Refactors blocking system, fixes exception (#12947)
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83
Content.Shared/Blocking/BlockingSystem.User.cs
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83
Content.Shared/Blocking/BlockingSystem.User.cs
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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namespace Content.Shared.Blocking;
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public sealed partial class BlockingSystem
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{
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[Dependency] private readonly DamageableSystem _damageable = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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private void InitializeUser()
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{
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SubscribeLocalEvent<BlockingUserComponent, DamageChangedEvent>(OnDamageChanged);
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SubscribeLocalEvent<BlockingUserComponent, DamageModifyEvent>(OnUserDamageModified);
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SubscribeLocalEvent<BlockingUserComponent, EntParentChangedMessage>(OnParentChanged);
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SubscribeLocalEvent<BlockingUserComponent, ContainerGettingInsertedAttemptEvent>(OnInsertAttempt);
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SubscribeLocalEvent<BlockingUserComponent, AnchorStateChangedEvent>(OnAnchorChanged);
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SubscribeLocalEvent<BlockingUserComponent, EntityTerminatingEvent>(OnEntityTerminating);
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}
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private void OnParentChanged(EntityUid uid, BlockingUserComponent component, ref EntParentChangedMessage args)
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{
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UserStopBlocking(uid, component);
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}
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private void OnInsertAttempt(EntityUid uid, BlockingUserComponent component, ContainerGettingInsertedAttemptEvent args)
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{
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UserStopBlocking(uid, component);
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}
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private void OnAnchorChanged(EntityUid uid, BlockingUserComponent component, ref AnchorStateChangedEvent args)
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{
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if (args.Anchored)
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return;
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UserStopBlocking(uid, component);
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}
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private void OnDamageChanged(EntityUid uid, BlockingUserComponent component, DamageChangedEvent args)
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{
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if (args.DamageDelta != null && args.DamageIncreased)
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_damageable.TryChangeDamage(component.BlockingItem, args.DamageDelta, origin: args.Origin);
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}
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private void OnUserDamageModified(EntityUid uid, BlockingUserComponent component, DamageModifyEvent args)
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{
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if (TryComp<BlockingComponent>(component.BlockingItem, out var blockingComponent))
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{
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if (_proto.TryIndex(blockingComponent.PassiveBlockDamageModifer, out DamageModifierSetPrototype? passiveblockModifier) && !blockingComponent.IsBlocking)
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args.Damage = DamageSpecifier.ApplyModifierSet(args.Damage, passiveblockModifier);
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if (_proto.TryIndex(blockingComponent.ActiveBlockDamageModifier, out DamageModifierSetPrototype? activeBlockModifier) && blockingComponent.IsBlocking)
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{
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args.Damage = DamageSpecifier.ApplyModifierSet(args.Damage, activeBlockModifier);
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_audio.PlayPvs(blockingComponent.BlockSound, component.Owner, AudioParams.Default.WithVariation(0.2f));
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}
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}
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}
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private void OnEntityTerminating(EntityUid uid, BlockingUserComponent component, ref EntityTerminatingEvent args)
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{
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if (!TryComp<BlockingComponent>(component.BlockingItem, out var blockingComponent))
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return;
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StopBlockingHelper(component.BlockingItem.Value, blockingComponent, uid);
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}
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/// <summary>
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/// Check for the shield and has the user stop blocking
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/// Used where you'd like the user to stop blocking, but also don't want to remove the <see cref="BlockingUserComponent"/>
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/// </summary>
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/// <param name="uid">The user blocking</param>
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/// <param name="component">The <see cref="BlockingUserComponent"/></param>
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private void UserStopBlocking(EntityUid uid, BlockingUserComponent component)
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{
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if (TryComp<BlockingComponent>(component.BlockingItem, out var blockComp) && blockComp.IsBlocking)
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StopBlocking(component.BlockingItem.Value, blockComp, uid);
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}
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}
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