Makes construction graphs turing complete (#3516)
* Makes construction graphs turing complete * Improvements
This commit is contained in:
committed by
GitHub
parent
2648ba4e57
commit
13e95ac9a8
@@ -10,6 +10,41 @@ namespace Content.IntegrationTests.Tests.Construction
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ConstructionActionValid : ContentIntegrationTest
|
public class ConstructionActionValid : ContentIntegrationTest
|
||||||
{
|
{
|
||||||
|
private bool IsValid(IGraphAction action, IPrototypeManager protoMan, out string prototype)
|
||||||
|
{
|
||||||
|
switch (action)
|
||||||
|
{
|
||||||
|
case SpawnPrototype spawn:
|
||||||
|
prototype = spawn.Prototype;
|
||||||
|
return protoMan.TryIndex<EntityPrototype>(spawn.Prototype, out _);
|
||||||
|
case SpawnPrototypeAtContainer spawn:
|
||||||
|
prototype = spawn.Prototype;
|
||||||
|
return protoMan.TryIndex<EntityPrototype>(spawn.Prototype, out _);
|
||||||
|
case ConditionalAction conditional:
|
||||||
|
var valid = IsValid(conditional.Action, protoMan, out var protoA) & IsValid(conditional.Else, protoMan, out var protoB);
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(protoA) && string.IsNullOrEmpty(protoB))
|
||||||
|
{
|
||||||
|
prototype = protoA;
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (string.IsNullOrEmpty(protoA) && !string.IsNullOrEmpty(protoB))
|
||||||
|
{
|
||||||
|
prototype = protoB;
|
||||||
|
}
|
||||||
|
|
||||||
|
else
|
||||||
|
{
|
||||||
|
prototype = $"{protoA}, {protoB}";
|
||||||
|
}
|
||||||
|
|
||||||
|
return valid;
|
||||||
|
default:
|
||||||
|
prototype = string.Empty;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public async Task ConstructionGraphSpawnPrototypeValid()
|
public async Task ConstructionGraphSpawnPrototypeValid()
|
||||||
{
|
{
|
||||||
@@ -28,20 +63,20 @@ namespace Content.IntegrationTests.Tests.Construction
|
|||||||
{
|
{
|
||||||
foreach (var action in node.Actions)
|
foreach (var action in node.Actions)
|
||||||
{
|
{
|
||||||
if (action is not SpawnPrototype spawn || protoMan.TryIndex(spawn.Prototype, out EntityPrototype _)) continue;
|
if (IsValid(action, protoMan, out var prototype)) continue;
|
||||||
|
|
||||||
valid = false;
|
valid = false;
|
||||||
message.Append($"Invalid entity prototype \"{spawn.Prototype}\" on graph action in node \"{node.Name}\" of graph \"{graph.ID}\"\n");
|
message.Append($"Invalid entity prototype \"{prototype}\" on graph action in node \"{node.Name}\" of graph \"{graph.ID}\"\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var edge in node.Edges)
|
foreach (var edge in node.Edges)
|
||||||
{
|
{
|
||||||
foreach (var action in edge.Completed)
|
foreach (var action in edge.Completed)
|
||||||
{
|
{
|
||||||
if (action is not SpawnPrototype spawn || protoMan.TryIndex(spawn.Prototype, out EntityPrototype _)) continue;
|
if (IsValid(action, protoMan, out var prototype)) continue;
|
||||||
|
|
||||||
valid = false;
|
valid = false;
|
||||||
message.Append($"Invalid entity prototype \"{spawn.Prototype}\" on graph action in edge \"{edge.Target}\" of node \"{node.Name}\" of graph \"{graph.ID}\"\n");
|
message.Append($"Invalid entity prototype \"{prototype}\" on graph action in edge \"{edge.Target}\" of node \"{node.Name}\" of graph \"{graph.ID}\"\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
33
Content.Server/Construction/Completions/ConditionalAction.cs
Normal file
33
Content.Server/Construction/Completions/ConditionalAction.cs
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Completions
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
[DataDefinition]
|
||||||
|
public class ConditionalAction : IGraphAction
|
||||||
|
{
|
||||||
|
[field: DataField("passUser")] public bool PassUser { get; } = false;
|
||||||
|
|
||||||
|
[field: DataField("condition", required:true)] public IEdgeCondition? Condition { get; } = null;
|
||||||
|
|
||||||
|
[field: DataField("action", required:true)] public IGraphAction? Action { get; } = null;
|
||||||
|
|
||||||
|
[field: DataField("else")] public IGraphAction? Else { get; } = null;
|
||||||
|
|
||||||
|
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||||
|
{
|
||||||
|
if (Condition == null || Action == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (await Condition.Condition(PassUser && user != null ? user : entity))
|
||||||
|
await Action.PerformAction(entity, user);
|
||||||
|
