Stacks now use ComponentHandleState.
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@@ -14,9 +14,6 @@ namespace Content.Shared.Stacks
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public sealed override string Name => "Stack";
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public sealed override string Name => "Stack";
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public sealed override uint? NetID => ContentNetIDs.STACK;
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public sealed override uint? NetID => ContentNetIDs.STACK;
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[DataField("max")]
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private int _maxCount = 30;
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("stackType", required:true, customTypeSerializer:typeof(PrototypeIdSerializer<StackPrototype>))]
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[DataField("stackType", required:true, customTypeSerializer:typeof(PrototypeIdSerializer<StackPrototype>))]
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public string StackTypeId { get; private set; } = string.Empty;
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public string StackTypeId { get; private set; } = string.Empty;
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@@ -29,19 +26,12 @@ namespace Content.Shared.Stacks
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[DataField("count")]
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[DataField("count")]
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public int Count { get; set; } = 30;
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public int Count { get; set; } = 30;
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[ViewVariables]
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/// <summary>
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public int MaxCount
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/// Max amount of things that can be in the stack.
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{
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/// </summary>
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get => _maxCount;
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[ViewVariables(VVAccess.ReadOnly)]
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private set
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[DataField("max")]
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{
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public int MaxCount { get; set; } = 30;
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if (_maxCount == value)
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return;
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_maxCount = value;
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Dirty();
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}
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}
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[ViewVariables]
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[ViewVariables]
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public int AvailableSpace => MaxCount - Count;
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public int AvailableSpace => MaxCount - Count;
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@@ -50,20 +40,10 @@ namespace Content.Shared.Stacks
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{
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{
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return new StackComponentState(Count, MaxCount);
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return new StackComponentState(Count, MaxCount);
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}
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}
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public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
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{
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if (curState is not StackComponentState cast)
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return;
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// This will change the count and call events.
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EntitySystem.Get<SharedStackSystem>().SetCount(Owner.Uid, this, cast.Count);
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MaxCount = cast.MaxCount;
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}
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}
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[Serializable, NetSerializable]
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[Serializable, NetSerializable]
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private sealed class StackComponentState : ComponentState
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public sealed class StackComponentState : ComponentState
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{
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{
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public int Count { get; }
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public int Count { get; }
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public int MaxCount { get; }
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public int MaxCount { get; }
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@@ -75,4 +55,3 @@ namespace Content.Shared.Stacks
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}
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}
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}
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}
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}
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}
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}
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@@ -1,6 +1,7 @@
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using Content.Shared.Examine;
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using Content.Shared.Examine;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Localization;
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using Robust.Shared.Localization;
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namespace Content.Shared.Stacks
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namespace Content.Shared.Stacks
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@@ -12,6 +13,7 @@ namespace Content.Shared.Stacks
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{
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{
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base.Initialize();
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base.Initialize();
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SubscribeLocalEvent<SharedStackComponent, ComponentHandleState>(OnStackHandleState);
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SubscribeLocalEvent<SharedStackComponent, ComponentStartup>(OnStackStarted);
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SubscribeLocalEvent<SharedStackComponent, ComponentStartup>(OnStackStarted);
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SubscribeLocalEvent<SharedStackComponent, ExaminedEvent>(OnStackExamined);
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SubscribeLocalEvent<SharedStackComponent, ExaminedEvent>(OnStackExamined);
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}
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}
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@@ -60,6 +62,16 @@ namespace Content.Shared.Stacks
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RaiseLocalEvent(uid, new StackCountChangedEvent(old, component.Count));
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RaiseLocalEvent(uid, new StackCountChangedEvent(old, component.Count));
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}
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}
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private void OnStackHandleState(EntityUid uid, SharedStackComponent component, ComponentHandleState args)
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{
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if (args.Current is not StackComponentState cast)
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return;
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// This will change the count and call events.
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SetCount(uid, component, cast.Count);
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component.MaxCount = cast.MaxCount;
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}
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private void OnStackExamined(EntityUid uid, SharedStackComponent component, ExaminedEvent args)
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private void OnStackExamined(EntityUid uid, SharedStackComponent component, ExaminedEvent args)
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{
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{
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if (!args.IsInDetailsRange)
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if (!args.IsInDetailsRange)
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