Makes construction graphs turing complete (#3516)
* Makes construction graphs turing complete * Improvements
This commit is contained in:
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parent
2648ba4e57
commit
13e95ac9a8
@@ -10,6 +10,41 @@ namespace Content.IntegrationTests.Tests.Construction
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[TestFixture]
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public class ConstructionActionValid : ContentIntegrationTest
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{
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private bool IsValid(IGraphAction action, IPrototypeManager protoMan, out string prototype)
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{
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switch (action)
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{
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case SpawnPrototype spawn:
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prototype = spawn.Prototype;
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return protoMan.TryIndex<EntityPrototype>(spawn.Prototype, out _);
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case SpawnPrototypeAtContainer spawn:
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prototype = spawn.Prototype;
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return protoMan.TryIndex<EntityPrototype>(spawn.Prototype, out _);
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case ConditionalAction conditional:
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var valid = IsValid(conditional.Action, protoMan, out var protoA) & IsValid(conditional.Else, protoMan, out var protoB);
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if (!string.IsNullOrEmpty(protoA) && string.IsNullOrEmpty(protoB))
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{
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prototype = protoA;
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}
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else if (string.IsNullOrEmpty(protoA) && !string.IsNullOrEmpty(protoB))
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{
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prototype = protoB;
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}
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else
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{
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prototype = $"{protoA}, {protoB}";
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}
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return valid;
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default:
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prototype = string.Empty;
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return true;
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}
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}
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[Test]
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public async Task ConstructionGraphSpawnPrototypeValid()
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{
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@@ -28,20 +63,20 @@ namespace Content.IntegrationTests.Tests.Construction
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{
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foreach (var action in node.Actions)
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{
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if (action is not SpawnPrototype spawn || protoMan.TryIndex(spawn.Prototype, out EntityPrototype _)) continue;
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if (IsValid(action, protoMan, out var prototype)) continue;
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valid = false;
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message.Append($"Invalid entity prototype \"{spawn.Prototype}\" on graph action in node \"{node.Name}\" of graph \"{graph.ID}\"\n");
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message.Append($"Invalid entity prototype \"{prototype}\" on graph action in node \"{node.Name}\" of graph \"{graph.ID}\"\n");
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}
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foreach (var edge in node.Edges)
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{
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foreach (var action in edge.Completed)
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{
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if (action is not SpawnPrototype spawn || protoMan.TryIndex(spawn.Prototype, out EntityPrototype _)) continue;
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if (IsValid(action, protoMan, out var prototype)) continue;
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valid = false;
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message.Append($"Invalid entity prototype \"{spawn.Prototype}\" on graph action in edge \"{edge.Target}\" of node \"{node.Name}\" of graph \"{graph.ID}\"\n");
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message.Append($"Invalid entity prototype \"{prototype}\" on graph action in edge \"{edge.Target}\" of node \"{node.Name}\" of graph \"{graph.ID}\"\n");
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}
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}
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}
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33
Content.Server/Construction/Completions/ConditionalAction.cs
Normal file
33
Content.Server/Construction/Completions/ConditionalAction.cs
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@@ -0,0 +1,33 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Completions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class ConditionalAction : IGraphAction
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{
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[field: DataField("passUser")] public bool PassUser { get; } = false;
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[field: DataField("condition", required:true)] public IEdgeCondition? Condition { get; } = null;
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[field: DataField("action", required:true)] public IGraphAction? Action { get; } = null;
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[field: DataField("else")] public IGraphAction? Else { get; } = null;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (Condition == null || Action == null)
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return;
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if (await Condition.Condition(PassUser && user != null ? user : entity))
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await Action.PerformAction(entity, user);
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else if (Else != null)
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await Else.PerformAction(entity, user);
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}
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}
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}
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@@ -0,0 +1,29 @@
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#nullable enable
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Completions
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{
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[DataDefinition]
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public class DeleteEntitiesInContainer : IGraphAction
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{
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[field: DataField("container")] public string Container { get; } = string.Empty;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (string.IsNullOrEmpty(Container)) return;
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if (!entity.TryGetComponent(out ContainerManagerComponent? containerMan)) return;
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if (!containerMan.TryGetContainer(Container, out var container)) return;
