diff --git a/Content.Shared/Clothing/Components/LoadoutComponent.cs b/Content.Shared/Clothing/Components/LoadoutComponent.cs index 15d0d60af5..58a46bab36 100644 --- a/Content.Shared/Clothing/Components/LoadoutComponent.cs +++ b/Content.Shared/Clothing/Components/LoadoutComponent.cs @@ -9,10 +9,8 @@ namespace Content.Shared.Clothing.Components; public sealed partial class LoadoutComponent : Component { /// - /// A list of starting gears, of which one will be given. + /// A list of starting gears, of which one will be given, before RoleLoadouts are equipped. /// All elements are weighted the same in the list. - /// - /// If not specified, will be used instead. /// [DataField("prototypes")] [AutoNetworkedField] @@ -21,8 +19,6 @@ public sealed partial class LoadoutComponent : Component /// /// A list of role loadouts, of which one will be given. /// All elements are weighted the same in the list. - /// - /// If not specified, will be used instead. /// [DataField] [AutoNetworkedField] diff --git a/Resources/Prototypes/Entities/Mobs/Player/human.yml b/Resources/Prototypes/Entities/Mobs/Player/human.yml index e07ce9c5b4..4a7a48a0d5 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/human.yml @@ -11,16 +11,17 @@ name: syndicate agent suffix: Human, Base components: - - type: RandomHumanoidAppearance - randomizeName: false - hair: HairBald - - type: Loadout - prototypes: [SyndicateOperativeGearExtremelyBasic] - - type: RandomMetadata - nameSegments: [names_death_commando] - - type: NpcFactionMember - factions: - - Syndicate + - type: RandomHumanoidAppearance + randomizeName: false + hair: HairBald + - type: Loadout + prototypes: [SyndicateOperativeGearExtremelyBasic] + roleLoadout: [ RoleSurvivalSyndicate ] + - type: RandomMetadata + nameSegments: [names_death_commando] + - type: NpcFactionMember + factions: + - Syndicate - type: entity parent: MobHumanSyndicateAgentBase @@ -28,10 +29,10 @@ name: syndicate agent suffix: Human, Traitor components: - # make the player a traitor once its taken - - type: AutoTraitor - giveUplink: false - giveObjectives: false + # make the player a traitor once its taken + - type: AutoTraitor + giveUplink: false + giveObjectives: false - type: entity parent: MobHumanSyndicateAgent @@ -40,6 +41,7 @@ components: - type: Loadout prototypes: [SyndicateReinforcementMedic] + roleLoadout: [ RoleSurvivalSyndicate ] - type: entity parent: MobHumanSyndicateAgent @@ -48,6 +50,7 @@ components: - type: Loadout prototypes: [SyndicateReinforcementSpy] + roleLoadout: [ RoleSurvivalSyndicate ] - type: entity parent: MobHumanSyndicateAgent @@ -56,19 +59,20 @@ components: - type: Loadout prototypes: [SyndicateReinforcementThief] + roleLoadout: [ RoleSurvivalSyndicate ] - type: entity parent: MobHumanSyndicateAgentBase id: MobHumanSyndicateAgentNukeops # Reinforcement exclusive to nukeops uplink suffix: Human, NukeOps components: - - type: NukeOperative - - type: RandomMetadata - nameSegments: - - nukeops-role-operator - - SyndicateNamesNormal - - type: Loadout - prototypes: [SyndicateOperativeGearFullNoUplink] + - type: NukeOperative + - type: RandomMetadata + nameSegments: + - nukeops-role-operator + - SyndicateNamesNormal + - type: Loadout + prototypes: [SyndicateOperativeGearFullNoUplink] # Nuclear Operative - type: entity @@ -77,8 +81,8 @@ parent: MobHuman id: MobHumanNukeOp components: - - type: NukeOperative - - type: RandomHumanoidAppearance + - type: NukeOperative + - type: RandomHumanoidAppearance - type: entity categories: [ HideSpawnMenu ] @@ -86,15 +90,16 @@ id: MobHumanLoneNuclearOperative name: Lone Operative components: - - type: RandomHumanoidAppearance - randomizeName: false - - type: NukeOperative - - type: Loadout - prototypes: [SyndicateLoneOperativeGearFull] - - type: RandomMetadata - nameSegments: - - SyndicateNamesPrefix - - SyndicateNamesNormal - - type: NpcFactionMember - factions: - - Syndicate + - type: RandomHumanoidAppearance + randomizeName: false + - type: NukeOperative + - type: Loadout + prototypes: [SyndicateLoneOperativeGearFull] + roleLoadout: [ RoleSurvivalSyndicate ] + - type: RandomMetadata + nameSegments: + - SyndicateNamesPrefix + - SyndicateNamesNormal + - type: NpcFactionMember + factions: + - Syndicate diff --git a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml index 47baca6134..574f31dff3 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml @@ -44,6 +44,7 @@ settings: short - type: Loadout prototypes: [ DeathSquadGear ] + roleLoadout: [ RoleSurvivalEVA ] - type: RandomMetadata nameSegments: - NamesFirstMilitaryLeader @@ -80,6 +81,7 @@ settings: short - type: Loadout prototypes: [ ERTLeaderGear ] + roleLoadout: [ RoleSurvivalExtended ] - type: RandomMetadata nameSegments: - NamesFirstMilitaryLeader @@ -109,6 +111,7 @@ settings: short - type: Loadout prototypes: [ ERTLeaderGearEVA ] + roleLoadout: [ RoleSurvivalEVA ] - type: entity id: RandomHumanoidSpawnerERTLeaderEVALecter @@ -130,6 +133,7 @@ settings: short - type: Loadout prototypes: [ ERTLeaderGearEVALecter ] + roleLoadout: [ RoleSurvivalEVA ] ## ERT Chaplain @@ -165,6 +169,7 @@ - NamesLastMilitary - type: Loadout prototypes: [ ERTChaplainGear ] + roleLoadout: [ RoleSurvivalExtended ] - type: entity id: RandomHumanoidSpawnerERTChaplainEVA @@ -190,6 +195,7 @@ settings: short - type: Loadout prototypes: [ ERTChaplainGearEVA ] + roleLoadout: [ RoleSurvivalEVA ] ## ERT Janitor @@ -225,6 +231,7 @@ - NamesLastMilitary - type: Loadout prototypes: [ ERTJanitorGear ] + roleLoadout: [ RoleSurvivalExtended ] - type: entity id: RandomHumanoidSpawnerERTJanitorEVA @@ -250,6 +257,7 @@ settings: short - type: Loadout prototypes: [ ERTJanitorGearEVA ] + roleLoadout: [ RoleSurvivalEVA ] ## ERT Engineer @@ -285,6 +293,7 @@ - NamesLastMilitary - type: Loadout prototypes: [ ERTEngineerGear ] + roleLoadout: [ RoleSurvivalExtended ] - type: entity id: RandomHumanoidSpawnerERTEngineerEVA @@ -310,6 +319,7 @@ settings: short - type: Loadout prototypes: [ ERTEngineerGearEVA ] + roleLoadout: [ RoleSurvivalEVA ] ## ERT Security @@ -345,6 +355,7 @@ - NamesLastMilitary - type: Loadout prototypes: [ ERTSecurityGear ] + roleLoadout: [ RoleSurvivalExtended ] - type: entity id: RandomHumanoidSpawnerERTSecurityEVA @@ -370,6 +381,7 @@ settings: short - type: Loadout prototypes: [ ERTSecurityGearEVA ] + roleLoadout: [ RoleSurvivalEVA ] - type: entity id: RandomHumanoidSpawnerERTSecurityEVALecter @@ -391,6 +403,7 @@ settings: short - type: Loadout prototypes: [ ERTSecurityGearEVALecter ] + roleLoadout: [ RoleSurvivalEVA ] ## ERT Medic @@ -426,6 +439,7 @@ - NamesLastMilitary - type: Loadout prototypes: [ ERTMedicalGear ] + roleLoadout: [ RoleSurvivalExtended ] - type: entity id: RandomHumanoidSpawnerERTMedicalEVA @@ -451,6 +465,7 @@ settings: short - type: Loadout prototypes: [ ERTMedicalGearEVA ] + roleLoadout: [ RoleSurvivalEVA ] ## CBURN @@ -471,6 +486,7 @@ components: - type: Loadout prototypes: [CBURNGear] + roleLoadout: [ RoleSurvivalEVA ] - type: GhostRole name: ghost-role-information-cburn-agent-name description: ghost-role-information-cburn-agent-description @@ -506,6 +522,7 @@ settings: default - type: Loadout prototypes: [ CentcomGear ] + roleLoadout: [ RoleSurvivalStandard ] ## Syndicate @@ -528,6 +545,7 @@ randomizeName: false - type: Loadout prototypes: [SyndicateOperativeGearExtremelyBasic] + roleLoadout: [ RoleSurvivalSyndicate ] - type: entity id: RandomHumanoidSpawnerNukeOp @@ -607,8 +625,6 @@ - type: randomHumanoidSettings id: LostCargoTechnician parent: EventHumanoid - speciesBlacklist: - - Vox components: - type: GhostRole name: ghost-role-information-lost-cargo-technical-name @@ -618,6 +634,8 @@ settings: short - type: Loadout prototypes: [ LostCargoTechGearSuit, LostCargoTechGearCoat ] + roleLoadout: [ RoleSurvivalStandard ] + # Clown troupe @@ -660,8 +678,6 @@ id: ClownTroupe parent: EventHumanoid randomizeName: false - speciesBlacklist: - - Vox components: - type: GhostRole name: ghost-role-information-clown-troupe-name @@ -671,6 +687,7 @@ settings: short - type: Loadout prototypes: [ ClownTroupe ] + roleLoadout: [ RoleSurvivalStandard ] - type: RandomMetadata nameSegments: - names_clown @@ -682,6 +699,7 @@ components: - type: Loadout prototypes: [ BananaClown ] + roleLoadout: [ RoleSurvivalStandard ] # Traveling exotic chef @@ -712,8 +730,6 @@ - type: randomHumanoidSettings id: TravelingChef parent: EventHumanoid - speciesBlacklist: - - Vox components: - type: GhostRole name: ghost-role-information-traveling-chef-name @@ -723,6 +739,7 @@ settings: short - type: Loadout prototypes: [ TravelingChef ] + roleLoadout: [ RoleSurvivalStandard ] # Disaster victim @@ -774,8 +791,6 @@ - type: randomHumanoidSettings id: DisasterVictimHead parent: EventHumanoidMindShielded - speciesBlacklist: - - Vox components: - type: GhostRole name: ghost-role-information-disaster-victim-name @@ -790,6 +805,7 @@ components: - type: Loadout prototypes: [ DisasterVictimRD, DisasterVictimRDAlt ] + roleLoadout: [ RoleSurvivalStandard ] - type: randomHumanoidSettings id: DisasterVictimCMO @@ -797,6 +813,7 @@ components: - type: Loadout prototypes: [ DisasterVictimCMO, DisasterVictimCMOAlt ] + roleLoadout: [ RoleSurvivalMedical ] - type: randomHumanoidSettings id: DisasterVictimCaptain @@ -804,6 +821,7 @@ components: - type: Loadout prototypes: [ DisasterVictimCaptain, DisasterVictimCaptainAlt ] + roleLoadout: [ RoleSurvivalStandard ] # Syndie Disaster Victim @@ -834,8 +852,6 @@ - type: randomHumanoidSettings id: SyndieDisasterVictim parent: EventHumanoid - speciesBlacklist: - - Vox components: - type: NpcFactionMember factions: @@ -848,3 +864,4 @@ settings: short - type: Loadout prototypes: [ SyndicateOperativeGearCivilian ] + roleLoadout: [ RoleSurvivalStandard ] diff --git a/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml b/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml index 001e8a188e..2716310ecf 100644 --- a/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml +++ b/Resources/Prototypes/Loadouts/Miscellaneous/survival.yml @@ -177,7 +177,7 @@ equipment: outerClothing: ClothingOuterVestTank -# Breaths Tool On Face +# Breath Tool On Face - type: loadout id: LoadoutSpeciesBreathTool effects: diff --git a/Resources/Prototypes/Roles/Antags/traitor.yml b/Resources/Prototypes/Roles/Antags/traitor.yml index cb2fd4b13e..51c61e74c6 100644 --- a/Resources/Prototypes/Roles/Antags/traitor.yml +++ b/Resources/Prototypes/Roles/Antags/traitor.yml @@ -31,7 +31,6 @@ gloves: ClothingHandsGlovesColorBlack storage: back: - - BoxSurvivalSyndicate - WeaponPistolViper - PinpointerSyndicateNuclear - DeathAcidifierImplanter @@ -51,9 +50,6 @@ pocket1: WeaponPistolViper inhand: - MedkitCombatFilled - storage: - back: - - BoxSurvivalSyndicate - type: startingGear id: SyndicateReinforcementSpy @@ -62,9 +58,6 @@ id: AgentIDCard mask: ClothingMaskGasVoiceChameleon pocket1: WeaponPistolViper - storage: - back: - - BoxSurvivalSyndicate - type: startingGear id: SyndicateReinforcementThief @@ -75,7 +68,6 @@ - ToolboxSyndicateFilled storage: back: - - BoxSurvivalSyndicate - SyndicateJawsOfLife #Syndicate Operative Outfit - Basic diff --git a/Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml b/Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml index 011ac8812b..211a234790 100644 --- a/Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml +++ b/Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml @@ -31,7 +31,6 @@ pocket2: FlashlightSeclite storage: back: - - BoxSurvivalEngineering - WeaponDisabler - MedicatedSuture - RegenerativeMesh @@ -49,7 +48,6 @@ eyes: ClothingEyesGlassesSecurity gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitERTLeader - suitstorage: AirTankFilled id: ERTLeaderPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltSecurityFilled @@ -57,7 +55,6 @@ pocket2: FlashlightSeclite storage: back: - - BoxSurvivalEngineering - WeaponDisabler - MedicatedSuture - RegenerativeMesh @@ -75,17 +72,15 @@ eyes: ClothingEyesGlassesSecurity gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitERTLeader - suitstorage: WeaponRifleLecter id: ERTLeaderPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltSecurityFilled pocket1: MagazineRifle pocket2: MagazineRifle inhand: - - AirTankFilled + - WeaponRifleLecter storage: back: - - BoxSurvivalEngineering - WeaponDisabler - MedicatedSuture - RegenerativeMesh @@ -131,7 +126,6 @@ pocket2: DrinkWaterBottleFull storage: back: - - BoxSurvivalEngineering - BoxCandle - BoxBodyBag - DrinkWaterMelonJuiceJug @@ -156,7 +150,6 @@ neck: ClothingNeckStoleChaplain gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitERTChaplain - suitstorage: AirTankFilled id: ERTChaplainPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltStorageWaistbag @@ -164,7 +157,6 @@ pocket2: DrinkWaterBottleFull storage: back: - - BoxSurvivalEngineering - BoxCandle - BoxBodyBag - DrinkWaterMelonJuiceJug @@ -211,7 +203,6 @@ pocket2: GasAnalyzer storage: back: - - BoxSurvivalEngineering - trayScanner - RCD - RCDAmmo @@ -233,7 +224,6 @@ eyes: ClothingEyesGlassesMeson gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitERTEngineer - suitstorage: AirTankFilled id: ERTEngineerPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltChiefEngineerFilled @@ -241,7 +231,6 @@ pocket2: GasAnalyzer storage: back: - - BoxSurvivalEngineering - trayScanner - RCD - RCDAmmo @@ -286,7 +275,6 @@ pocket2: FlashlightSeclite storage: back: - - BoxSurvivalEngineering - WeaponDisabler - MedicatedSuture - RegenerativeMesh @@ -304,7 +292,6 @@ eyes: ClothingEyesGlassesSecurity gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitERTSecurity - suitstorage: AirTankFilled id: ERTSecurityPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltSecurityFilled @@ -312,7 +299,6 @@ pocket2: FlashlightSeclite storage: back: - - BoxSurvivalEngineering - WeaponDisabler - MedicatedSuture - RegenerativeMesh @@ -330,17 +316,15 @@ eyes: ClothingEyesGlassesSecurity gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitERTSecurity - suitstorage: WeaponRifleLecter id: ERTSecurityPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltSecurityFilled pocket1: MagazineRifle pocket2: MagazineRifle inhand: - - AirTankFilled + - WeaponRifleLecter storage: back: - - BoxSurvivalEngineering - WeaponDisabler - MedicatedSuture - RegenerativeMesh @@ -380,7 +364,6 @@ pocket1: Flare storage: back: - - BoxSurvivalMedical # Is this actually supposed to be Medical? All other ERT has Extended - Hypospray - MedkitAdvancedFilled - CrowbarRed @@ -398,14 +381,12 @@ eyes: ClothingEyesHudMedical gloves: ClothingHandsGlovesNitrile outerClothing: ClothingOuterHardsuitERTMedical - suitstorage: AirTankFilled id: ERTMedicPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltMedicalFilled pocket1: Flare storage: back: - - BoxSurvivalMedical # Is this actually supposed to be Medical? All other ERT has Extended - Hypospray - MedkitAdvancedFilled - CrowbarRed @@ -444,7 +425,6 @@ pocket1: Flare storage: back: - - BoxSurvivalEngineering - LightReplacer - BoxLightMixed - BoxLightMixed @@ -461,14 +441,12 @@ mask: ClothingMaskGasERT gloves: ClothingHandsGlovesColorPurple outerClothing: ClothingOuterHardsuitERTJanitor - suitstorage: AirTankFilled id: ERTJanitorPDA ears: ClothingHeadsetAltCentCom belt: ClothingBeltJanitorFilled pocket1: Flare storage: back: - - BoxSurvivalEngineering - LightReplacer - BoxLightMixed - BoxLightMixed diff --git a/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml b/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml index e12bee8c79..f2291e492e 100644 --- a/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml +++ b/Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml @@ -28,7 +28,6 @@ ears: ClothingHeadsetAltCentCom gloves: ClothingHandsGlovesCombat outerClothing: ClothingOuterHardsuitDeathsquad - suitstorage: AirTankFilled shoes: ClothingShoesBootsMagAdv id: DeathsquadPDA pocket1: EnergySword @@ -36,8 +35,6 @@ belt: ClothingBeltMilitaryWebbingMedFilled storage: back: - - BoxSurvivalEngineering - - WeaponPulseRifle - WeaponPulsePistol - WeaponRevolverMateba - SpeedLoaderMagnumAP @@ -48,6 +45,8 @@ - Hypospray - DeathAcidifierImplanter # crew will try to steal their amazing hardsuits - FreedomImplanter + inhand: + - WeaponPulseRifle # Syndicate Operative Outfit - Civilian - type: startingGear @@ -117,11 +116,9 @@ id: CBURNPDA pocket1: RadioHandheld pocket2: WeaponLaserGun - suitstorage: OxygenTankFilled belt: ClothingBeltBandolier storage: back: - - BoxSurvivalEngineering - WeaponShotgunDoubleBarreled - BoxShotgunIncendiary - GrenadeFlashBang