Puddle refactor 2: Spillastic boogaloo (#4784)
* Refactor PuddleComponent * Move puddle effects into separate RSIs Basically egg/tomato/powder puddle will be moved into separate /Textures/Fluids RSIs * Fix YAML for puddles * Fix issues sloth pointed out. * Ensure Puddle Component are properly added when spawned * Remove unnecessary method init puddle with starting maxVolume * Addressed ElectroSr comments * Add Resolves * Try fix error in ensureSolution * Puddle unanchoring * Address some issues with puddles * Fix continue -> return
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@@ -254,6 +254,7 @@ namespace Content.Client.Entry
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"Repairable",
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"GasGenerator",
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"SolutionTransfer",
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"Evaporation",
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"Shovel",
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"ReagentTank",
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"UtilityAI",
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