else if (Else != null)
|
||||||
|
await Else.PerformAction(entity, user);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Completions
|
||||||
|
{
|
||||||
|
[DataDefinition]
|
||||||
|
public class DeleteEntitiesInContainer : IGraphAction
|
||||||
|
{
|
||||||
|
[field: DataField("container")] public string Container { get; } = string.Empty;
|
||||||
|
|
||||||
|
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(Container)) return;
|
||||||
|
if (!entity.TryGetComponent(out ContainerManagerComponent? containerMan)) return;
|
||||||
|
if (!containerMan.TryGetContainer(Container, out var container)) return;
|
||||||
|
|
||||||
|
foreach (var contained in container.ContainedEntities.ToArray())
|
||||||
|
{
|
||||||
|
if(container.Remove(contained))
|
||||||
|
contained.Delete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
34
Content.Server/Construction/Completions/MoveContainer.cs
Normal file
34
Content.Server/Construction/Completions/MoveContainer.cs
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Completions
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
[DataDefinition]
|
||||||
|
public class MoveContainer : IGraphAction
|
||||||
|
{
|
||||||
|
[field: DataField("from")] public string? FromContainer { get; } = null;
|
||||||
|
[field: DataField("to")] public string? ToContainer { get; } = null;
|
||||||
|
|
||||||
|
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(FromContainer) || string.IsNullOrEmpty(ToContainer))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var from = entity.EnsureContainer<Container>(FromContainer);
|
||||||
|
var to = entity.EnsureContainer<Container>(ToContainer);
|
||||||
|
|
||||||
|
foreach (var contained in from.ContainedEntities.ToArray())
|
||||||
|
{
|
||||||
|
if (from.Remove(contained))
|
||||||
|
to.Insert(contained);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
20
Content.Server/Construction/Completions/PopupEveryone.cs
Normal file
20
Content.Server/Construction/Completions/PopupEveryone.cs
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Server.Utility;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Completions
|
||||||
|
{
|
||||||
|
[DataDefinition]
|
||||||
|
public class PopupEveryone : IGraphAction
|
||||||
|
{
|
||||||
|
[field: DataField("text")] public string Text { get; } = string.Empty;
|
||||||
|
|
||||||
|
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||||
|
{
|
||||||
|
entity.PopupMessageEveryone(Text);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -12,8 +12,8 @@ namespace Content.Server.Construction.Completions
|
|||||||
[DataDefinition]
|
[DataDefinition]
|
||||||
public class PopupUser : IGraphAction
|
public class PopupUser : IGraphAction
|
||||||
{
|
{
|
||||||
[DataField("cursor")] public bool Cursor { get; private set; } = false;
|
[field: DataField("cursor")] public bool Cursor { get; } = false;
|
||||||
[DataField("text")] public string Text { get; private set; } = string.Empty;
|
[field: DataField("text")] public string Text { get; } = string.Empty;
|
||||||
|
|
||||||
public async Task PerformAction(IEntity entity, IEntity? user)
|
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,33 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Completions
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
[DataDefinition]
|
||||||
|
public class SpawnPrototypeAtContainer : IGraphAction
|
||||||
|
{
|
||||||
|
[field: DataField("prototype")] public string Prototype { get; } = string.Empty;
|
||||||
|
[field: DataField("container")] public string Container { get; } = string.Empty;
|
||||||
|
[field: DataField("amount")] public int Amount { get; } = 1;
|
||||||
|
|
||||||
|
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||||
|
{
|
||||||
|
if (entity.Deleted || string.IsNullOrEmpty(Container) || string.IsNullOrEmpty(Prototype))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var container = entity.EnsureContainer<Container>(Container);
|
||||||
|
|
||||||
|
for (var i = 0; i < Amount; i++)
|
||||||
|
{
|
||||||
|
container.Insert(entity.EntityManager.SpawnEntity(Prototype, entity.Transform.Coordinates));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
28
Content.Server/Construction/Conditions/AllConditions.cs
Normal file
28
Content.Server/Construction/Conditions/AllConditions.cs
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Conditions
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
