diff --git a/Content.Server/Devour/DevourSystem.cs b/Content.Server/Devour/DevourSystem.cs index febbd093a6..d9c50f260a 100644 --- a/Content.Server/Devour/DevourSystem.cs +++ b/Content.Server/Devour/DevourSystem.cs @@ -1,3 +1,4 @@ +using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Shared.Chemistry.Components; using Content.Shared.Devour; @@ -15,6 +16,7 @@ public sealed class DevourSystem : SharedDevourSystem base.Initialize(); SubscribeLocalEvent(OnDoAfter); + SubscribeLocalEvent(OnGibContents); } private void OnDoAfter(EntityUid uid, DevourerComponent component, DevourDoAfterEvent args) @@ -45,5 +47,15 @@ public sealed class DevourSystem : SharedDevourSystem _audioSystem.PlayPvs(component.SoundDevour, uid); } + + private void OnGibContents(EntityUid uid, DevourerComponent component, ref BeingGibbedEvent args) + { + if (!component.ShouldStoreDevoured) + return; + + // For some reason we have two different systems that should handle gibbing, + // and for some another reason GibbingSystem, which should empty all containers, doesn't get involved in this process + ContainerSystem.EmptyContainer(component.Stomach); + } }