Pointing arrow changes (#11097)
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@@ -1,12 +1,7 @@
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using Content.Shared.Pointing.Components;
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using Robust.Client.GameObjects;
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using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
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namespace Content.Client.Pointing.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedPointingArrowComponent))]
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public sealed class PointingArrowComponent : SharedPointingArrowComponent
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{
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}
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public sealed class PointingArrowComponent : SharedPointingArrowComponent {}
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}
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