Prevent dead players from turning bar stools (#24308)
Prevent dead users from turning their bar stools Previously, players could always turn a bar stool or office chair they were buckled into; even while stone cold dead!
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@@ -101,7 +101,7 @@ namespace Content.IntegrationTests.Tests.Buckle
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Assert.That(buckle.Buckled);
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Assert.That(actionBlocker.CanMove(human), Is.False);
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Assert.That(actionBlocker.CanChangeDirection(human), Is.False);
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Assert.That(actionBlocker.CanChangeDirection(human));
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Assert.That(standingState.Down(human), Is.False);
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Assert.That(
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(xformSystem.GetWorldPosition(human) - xformSystem.GetWorldPosition(chair)).LengthSquared,
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