@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Labels.EntitySystems;
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||||
using Robust.Shared.GameStates;
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||||
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||||
namespace Content.Shared.Labels.Components;
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@@ -6,6 +7,7 @@ namespace Content.Shared.Labels.Components;
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||||
/// Makes entities have a label in their name. Labels are normally given by <see cref="HandLabelerComponent"/>
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||||
/// </summary>
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
||||
[Access(typeof(LabelSystem))]
|
||||
public sealed partial class LabelComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
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