Ambient music fixes (#17685)
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@@ -122,3 +122,9 @@ public sealed partial class ContentAudioSystem : SharedContentAudioSystem
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#endregion
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}
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/// <summary>
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/// Raised whenever ambient music tries to play.
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/// </summary>
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[ByRefEvent]
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public record struct PlayAmbientMusicEvent(bool Cancelled = false);
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