Resolve all non-obsoleting warnings in content (#27934)

* Resolve all non-obsoleting warnings in content

* Update ClientGameTicker.cs

* Update SkeletonAccentSystem.cs

* Update BwoinkSystem.cs
This commit is contained in:
Kara
2024-05-11 20:13:58 -07:00
committed by GitHub
parent cf148288a0
commit 1596e04d0f
35 changed files with 32 additions and 70 deletions

View File

@@ -60,7 +60,7 @@ public abstract partial class SharedSolutionContainerSystem : EntitySystem
[Dependency] protected readonly SharedAppearanceSystem AppearanceSystem = default!;
[Dependency] protected readonly SharedHandsSystem Hands = default!;
[Dependency] protected readonly SharedContainerSystem ContainerSystem = default!;
[Dependency] protected readonly MetaDataSystem MetaData = default!;
[Dependency] protected readonly MetaDataSystem MetaDataSys = default!;
[Dependency] protected readonly INetManager NetManager = default!;
public override void Initialize()
@@ -1123,7 +1123,7 @@ public abstract partial class SharedSolutionContainerSystem : EntitySystem
Dirty(uid, container);
return solution;
}
private Entity<SolutionComponent, ContainedSolutionComponent> SpawnSolutionUninitialized(ContainerSlot container, string name, FixedPoint2 maxVol, Solution prototype)
{
var coords = new EntityCoordinates(container.Owner, Vector2.Zero);
@@ -1135,7 +1135,7 @@ public abstract partial class SharedSolutionContainerSystem : EntitySystem
var relation = new ContainedSolutionComponent() { Container = container.Owner, ContainerName = name };
AddComp(uid, relation);
MetaData.SetEntityName(uid, $"solution - {name}");
MetaDataSys.SetEntityName(uid, $"solution - {name}");
ContainerSystem.Insert(uid, container, force: true);
return (uid, solution, relation);