Pointing arrow changes (#11097)
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@@ -1,5 +1,13 @@
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using Robust.Shared.GameStates;
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namespace Content.Shared.Pointing.Components;
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[NetworkedComponent]
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public abstract class SharedPointingArrowComponent : Component
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{
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/// <summary>
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/// When the pointing arrow ends
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("endTime")]
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public TimeSpan EndTime;
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}
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@@ -1,13 +1,15 @@
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using Robust.Shared.Serialization;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Pointing.Components
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{
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[NetworkedComponent]
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public abstract class SharedRoguePointingArrowComponent : Component
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{
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}
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[Serializable, NetSerializable]
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public enum RoguePointingArrowVisuals
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public enum RoguePointingArrowVisuals : byte
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{
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Rotation
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}
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