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foreach (var contained in container.ContainedEntities.ToArray())
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{
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if(container.Remove(contained))
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contained.Delete();
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}
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}
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}
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}
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34
Content.Server/Construction/Completions/MoveContainer.cs
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34
Content.Server/Construction/Completions/MoveContainer.cs
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@@ -0,0 +1,34 @@
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#nullable enable
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Completions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class MoveContainer : IGraphAction
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{
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[field: DataField("from")] public string? FromContainer { get; } = null;
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[field: DataField("to")] public string? ToContainer { get; } = null;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (string.IsNullOrEmpty(FromContainer) || string.IsNullOrEmpty(ToContainer))
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return;
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var from = entity.EnsureContainer<Container>(FromContainer);
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var to = entity.EnsureContainer<Container>(ToContainer);
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foreach (var contained in from.ContainedEntities.ToArray())
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{
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if (from.Remove(contained))
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to.Insert(contained);
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}
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}
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}
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}
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20
Content.Server/Construction/Completions/PopupEveryone.cs
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20
Content.Server/Construction/Completions/PopupEveryone.cs
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@@ -0,0 +1,20 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Server.Utility;
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using Content.Shared.Construction;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Completions
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{
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[DataDefinition]
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public class PopupEveryone : IGraphAction
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{
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[field: DataField("text")] public string Text { get; } = string.Empty;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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entity.PopupMessageEveryone(Text);
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}
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}
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}
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@@ -12,8 +12,8 @@ namespace Content.Server.Construction.Completions
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[DataDefinition]
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public class PopupUser : IGraphAction
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{
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[DataField("cursor")] public bool Cursor { get; private set; } = false;
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[DataField("text")] public string Text { get; private set; } = string.Empty;
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[field: DataField("cursor")] public bool Cursor { get; } = false;
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[field: DataField("text")] public string Text { get; } = string.Empty;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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@@ -0,0 +1,33 @@
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#nullable enable
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using System;
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Completions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class SpawnPrototypeAtContainer : IGraphAction
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{
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[field: DataField("prototype")] public string Prototype { get; } = string.Empty;
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[field: DataField("container")] public string Container { get; } = string.Empty;
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[field: DataField("amount")] public int Amount { get; } = 1;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (entity.Deleted || string.IsNullOrEmpty(Container) || string.IsNullOrEmpty(Prototype))
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return;
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var container = entity.EnsureContainer<Container>(Container);
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for (var i = 0; i < Amount; i++)
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{
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container.Insert(entity.EntityManager.SpawnEntity(Prototype, entity.Transform.Coordinates));
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}
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}
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}
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}
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28
Content.Server/Construction/Conditions/AllConditions.cs
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28
Content.Server/Construction/Conditions/AllConditions.cs
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@@ -0,0 +1,28 @@
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using System;
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Conditions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class AllConditions : IEdgeCondition
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{
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[field: DataField("conditions")]
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public IEdgeCondition[] Conditions { get; } = Array.Empty<IEdgeCondition>();
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public async Task<bool> Condition(IEntity entity)
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{
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foreach (var condition in Conditions)
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{
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if (!await condition.Condition(entity))
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return false;
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}
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return true;
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}
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}
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}
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28
Content.Server/Construction/Conditions/AnyConditions.cs
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28
Content.Server/Construction/Conditions/AnyConditions.cs
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@@ -0,0 +1,28 @@
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using System;
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Conditions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class AnyConditions : IEdgeCondition
