
pocket2: FlashlightSeclite
|
pocket2: FlashlightSeclite
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponDisabler
|
- WeaponDisabler
|
||||||
- MedicatedSuture
|
- MedicatedSuture
|
||||||
- RegenerativeMesh
|
- RegenerativeMesh
|
||||||
@@ -330,17 +316,15 @@
|
|||||||
eyes: ClothingEyesGlassesSecurity
|
eyes: ClothingEyesGlassesSecurity
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitERTSecurity
|
outerClothing: ClothingOuterHardsuitERTSecurity
|
||||||
suitstorage: WeaponRifleLecter
|
|
||||||
id: ERTSecurityPDA
|
id: ERTSecurityPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltSecurityFilled
|
belt: ClothingBeltSecurityFilled
|
||||||
pocket1: MagazineRifle
|
pocket1: MagazineRifle
|
||||||
pocket2: MagazineRifle
|
pocket2: MagazineRifle
|
||||||
inhand:
|
inhand:
|
||||||
- AirTankFilled
|
- WeaponRifleLecter
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponDisabler
|
- WeaponDisabler
|
||||||
- MedicatedSuture
|
- MedicatedSuture
|
||||||
- RegenerativeMesh
|
- RegenerativeMesh
|
||||||
@@ -380,7 +364,6 @@
|
|||||||
pocket1: Flare
|
pocket1: Flare
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalMedical # Is this actually supposed to be Medical? All other ERT has Extended
|
|
||||||
- Hypospray
|
- Hypospray
|
||||||
- MedkitAdvancedFilled
|
- MedkitAdvancedFilled
|
||||||
- CrowbarRed
|
- CrowbarRed
|
||||||
@@ -398,14 +381,12 @@
|
|||||||
eyes: ClothingEyesHudMedical
|
eyes: ClothingEyesHudMedical
|
||||||
gloves: ClothingHandsGlovesNitrile
|
gloves: ClothingHandsGlovesNitrile
|
||||||
outerClothing: ClothingOuterHardsuitERTMedical
|
outerClothing: ClothingOuterHardsuitERTMedical
|
||||||
suitstorage: AirTankFilled
|
|
||||||
id: ERTMedicPDA
|
id: ERTMedicPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltMedicalFilled
|
belt: ClothingBeltMedicalFilled
|
||||||
pocket1: Flare
|
pocket1: Flare
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalMedical # Is this actually supposed to be Medical? All other ERT has Extended
|
|
||||||
- Hypospray
|
- Hypospray
|
||||||
- MedkitAdvancedFilled
|
- MedkitAdvancedFilled
|
||||||
- CrowbarRed
|
- CrowbarRed
|
||||||
@@ -444,7 +425,6 @@
|
|||||||
pocket1: Flare
|
pocket1: Flare
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- LightReplacer
|
- LightReplacer
|
||||||
- BoxLightMixed
|
- BoxLightMixed
|
||||||
- BoxLightMixed
|
- BoxLightMixed
|
||||||
@@ -461,14 +441,12 @@
|
|||||||
mask: ClothingMaskGasERT
|
mask: ClothingMaskGasERT
|
||||||
gloves: ClothingHandsGlovesColorPurple
|
gloves: ClothingHandsGlovesColorPurple
|
||||||
outerClothing: ClothingOuterHardsuitERTJanitor
|
outerClothing: ClothingOuterHardsuitERTJanitor
|
||||||
suitstorage: AirTankFilled
|
|
||||||
id: ERTJanitorPDA
|
id: ERTJanitorPDA
|
||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
belt: ClothingBeltJanitorFilled
|
belt: ClothingBeltJanitorFilled
|
||||||
pocket1: Flare
|
pocket1: Flare
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- LightReplacer
|
- LightReplacer
|
||||||
- BoxLightMixed
|
- BoxLightMixed
|
||||||
- BoxLightMixed
|
- BoxLightMixed
|
||||||
|
|||||||
@@ -28,7 +28,6 @@
|
|||||||
ears: ClothingHeadsetAltCentCom
|
ears: ClothingHeadsetAltCentCom
|
||||||
gloves: ClothingHandsGlovesCombat
|
gloves: ClothingHandsGlovesCombat
|
||||||
outerClothing: ClothingOuterHardsuitDeathsquad
|
outerClothing: ClothingOuterHardsuitDeathsquad
|
||||||
suitstorage: AirTankFilled
|
|
||||||
shoes: ClothingShoesBootsMagAdv
|
shoes: ClothingShoesBootsMagAdv
|
||||||
id: DeathsquadPDA
|
id: DeathsquadPDA
|
||||||
pocket1: EnergySword
|
pocket1: EnergySword
|
||||||
@@ -36,8 +35,6 @@
|
|||||||
belt: ClothingBeltMilitaryWebbingMedFilled
|
belt: ClothingBeltMilitaryWebbingMedFilled
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponPulseRifle
|
|
||||||
- WeaponPulsePistol
|
- WeaponPulsePistol
|
||||||
- WeaponRevolverMateba
|
- WeaponRevolverMateba
|
||||||
- SpeedLoaderMagnumAP
|
- SpeedLoaderMagnumAP
|
||||||
@@ -48,6 +45,8 @@
|
|||||||
- Hypospray
|
- Hypospray
|
||||||
- DeathAcidifierImplanter # crew will try to steal their amazing hardsuits
|
- DeathAcidifierImplanter # crew will try to steal their amazing hardsuits
|
||||||
- FreedomImplanter
|
- FreedomImplanter
|
||||||
|
inhand:
|
||||||
|
- WeaponPulseRifle
|
||||||
|
|
||||||
# Syndicate Operative Outfit - Civilian
|
# Syndicate Operative Outfit - Civilian
|
||||||
- type: startingGear
|
- type: startingGear
|
||||||
@@ -117,11 +116,9 @@
|
|||||||
id: CBURNPDA
|
id: CBURNPDA
|
||||||
pocket1: RadioHandheld
|
pocket1: RadioHandheld
|
||||||
pocket2: WeaponLaserGun
|
pocket2: WeaponLaserGun
|
||||||
suitstorage: OxygenTankFilled
|
|
||||||
belt: ClothingBeltBandolier
|
belt: ClothingBeltBandolier
|
||||||
storage:
|
storage:
|
||||||
back:
|
back:
|
||||||
- BoxSurvivalEngineering
|
|
||||||
- WeaponShotgunDoubleBarreled
|
- WeaponShotgunDoubleBarreled
|
||||||
- BoxShotgunIncendiary
|
- BoxShotgunIncendiary
|
||||||
- GrenadeFlashBang
|
- GrenadeFlashBang
|
||||||
|
|||||||
Reference in New Issue
Block a user