[DataDefinition]
|
||||||
|
public class AllConditions : IEdgeCondition
|
||||||
|
{
|
||||||
|
[field: DataField("conditions")]
|
||||||
|
public IEdgeCondition[] Conditions { get; } = Array.Empty<IEdgeCondition>();
|
||||||
|
|
||||||
|
public async Task<bool> Condition(IEntity entity)
|
||||||
|
{
|
||||||
|
foreach (var condition in Conditions)
|
||||||
|
{
|
||||||
|
if (!await condition.Condition(entity))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
28
Content.Server/Construction/Conditions/AnyConditions.cs
Normal file
28
Content.Server/Construction/Conditions/AnyConditions.cs
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Conditions
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
[DataDefinition]
|
||||||
|
public class AnyConditions : IEdgeCondition
|
||||||
|
{
|
||||||
|
[field: DataField("conditions")]
|
||||||
|
public IEdgeCondition[] Conditions { get; } = Array.Empty<IEdgeCondition>();
|
||||||
|
|
||||||
|
public async Task<bool> Condition(IEntity entity)
|
||||||
|
{
|
||||||
|
foreach (var condition in Conditions)
|
||||||
|
{
|
||||||
|
if (await condition.Condition(entity))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
40
Content.Server/Construction/Conditions/ContainerNotEmpty.cs
Normal file
40
Content.Server/Construction/Conditions/ContainerNotEmpty.cs
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
#nullable enable
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Content.Shared.Construction;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
|
using Robust.Shared.Utility;
|
||||||
|
|
||||||
|
namespace Content.Server.Construction.Conditions
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
[DataDefinition]
|
||||||
|
public class ContainerNotEmpty : IEdgeCondition
|
||||||
|
{
|
||||||
|
[DataField("container")] public string Container { get; private set; } = string.Empty;
|
||||||
|
[DataField("text")] public string Text { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
public async Task<bool> Condition(IEntity entity)
|
||||||
|
{
|
||||||
|
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
|
||||||
|
!containerManager.TryGetContainer(Container, out var container)) return false;
|
||||||
|
|
||||||
|
return container.ContainedEntities.Count != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool DoExamine(IEntity entity, FormattedMessage message, bool inDetailsRange)
|
||||||
|
{
|
||||||
|
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
|
||||||
|
!containerManager.TryGetContainer(Container, out var container)) return false;
|
||||||
|
|
||||||
|
if (container.ContainedEntities.Count != 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
message.AddMarkup(Text);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -281,7 +281,7 @@ namespace Content.Server.GameObjects.Components.Construction
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
_containers.Add(insertStep.Store);
|
_containers.Add(insertStep.Store);
|
||||||
var container = ContainerHelpers.EnsureContainer<Container>(Owner, insertStep.Store);
|
var container = Owner.EnsureContainer<Container>(insertStep.Store);
|
||||||
container.Insert(entityUsing);
|
container.Insert(entityUsing);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
296
Resources/Prototypes/Recipes/Construction/Graphs/turing.yml
Normal file
296
Resources/Prototypes/Recipes/Construction/Graphs/turing.yml
Normal file
@@ -0,0 +1,296 @@
|
|||||||
|
- type: constructionGraph
|
||||||
|
id: turing
|
||||||
|
start: a0
|
||||||
|
graph:
|
||||||
|
- node: a0
|
||||||
|
actions:
|
||||||
|
- !type:PopupEveryone
|
||||||
|
text: "Input bit A0..."
|
||||||
|
edges:
|
||||||
|
# Input 1
|
||||||
|
- to: a1
|
||||||
|
steps:
|
||||||
|
- material: Steel
|
||||||
|
amount: 1
|
||||||
|
store: a0
|
||||||
|
# Input 0
|
||||||
|
- to: a1
|
||||||
|
steps:
|
||||||
|
- material: Glass
|
||||||
|
amount: 1
|
||||||
|
|
||||||
|
- node: a1
|
||||||
|
actions:
|
||||||
|
- !type:PopupEveryone
|
||||||
|
text: "Input bit A1..."
|
||||||
|
edges:
|
||||||
|
# Input 1
|
||||||
|
- to: b0
|
||||||
|
steps:
|
||||||
|
- material: Steel
|
||||||
|
amount: 1
|
||||||
|
store: a1
|
||||||
|
# Input 0
|
||||||
|
- to: b0
|
||||||
|
steps:
|
||||||
|
- material: Glass
|
||||||
|
amount: 1
|
||||||
|
|
||||||
|
- node: b0
|
||||||
|
actions:
|
||||||
|
- !type:PopupEveryone
|
||||||
|
text: "Input bit B0..."