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{
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[field: DataField("conditions")]
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public IEdgeCondition[] Conditions { get; } = Array.Empty<IEdgeCondition>();
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public async Task<bool> Condition(IEntity entity)
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{
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foreach (var condition in Conditions)
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{
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if (await condition.Condition(entity))
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return true;
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}
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return false;
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}
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}
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}
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40
Content.Server/Construction/Conditions/ContainerNotEmpty.cs
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40
Content.Server/Construction/Conditions/ContainerNotEmpty.cs
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@@ -0,0 +1,40 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Utility;
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namespace Content.Server.Construction.Conditions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class ContainerNotEmpty : IEdgeCondition
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{
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[DataField("container")] public string Container { get; private set; } = string.Empty;
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[DataField("text")] public string Text { get; private set; } = string.Empty;
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public async Task<bool> Condition(IEntity entity)
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{
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if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
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!containerManager.TryGetContainer(Container, out var container)) return false;
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return container.ContainedEntities.Count != 0;
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}
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public bool DoExamine(IEntity entity, FormattedMessage message, bool inDetailsRange)
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{
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if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
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!containerManager.TryGetContainer(Container, out var container)) return false;
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if (container.ContainedEntities.Count != 0)
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return false;
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message.AddMarkup(Text);
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return true;
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}
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}
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}
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@@ -281,7 +281,7 @@ namespace Content.Server.GameObjects.Components.Construction
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else
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{
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_containers.Add(insertStep.Store);
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var container = ContainerHelpers.EnsureContainer<Container>(Owner, insertStep.Store);
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var container = Owner.EnsureContainer<Container>(insertStep.Store);
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container.Insert(entityUsing);
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}
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296
Resources/Prototypes/Recipes/Construction/Graphs/turing.yml
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296
Resources/Prototypes/Recipes/Construction/Graphs/turing.yml
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@@ -0,0 +1,296 @@
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- type: constructionGraph
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id: turing
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start: a0
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graph:
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- node: a0
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actions:
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- !type:PopupEveryone
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text: "Input bit A0..."
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edges:
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# Input 1
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- to: a1
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steps:
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- material: Steel
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amount: 1
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store: a0
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# Input 0
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- to: a1
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steps:
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- material: Glass
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amount: 1
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- node: a1
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actions:
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- !type:PopupEveryone
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text: "Input bit A1..."
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edges:
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# Input 1
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- to: b0
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steps:
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- material: Steel
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amount: 1
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store: a1
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# Input 0
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- to: b0
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steps:
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- material: Glass
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amount: 1
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- node: b0
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actions:
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- !type:PopupEveryone
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text: "Input bit B0..."
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edges:
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# Input 1
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- to: b1
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steps:
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- material: Steel
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amount: 1
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store: b0
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# Input 0
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- to: b1
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steps:
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- material: Glass
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amount: 1
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- node: b1
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actions:
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- !type:PopupEveryone
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text: "Input bit B1..."
