Remove most usages of obsolete TransformComponent methods (#19571)

This commit is contained in:
Visne
2023-08-30 04:05:19 +02:00
committed by GitHub
parent 3ba60835ec
commit 1416942bea
91 changed files with 312 additions and 221 deletions

View File

@@ -16,6 +16,7 @@ public sealed class ExplosionOverlay : Overlay
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
private readonly SharedTransformSystem _transform;
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowFOV;
@@ -25,6 +26,7 @@ public sealed class ExplosionOverlay : Overlay
{
IoCManager.InjectDependencies(this);
_shader = _proto.Index<ShaderPrototype>("unshaded").Instance();
_transform = _entMan.System<SharedTransformSystem>();
}
protected override void Draw(in OverlayDrawArgs args)
@@ -67,7 +69,7 @@ public sealed class ExplosionOverlay : Overlay
continue;
var xform = xforms.GetComponent(grid.Owner);
var (_, _, worldMatrix, invWorldMatrix) = xform.GetWorldPositionRotationMatrixWithInv(xforms);
var (_, _, worldMatrix, invWorldMatrix) = _transform.GetWorldPositionRotationMatrixWithInv(xform, xforms);
gridBounds = invWorldMatrix.TransformBox(worldBounds).Enlarged(grid.TileSize * 2);
drawHandle.SetTransform(worldMatrix);