|
||||||
|
edges:
|
||||||
|
# Input 1
|
||||||
|
- to: b1
|
||||||
|
steps:
|
||||||
|
- material: Steel
|
||||||
|
amount: 1
|
||||||
|
store: b0
|
||||||
|
# Input 0
|
||||||
|
- to: b1
|
||||||
|
steps:
|
||||||
|
- material: Glass
|
||||||
|
amount: 1
|
||||||
|
|
||||||
|
- node: b1
|
||||||
|
actions:
|
||||||
|
- !type:PopupEveryone
|
||||||
|
text: "Input bit B1..."
|
||||||
|
edges:
|
||||||
|
# Input 1
|
||||||
|
- to: result
|
||||||
|
steps:
|
||||||
|
- material: Steel
|
||||||
|
amount: 1
|
||||||
|
store: b1
|
||||||
|
# Input 0
|
||||||
|
- to: result
|
||||||
|
steps:
|
||||||
|
- material: Glass
|
||||||
|
amount: 1
|
||||||
|
|
||||||
|
- node: result
|
||||||
|
actions:
|
||||||
|
# Carry 0
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: a0
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: b0
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: ca0
|
||||||
|
|
||||||
|
# Output bit 0
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AnyConditions
|
||||||
|
conditions:
|
||||||
|
- !type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerEmpty
|
||||||
|
container: a0
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: b0
|
||||||
|
- !type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: a0
|
||||||
|
- !type:ContainerEmpty
|
||||||
|
container: b0
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: c0
|
||||||
|
|
||||||
|
# Temp bit 0
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AnyConditions
|
||||||
|
conditions:
|
||||||
|
- !type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerEmpty
|
||||||
|
container: a1
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: b1
|
||||||
|
- !type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: a1
|
||||||
|
- !type:ContainerEmpty
|
||||||
|
container: b1
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: t0
|
||||||
|
|
||||||
|
# Output bit 1
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AnyConditions
|
||||||
|
conditions:
|
||||||
|
- !type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerEmpty
|
||||||
|
container: t0
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: ca0
|
||||||
|
- !type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: t0
|
||||||
|
- !type:ContainerEmpty
|
||||||
|
container: ca0
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: c1
|
||||||
|
|
||||||
|
# Temp bit 1
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: a1
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: b1
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: t1
|
||||||
|
|
||||||
|
# Temp bit 2
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AllConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: t0
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: ca0
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: t2
|
||||||
|
|
||||||
|
# Output bit 2
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:AnyConditions
|
||||||
|
conditions:
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: t1
|
||||||
|
- !type:ContainerNotEmpty
|
||||||
|
container: t2
|
||||||
|
action:
|
||||||
|
!type:SpawnPrototypeAtContainer
|
||||||
|
prototype: SheetSteel1
|
||||||
|
container: c2
|
||||||
|
|
||||||
|
# Print the result!
|
||||||
|
- !type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c0
|
||||||
|
# If c0 == 0...
|
||||||
|
action:
|
||||||
|
!type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c1
|
||||||
|
# If c1 == 0...
|
||||||
|
action:
|
||||||
|
!type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c2
|
||||||
|
# If c2 == 0...
|
||||||
|
action:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 0"
|
||||||
|
# If c2 == 1...
|
||||||
|
else:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 4"
|
||||||
|
# If c1 == 1...
|
||||||
|
else:
|
||||||
|
!type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c2
|
||||||
|
# If c2 == 0...
|
||||||
|
action:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 2"
|
||||||
|
# If c2 == 1...
|
||||||
|
else:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 6"
|
||||||
|
# If c0 == 1...
|
||||||
|
else:
|
||||||
|
!type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c1
|
||||||
|
# If c1 == 0...
|
||||||
|
action:
|
||||||
|
!type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c2
|
||||||
|
# If c2 == 0...
|
||||||
|
action:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 1"
|
||||||
|
# If c2 == 1...
|
||||||
|
else:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 5"
|
||||||
|
# If c1 == 1...
|
||||||
|
else:
|
||||||
|
!type:ConditionalAction
|
||||||
|
condition:
|
||||||
|
!type:ContainerEmpty
|
||||||
|
container: c2
|
||||||
|
# If c2 == 0...
|
||||||
|
action:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 3"
|
||||||
|
# If c2 == 1...
|
||||||
|
else:
|
||||||
|
!type:PopupEveryone
|
||||||
|
text: "Result: 7"
|
||||||
|
edges:
|
||||||
|
- to: a0
|
||||||
|
completed:
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: a0
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: a1
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: b0
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: b1
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: c0
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: c1
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: c2
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: t0
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: t1
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: t2
|
||||||
|
- !type:DeleteEntitiesInContainer
|
||||||
|
container: ca0
|
||||||
|
steps:
|
||||||
|
- tool: Prying
|
||||||
Reference in New Issue
Block a user