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edges:
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# Input 1
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- to: result
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steps:
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- material: Steel
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amount: 1
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store: b1
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# Input 0
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- to: result
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steps:
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- material: Glass
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amount: 1
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- node: result
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actions:
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# Carry 0
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- !type:ConditionalAction
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condition:
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!type:AllConditions
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conditions:
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- !type:ContainerNotEmpty
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container: a0
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- !type:ContainerNotEmpty
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container: b0
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action:
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!type:SpawnPrototypeAtContainer
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prototype: SheetSteel1
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container: ca0
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# Output bit 0
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- !type:ConditionalAction
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condition:
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!type:AnyConditions
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conditions:
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- !type:AllConditions
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conditions:
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- !type:ContainerEmpty
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container: a0
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- !type:ContainerNotEmpty
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container: b0
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- !type:AllConditions
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conditions:
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- !type:ContainerNotEmpty
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container: a0
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- !type:ContainerEmpty
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container: b0
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action:
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!type:SpawnPrototypeAtContainer
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prototype: SheetSteel1
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container: c0
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# Temp bit 0
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- !type:ConditionalAction
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condition:
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!type:AnyConditions
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conditions:
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- !type:AllConditions
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conditions:
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- !type:ContainerEmpty
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container: a1
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- !type:ContainerNotEmpty
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container: b1
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- !type:AllConditions
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conditions:
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- !type:ContainerNotEmpty
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container: a1
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- !type:ContainerEmpty
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container: b1
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action:
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!type:SpawnPrototypeAtContainer
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prototype: SheetSteel1
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container: t0
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# Output bit 1
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- !type:ConditionalAction
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condition:
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!type:AnyConditions
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conditions:
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- !type:AllConditions
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conditions:
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- !type:ContainerEmpty
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container: t0
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- !type:ContainerNotEmpty
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container: ca0
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- !type:AllConditions
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conditions:
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- !type:ContainerNotEmpty
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container: t0
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- !type:ContainerEmpty
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container: ca0
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action:
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!type:SpawnPrototypeAtContainer
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prototype: SheetSteel1
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container: c1
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# Temp bit 1
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- !type:ConditionalAction
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condition:
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!type:AllConditions
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conditions:
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- !type:ContainerNotEmpty
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container: a1
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- !type:ContainerNotEmpty
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container: b1
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action:
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!type:SpawnPrototypeAtContainer
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prototype: SheetSteel1
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container: t1
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# Temp bit 2
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- !type:ConditionalAction
|
||||
condition:
|
||||
!type:AllConditions
|
||||
conditions:
|
||||
- !type:ContainerNotEmpty
|
||||
container: t0
|
||||
- !type:ContainerNotEmpty
|
||||
container: ca0
|
||||
action:
|
||||
!type:SpawnPrototypeAtContainer
|
||||
prototype: SheetSteel1
|
||||
container: t2
|
||||
|
||||
# Output bit 2
|
||||
- !type:ConditionalAction
|
||||
condition:
|
||||
!type:AnyConditions
|
||||
conditions:
|
||||
- !type:ContainerNotEmpty
|
||||
container: t1
|
||||
- !type:ContainerNotEmpty
|
||||
container: t2
|
||||
action:
|
||||
!type:SpawnPrototypeAtContainer
|
||||
prototype: SheetSteel1
|
||||
container: c2
|
||||
|
||||
# Print the result!
|
||||
- !type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c0
|
||||
# If c0 == 0...
|
||||
action:
|
||||
!type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c1
|
||||
# If c1 == 0...
|
||||
action:
|
||||
!type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c2
|
||||
# If c2 == 0...
|
||||
action:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 0"
|
||||
# If c2 == 1...
|
||||
else:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 4"
|
||||
# If c1 == 1...
|
||||
else:
|
||||
!type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c2
|
||||
# If c2 == 0...
|
||||
action:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 2"
|
||||
# If c2 == 1...
|
||||
else:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 6"
|
||||
# If c0 == 1...
|
||||
else:
|
||||
!type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c1
|
||||
# If c1 == 0...
|
||||
action:
|
||||
!type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c2
|
||||
# If c2 == 0...
|
||||
action:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 1"
|
||||
# If c2 == 1...
|
||||
else:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 5"
|
||||
# If c1 == 1...
|
||||
else:
|
||||
!type:ConditionalAction
|
||||
condition:
|
||||
!type:ContainerEmpty
|
||||
container: c2
|
||||
# If c2 == 0...
|
||||
action:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 3"
|
||||
# If c2 == 1...
|
||||
else:
|
||||
!type:PopupEveryone
|
||||
text: "Result: 7"
|
||||
edges:
|
||||
- to: a0
|
||||
completed:
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: a0
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: a1
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: b0
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: b1
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: c0
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: c1
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: c2
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: t0
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: t1
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: t2
|
||||
- !type:DeleteEntitiesInContainer
|
||||
container: ca0
|
||||
steps:
|
||||
- tool: Prying
|
||||
Reference in New Issue
Block a user