Viewport improvements (#3765)

This commit is contained in:
Pieter-Jan Briers
2021-04-19 09:52:40 +02:00
committed by GitHub
parent 8e2fc49357
commit 147a54c642
40 changed files with 1173 additions and 418 deletions

View File

@@ -464,15 +464,15 @@ namespace Content.Client.GameObjects.EntitySystems.AI
#endregion
protected override void Draw(DrawingHandleBase handle, OverlaySpace currentSpace)
protected override void Draw(in OverlayDrawArgs args)
{
if (Modes == 0)
{
return;
}
handle.UseShader(_shader);
var screenHandle = (DrawingHandleScreen) handle;
var screenHandle = args.ScreenHandle;
screenHandle.UseShader(_shader);
var viewport = _eyeManager.GetWorldViewport();
if ((Modes & PathfindingDebugMode.Route) != 0)